Age | Commit message (Expand) | Author |
2004-06-08 | Added a few comments, rewrote a few others, and added a couple of assert()s | Torbjörn Andersson |
2004-06-07 | Added comment. | Torbjörn Andersson |
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko |
2004-06-06 | Cleaned up sprite scaling. | Torbjörn Andersson |
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell |
2004-06-06 | Ooops, kept wrong line. | Travis Howell |
2004-06-06 | puttdemo doesn't need HE specific opcodes. | Travis Howell |
2004-06-06 | ActorOps case 219 exists in earlier HE games too. | Travis Howell |
2004-06-06 | oops. Fix resource loading for 6.x games | Eugene Sandulenko |
2004-06-06 | o more _heversion usage | Eugene Sandulenko |
2004-06-05 | explicity declare GF_WINDOWS on windows only HE games, list tags as strings n... | Jonathan Gray |
2004-06-05 | Allow dialogue options in the SegaCD version of Monkey Island to be cycled th... | Jonathan Gray |
2004-06-05 | Check if monkey sega cd sounds have already been demangled before trying to d... | Jonathan Gray |
2004-06-05 | Set graphics cursor before using it, fixes segfault when launching ihnm from ... | Jonathan Gray |
2004-06-05 | Cleanup | Torbjörn Andersson |
2004-06-05 | oops | Eugene Sandulenko |
2004-06-05 | Implement o7_readINI(), well, we pretend that we don't have .ini file. | Eugene Sandulenko |
2004-06-05 | Needed for DOS HE games | Travis Howell |
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko |
2004-06-04 | handle long command strings better (see bug report 962828) | Gregory Montoir |
2004-06-03 | Phase 2 of switching HE to use _heversion. Now unneeded GID's are | Eugene Sandulenko |
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko |
2004-06-02 | Remove old comment | Travis Howell |
2004-06-02 | Ignore imuse control code in HE games | Travis Howell |
2004-06-02 | Increase debug level | Travis Howell |
2004-06-02 | Update HE issues | Travis Howell |
2004-06-01 | (almost) fixed saving/loading images in fatty bears birthday | Gregory Montoir |
2004-06-01 | Fix o6_writeFile. | Eugene Sandulenko |
2004-06-01 | _allreadyInit was not initializedin smush player | Paweł Kołodziejski |
2004-06-01 | better fix for unloaded sound resources in imuse digi | Paweł Kołodziejski |
2004-06-01 | fix for imuse digi bug 952775 | Paweł Kołodziejski |
2004-06-01 | minor changes | Gregory Montoir |
2004-06-01 | HE games use slightly different E1 opcode | Travis Howell |
2004-06-01 | Preliminary versions of HE opcodes kernelGetFunctions and | Eugene Sandulenko |
2004-05-31 | Forgot to commit | Eugene Sandulenko |
2004-05-31 | Set _parser to NULL after deleting it. I don't know if it's necessary, but | Torbjörn Andersson |
2004-05-31 | Switch to _heversion | Travis Howell |
2004-05-31 | Make allNotesOff() also turn off all "hanging notes". Without this change, | Torbjörn Andersson |
2004-05-31 | Make sure music is unloaded and the parser object deleted before starting a | Torbjörn Andersson |
2004-05-31 | Add stub for HE o6_quitPauseRestart. | Eugene Sandulenko |
2004-05-31 | Added separate HE versioning. | Eugene Sandulenko |
2004-05-30 | Applied patch submitted by cyx to bug #961365 (Assembly versions of HQ2x and ... | Eugene Sandulenko |
2004-05-30 | Oops newline | Nicolas Bacca |
2004-05-30 | Ozone tweaks (add virtual screen and infos) / Fix initial keyboard bug (Monke... | Nicolas Bacca |
2004-05-30 | Automatic severe crash reporting | Nicolas Bacca |
2004-05-30 | Some constants for our new friend, Windows Mobile 2003 SE aka Ozone aka oops ... | Nicolas Bacca |
2004-05-30 | Remove unnecessary WinCE tweaks | Nicolas Bacca |
2004-05-30 | Remove old savePath handling on WinCE | Nicolas Bacca |
2004-05-29 | Extend midi music table. | Eugene Sandulenko |
2004-05-29 | Remove slipped in underscores. | Eugene Sandulenko |