Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-15 | SCI: Removed several redundant helper functions | md5 | |
Removed validate_arithmetic(), signed_validate_arithmetic(), validate_unsignedInteger() and validate_signedInteger() | |||
2011-02-15 | HUGO: more refactoring and encapsulation | strangerke | |
2011-02-14 | GIT: Ignore Visual Studio precompiled headers folder | Littleboy | |
2011-02-14 | SCI: Fix loading SCI32 games | Matthew Hoops | |
The frames/items in GfxFrameout need to be cleared upon loading | |||
2011-02-15 | SCI2+: Set the correct segment for SCI32 strings/arrays when loading | md5 | |
This was an omission, observed after a discussion with clone2727 | |||
2011-02-14 | WII: Fix 16bit cursors on some HE games | dhewg | |
2011-02-14 | SCI: Fix loading pre-version 28 saved games | Matthew Hoops | |
This is a regression from a9b051beff3157e1aa8 | |||
2011-02-14 | TOON: Disable quick save/load from the main menu screen. | eriktorbjorn | |
Saving is pointless and loading doesn't work right. Unless it's really easy, making quick load work from the main menu is hardly worth it, since it has a perfectly usable load button already. | |||
2011-02-14 | ANDROID: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2011-02-14 | ANDROID: Fix JNI calls for the timer thread | dhewg | |
JNI calls can happen through the timer mechanism (hence from another thread). Attach the timer thread to the VM to prevent assert()s | |||
2011-02-14 | ANDROID: Fix assert() to log output | dhewg | |
add bionic replacement __assert2(), so we actually see what's happening | |||
2011-02-14 | ANDROID: Use and reinit texture on screen changes | dhewg | |
- EVENT_SCREEN_CHANGED must happen _after_ we have a new surface, not when the the old surface vanishes. fixes port on galaxy tab - textures have to be redefined with glTexImage2D() to make glTexSubImage2D() not fail on screen changes | |||
2011-02-14 | ANDROID: Unify log prefix | dhewg | |
adb logcat ScummVM:\* \*:S | |||
2011-02-14 | ANDROID: Protect port files with our define | dhewg | |
get rid of -DANDROID and -DANDROID_BACKEND | |||
2011-02-14 | ANDROID: Allow out-of-src-tree builds, cleanup | dhewg | |
- move all android specific make stuff from module.mk to android.mk - don't create automatically generated files in the source tree - don't fail when building outside of the source tree - clean android build files on "make clean" - cleanup | |||
2011-02-14 | ANDROID: Allow monolithic builds to run | dhewg | |
this gets rid of the "no plugins found, go to market, kthx" message, which doesn't make sense on monolithic builds (market only has ancient apk's anyway) | |||
2011-02-14 | ANDROID: Use the official NDK toolchain | dhewg | |
- use NDK r5b - cleanup | |||
2011-02-14 | BUILD: Add HOSTEXEPRE as prefix for EXECUTABLE | dhewg | |
the android port needs to link a shared object for scummvm | |||
2011-02-14 | SCI2+: Point out that there is a hack in the text splitting code | md5 | |
This particular hack causes issues in GK1, when talking with Grace, because the width of the associated plane isn't set correctly. | |||
2011-02-14 | SKY: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2011-02-14 | WII: Adapt to [set|grab]Palette RGBA->RGB change. | dhewg | |
2011-02-14 | TEENAGENT: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change has not been tested. | |||
2011-02-14 | TESTBED: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | TUCKER: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change has not been tested, since I do not own copy of Tucker. | |||
2011-02-14 | TOUCHE: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change was not tested, because I do not have any touche copy. | |||
2011-02-14 | TOON: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | MT32: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | COMMON: Make MacResManager::convertCrsrCursor to return a RGB palette. | Johannes Schickel | |
2011-02-14 | SCUMM: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | SCI: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | SAGA: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | QUEEN: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | PARALLACTION: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-14 | MOHAWK: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
Currently in some places the RGBA palettes are converted to RGB before they are set up. There might be a better way, but this should work fine for now. | |||
2011-02-14 | MADE: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested. It should work just fine though, since it just removes the RGB->RGBA conversion before calling setPalette. | |||
2011-02-14 | LURE: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This is currently done by converting the internal palette from RGBA(?) to RGB when setPalette is called. | |||
2011-02-14 | KYRA: Adapt to setPalette/grabPalette RGBA->RGB changes. | Johannes Schickel | |
2011-02-14 | HUGO: Adapt to the setPalette RGBA->RGB change. | Johannes Schickel | |
This is currently done by converting the internal palette from RGBA(?) to RGB when setPalette / replaceCursorPalette is called. This change is not tested, since I do not have any Hugo game. | |||
2011-02-14 | GROOVIE: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | GOB: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | DRACI: Adapt to setPalette RGBA->RGB. | Johannes Schickel | |
2011-02-14 | CRUISE: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | CINE: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | GUI: Update cursor palette handling for RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | GRAPHICS: Update CursorManager documentation for RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | GRAPHICS: Adapt thumbnail code to grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | AGI: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | OPENGL: Adapt the OpenGL module to the setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-14 | GRAPHICS: Update PaletteManager documentation for RGBA->RGB change. | Johannes Schickel | |