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2002-12-19Fix some comments and add missing variable changeTravis Howell
svn-id: r6027
2002-12-19*** empty log message ***Travis Howell
svn-id: r6026
2002-12-19Fix error in last commitTravis Howell
svn-id: r6025
2002-12-19Add missing codeTravis Howell
svn-id: r6024
2002-12-18fix for bug #655652Max Horn
svn-id: r6023
2002-12-18fixed warningMax Horn
svn-id: r6022
2002-12-18Miscellaneous cleanup.Jamieson Christian
svn-id: r6021
2002-12-18Fixed problems with instruments after load.Jamieson Christian
Ignore Adlib-only music when running native MIDI. (Can't remember why I included them in the first place, so until I do remember, it's coming back out.) svn-id: r6020
2002-12-18Damn, I just fixed this a bit ago! *self-bonk*Jamieson Christian
svn-id: r6019
2002-12-18Added instrument.cpp, instrument.hJamieson Christian
svn-id: r6018
2002-12-18Instrument definition revamp.Jamieson Christian
IMuseDriver abstract class removed. IMuseGM is now IMuseDriver. Miscellaneous cleanup. svn-id: r6017
2002-12-18Fixed SysEx parse bugJamieson Christian
svn-id: r6015
2002-12-18Fixed Adlib compilation problemJamieson Christian
svn-id: r6014
2002-12-18Initial iMuse SysEx implementation.Jamieson Christian
svn-id: r6013
2002-12-18message.logJamieson Christian
svn-id: r6012
2002-12-18Experimental SysEx implementation for the -eseq driver.Jamieson Christian
svn-id: r6011
2002-12-18Initial framework for SysEx output support.Jamieson Christian
svn-id: r6010
2002-12-17Fix error in my last commitTravis Howell
Remove hack svn-id: r6009
2002-12-17added missing #include <string.h> (for memset)Max Horn
svn-id: r6008
2002-12-17New savefile backend system (bye bye NONSTANDARD_SAVE...)Marcus Comstedt
svn-id: r6007
2002-12-17Added missing include of "stdafx.h".Marcus Comstedt
svn-id: r6006
2002-12-16indentation fixes; added a constructor (after all the debugger is a global ↵Max Horn
var which is not allocated by new, hence we can't relay on memory being zeroed). And no I am not actually gonna use force against Endy, I just was frustrated :-) svn-id: r6005
2002-12-16Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit ↵Max Horn
for using the same name for two entierly different classes, then adding new files (and at the same time not removing obsolete files), and finally using the WRONG BLOODY HEADER. I spent an hour to track this one down svn-id: r6004
2002-12-16fix Ctrl-D; work around VC++ quirks properlyMax Horn
svn-id: r6003
2002-12-16small fixOliver Kiehl
svn-id: r6002
2002-12-16removed debug.xxx from projectPaweł Kołodziejski
svn-id: r6001
2002-12-16use the indention/formatting we agreed one. BTW function names should start ↵Max Horn
lower case... oh well svn-id: r6000
2002-12-16added missing sound effects based on patch #654463Paweł Kołodziejski
svn-id: r5999
2002-12-16fixed compilation under MSVCPaweł Kołodziejski
svn-id: r5998
2002-12-16updated MSVC project filesPaweł Kołodziejski
svn-id: r5997
2002-12-16MSVC project files MUST be in DOS format filesPaweł Kołodziejski
svn-id: r5996
2002-12-16Update Simon games auto detectTravis Howell
svn-id: r5995
2002-12-16refactoring: use inheritance to mode the relations between the various ↵Max Horn
engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?) svn-id: r5994
2002-12-16stop CD when loading a savegameMax Horn
svn-id: r5993
2002-12-16remove unused VideoMode structJonathan Gray
svn-id: r5992
2002-12-16Oops. Fix compile.James Brown
svn-id: r5991
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far ↵James Brown
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990
2002-12-16Tip: If your going to call a member function of a pointer to an object... do ↵James Brown
it BEFORE you delete the pointer :) svn-id: r5989
2002-12-16Fix segfaultJames Brown
svn-id: r5988
2002-12-16forgot to remove _numLinesToProcessMax Horn
svn-id: r5987
2002-12-16cleanupMax Horn
svn-id: r5986
2002-12-15cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵Max Horn
groups (cursor, bomp, camera, palette, fades) svn-id: r5985
2002-12-15more space for debug outputMax Horn
svn-id: r5984
2002-12-15cleanupMax Horn
svn-id: r5983
2002-12-15disable actor dir intepolation for V7 games - it interfers with walk ↵Max Horn
scripts; ensure the 'frame' variable is set; cleanup svn-id: r5982
2002-12-15added comparision methods for ScummPointMax Horn
svn-id: r5981
2002-12-15cleanupMax Horn
svn-id: r5980
2002-12-15oopsMax Horn
svn-id: r5979
2002-12-15cleanup - we now know that the frame field in Actor is needed, we just have ↵Max Horn
to figure out how to set it correctly svn-id: r5978
2002-12-15console now "remembers" the text which the user had typed before using the ↵Oliver Kiehl
history svn-id: r5977