Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-19 | Fix some comments and add missing variable change | Travis Howell | |
svn-id: r6027 | |||
2002-12-19 | *** empty log message *** | Travis Howell | |
svn-id: r6026 | |||
2002-12-19 | Fix error in last commit | Travis Howell | |
svn-id: r6025 | |||
2002-12-19 | Add missing code | Travis Howell | |
svn-id: r6024 | |||
2002-12-18 | fix for bug #655652 | Max Horn | |
svn-id: r6023 | |||
2002-12-18 | fixed warning | Max Horn | |
svn-id: r6022 | |||
2002-12-18 | Miscellaneous cleanup. | Jamieson Christian | |
svn-id: r6021 | |||
2002-12-18 | Fixed problems with instruments after load. | Jamieson Christian | |
Ignore Adlib-only music when running native MIDI. (Can't remember why I included them in the first place, so until I do remember, it's coming back out.) svn-id: r6020 | |||
2002-12-18 | Damn, I just fixed this a bit ago! *self-bonk* | Jamieson Christian | |
svn-id: r6019 | |||
2002-12-18 | Added instrument.cpp, instrument.h | Jamieson Christian | |
svn-id: r6018 | |||
2002-12-18 | Instrument definition revamp. | Jamieson Christian | |
IMuseDriver abstract class removed. IMuseGM is now IMuseDriver. Miscellaneous cleanup. svn-id: r6017 | |||
2002-12-18 | Fixed SysEx parse bug | Jamieson Christian | |
svn-id: r6015 | |||
2002-12-18 | Fixed Adlib compilation problem | Jamieson Christian | |
svn-id: r6014 | |||
2002-12-18 | Initial iMuse SysEx implementation. | Jamieson Christian | |
svn-id: r6013 | |||
2002-12-18 | message.log | Jamieson Christian | |
svn-id: r6012 | |||
2002-12-18 | Experimental SysEx implementation for the -eseq driver. | Jamieson Christian | |
svn-id: r6011 | |||
2002-12-18 | Initial framework for SysEx output support. | Jamieson Christian | |
svn-id: r6010 | |||
2002-12-17 | Fix error in my last commit | Travis Howell | |
Remove hack svn-id: r6009 | |||
2002-12-17 | added missing #include <string.h> (for memset) | Max Horn | |
svn-id: r6008 | |||
2002-12-17 | New savefile backend system (bye bye NONSTANDARD_SAVE...) | Marcus Comstedt | |
svn-id: r6007 | |||
2002-12-17 | Added missing include of "stdafx.h". | Marcus Comstedt | |
svn-id: r6006 | |||
2002-12-16 | indentation fixes; added a constructor (after all the debugger is a global ↵ | Max Horn | |
var which is not allocated by new, hence we can't relay on memory being zeroed). And no I am not actually gonna use force against Endy, I just was frustrated :-) svn-id: r6005 | |||
2002-12-16 | Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit ↵ | Max Horn | |
for using the same name for two entierly different classes, then adding new files (and at the same time not removing obsolete files), and finally using the WRONG BLOODY HEADER. I spent an hour to track this one down svn-id: r6004 | |||
2002-12-16 | fix Ctrl-D; work around VC++ quirks properly | Max Horn | |
svn-id: r6003 | |||
2002-12-16 | small fix | Oliver Kiehl | |
svn-id: r6002 | |||
2002-12-16 | removed debug.xxx from project | Paweł Kołodziejski | |
svn-id: r6001 | |||
2002-12-16 | use the indention/formatting we agreed one. BTW function names should start ↵ | Max Horn | |
lower case... oh well svn-id: r6000 | |||
2002-12-16 | added missing sound effects based on patch #654463 | Paweł Kołodziejski | |
svn-id: r5999 | |||
2002-12-16 | fixed compilation under MSVC | Paweł Kołodziejski | |
svn-id: r5998 | |||
2002-12-16 | updated MSVC project files | Paweł Kołodziejski | |
svn-id: r5997 | |||
2002-12-16 | MSVC project files MUST be in DOS format files | Paweł Kołodziejski | |
svn-id: r5996 | |||
2002-12-16 | Update Simon games auto detect | Travis Howell | |
svn-id: r5995 | |||
2002-12-16 | refactoring: use inheritance to mode the relations between the various ↵ | Max Horn | |
engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?) svn-id: r5994 | |||
2002-12-16 | stop CD when loading a savegame | Max Horn | |
svn-id: r5993 | |||
2002-12-16 | remove unused VideoMode struct | Jonathan Gray | |
svn-id: r5992 | |||
2002-12-16 | Oops. Fix compile. | James Brown | |
svn-id: r5991 | |||
2002-12-16 | New debugger core. Doesn't really have anything implemented yet, but is far ↵ | James Brown | |
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990 | |||
2002-12-16 | Tip: If your going to call a member function of a pointer to an object... do ↵ | James Brown | |
it BEFORE you delete the pointer :) svn-id: r5989 | |||
2002-12-16 | Fix segfault | James Brown | |
svn-id: r5988 | |||
2002-12-16 | forgot to remove _numLinesToProcess | Max Horn | |
svn-id: r5987 | |||
2002-12-16 | cleanup | Max Horn | |
svn-id: r5986 | |||
2002-12-15 | cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵ | Max Horn | |
groups (cursor, bomp, camera, palette, fades) svn-id: r5985 | |||
2002-12-15 | more space for debug output | Max Horn | |
svn-id: r5984 | |||
2002-12-15 | cleanup | Max Horn | |
svn-id: r5983 | |||
2002-12-15 | disable actor dir intepolation for V7 games - it interfers with walk ↵ | Max Horn | |
scripts; ensure the 'frame' variable is set; cleanup svn-id: r5982 | |||
2002-12-15 | added comparision methods for ScummPoint | Max Horn | |
svn-id: r5981 | |||
2002-12-15 | cleanup | Max Horn | |
svn-id: r5980 | |||
2002-12-15 | oops | Max Horn | |
svn-id: r5979 | |||
2002-12-15 | cleanup - we now know that the frame field in Actor is needed, we just have ↵ | Max Horn | |
to figure out how to set it correctly svn-id: r5978 | |||
2002-12-15 | console now "remembers" the text which the user had typed before using the ↵ | Oliver Kiehl | |
history svn-id: r5977 |