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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-03-29
- allow SharedPtr objects with incomplete type
Johannes Schickel
2008-03-29
Add patch #1928643 - Czech fan translation of Simon the Sorcerer 1.
Travis Howell
2008-03-29
Document SharedPtr bool conversion operator; added test cases for it; also ad...
Max Horn
2008-03-29
Removed unused friends statement (causes internal compiler error with GCC 2.9...
Max Horn
2008-03-28
Oops
Filippos Karapetis
2008-03-28
Fixed 2 off-by-one errors (thanks next_ghost for spotting them)
Filippos Karapetis
2008-03-28
Changed HoF GUI code to use common GUI code now.
Johannes Schickel
2008-03-28
- fixed svn properties
Johannes Schickel
2008-03-28
Updated MSVC8 and MSVC9 ScummVM project files for commit #31287
Filippos Karapetis
2008-03-28
Updated MSVC8 and MSVC9 kyra project files for commit #31290
Filippos Karapetis
2008-03-28
Added FIXME comment regarding sorting of pred.dic; replaced weird binary sear...
Max Horn
2008-03-28
Refactored Kyrandia GUI code a bit.
Johannes Schickel
2008-03-28
cleanup
Max Horn
2008-03-28
Oops that shouldn't be committed yet.
Johannes Schickel
2008-03-28
Committed shared pointer implementation of patch #1895703 "COMMON: Managed Li...
Johannes Schickel
2008-03-28
Fixed showing of cauldron animations processing while the inventory is not sh...
Johannes Schickel
2008-03-28
Implemented command text fadeout.
Johannes Schickel
2008-03-28
Finished o2_delay implementation.
Johannes Schickel
2008-03-28
Oops fixed wrong o2_delaySecs.
Johannes Schickel
2008-03-28
- Clear input queue after loading game via hotkeys.
Johannes Schickel
2008-03-28
Implemented savegame loading via command line params -x/--save-slot.
Johannes Schickel
2008-03-28
Properly set sfx flag when playing digital SFX.
Johannes Schickel
2008-03-28
Implemented opcodes:
Johannes Schickel
2008-03-28
- some accuracy changes for KyraEngine_v2::snd_playSoundEffect()
Florian Kagerer
2008-03-27
- Implemented opcodes:
Johannes Schickel
2008-03-27
Implemented opcode 74: o2_setSceneAnimPos2.
Johannes Schickel
2008-03-27
Implemented opcodes:
Johannes Schickel
2008-03-27
Oops added missing return, should fix crashed on trying to load non-existant ...
Johannes Schickel
2008-03-27
fix for bug 1922560 (HoF: wheels entrance gfx wrong)
Florian Kagerer
2008-03-27
Made some more former kyra1 specific debug commands available for HoF.
Johannes Schickel
2008-03-27
Removed much code duplication in Hand of Fate savefile loading with SeekableS...
Johannes Schickel
2008-03-27
Implemented SeekableSubReadStreamEndian moddeled after MemoryReadStreamEndian.
Johannes Schickel
2008-03-27
Readded warning when loading HoF saves from original interpreter.
Johannes Schickel
2008-03-27
- Implemented support for --list-saves in Kyra engine
Johannes Schickel
2008-03-27
Enabled gamespeed debug command also for Kyra1.
Johannes Schickel
2008-03-27
Fixed palette loading debug command for amiga version.
Johannes Schickel
2008-03-27
Added debugger command to set screen palette.
Johannes Schickel
2008-03-27
Update hack comment in o2_updateSceneAnim.
Johannes Schickel
2008-03-27
Fix for bug #1926838 "HoF: Animation plays too fast".
Johannes Schickel
2008-03-27
Patch #1926787: small memory leak and cleanup
Max Horn
2008-03-27
Add work around for script bug in The Feeble Files.
Travis Howell
2008-03-26
this should fix item #1926532 (HoF: ScummVM quits on ESCaping "Virgin" and "W...
Florian Kagerer
2008-03-26
Prevents adding of events to input queue, which will not be processed anyway.
Johannes Schickel
2008-03-26
Properly fix DestroyScalers
Max Horn
2008-03-26
Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, a...
Max Horn
2008-03-26
Fixed GCC warning. It warns about "if (a = b)" unless you put an extra set of
Torbjörn Andersson
2008-03-26
Fixed typo.
Johannes Schickel
2008-03-26
- reworked skip flag handling in some places again
Johannes Schickel
2008-03-26
- fixed multiple voices playing at once (see bug #1926547 "HoF: Right mouse b...
Johannes Schickel
2008-03-26
Set delay time for the hack in o2_updateSceneAnim to the value Raziel^ suggests.
Johannes Schickel
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