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2019-09-03HDB: Unstub aiBarrelExplodeSpread()Nipun Garg
2019-09-03HDB: Add Exploding Barrel related functionsNipun Garg
2019-09-03HDB: Add Heavy Barrel related functionsNipun Garg
2019-09-03HDB: Add Light Barrel related functionsNipun Garg
2019-09-03HDB: Add Crate related functionsNipun Garg
2019-09-03HDB: Rename map-loader.* -> map.*Eugene Sandulenko
2019-09-03HDB: Rename class DrawMan -> GfxEugene Sandulenko
2019-09-03HDB: Rename _drawMan -> _gfxEugene Sandulenko
2019-09-03HDB: Renamed draw-manager.* -> gfx.*Eugene Sandulenko
2019-09-03HDB: Hid noisy stubsEugene Sandulenko
2019-09-03HDB: Fix compilationEugene Sandulenko
2019-09-03HDB: Unstub DialogChoice and MessageBar checksNipun Garg
2019-09-03HDB: Call drawDialogChoice() and drawMessageBar()Nipun Garg
2019-09-03HDB: Add Lua functions for message() and dialog()Nipun Garg
2019-09-03HDB: Add inventoryActive() functionNipun Garg
2019-09-03HDB: Add DialogChoice and MessageBar functionsNipun Garg
2019-09-03HDB: Add _msgInfoNipun Garg
2019-09-03HDB: Add _dialogChoiceInfoNipun Garg
2019-09-03HDB: Clip to screen when rendering text. This prevents crash when aborting ↵Eugene Sandulenko
the cinematics
2019-09-03HDB: Fix warnings, const'nessEugene Sandulenko
2019-09-03HDB: Add Lua function for setPointerState()Nipun Garg
2019-09-03HDB: Add Lua functions for textOutNipun Garg
2019-09-03HDB: Add Lua function for killTrigger()Nipun Garg
2019-09-03HDB: Add Lua functions for InventoryNipun Garg
2019-09-03HDB: Add Lua function for spawn()Nipun Garg
2019-09-03HDB: Add Lua function for animation()Nipun Garg
2019-09-03HDB: Add lua function for clearForeground()Nipun Garg
2019-09-03HDB: Add Lua functions for Entities + entityFace()Nipun Garg
2019-09-03HDB: Add Lua function for setEntDir()Nipun Garg
2019-09-03HDB: Add Lua functions for DeliveriesNipun Garg
2019-09-03HDB: Add entityFace()Nipun Garg
2019-09-03HDB: Add functions for Lua EntitiesNipun Garg
2019-09-03HDB: Add Inventory functionsNipun Garg
2019-09-03HDB: Add lua functions for dialog and getEntityXYNipun Garg
2019-09-03HDB: Add patches for deprecated Lua 4.0 callsNipun Garg
2019-09-03HDB: Add getEntityXY()Nipun Garg
2019-09-03HDB: Made main loop running 60fpsEugene Sandulenko
2019-09-03HDB: Make animations follow the requested framerateEugene Sandulenko
2019-09-03HDB: Fix Maintenance bot path finding. Still it runs too fastEugene Sandulenko
2019-09-03JANITORIAL: Fix code formattingEugene Sandulenko
2019-09-03JANITORIAL: Fix code formattingEugene Sandulenko
2019-09-03HDB: Remove warningEugene Sandulenko
2019-09-03HDB: Add utility functionsNipun Garg
aiAnimateStanddown, aiGenericAction, aiGetItemAction
2019-09-03HDB: Add NPC functionsNipun Garg
2019-09-03HDB: Unstub addToList stubsNipun Garg
2019-09-03HDB: Fix legalMove() checkEugene Sandulenko
2019-09-03HDB: Fix getMapBGTileFlags()Eugene Sandulenko
2019-09-03HDB: Fix directional key logicEugene Sandulenko
2019-09-03HDB: Fix crash when skipping cinematicEugene Sandulenko
2019-09-03HDB: Call drawDeliveries()Nipun Garg