Age | Commit message (Expand) | Author |
2005-04-04 | Cleaning up the charset loading code some more | Max Horn |
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn |
2005-04-03 | loadCharset gets overloaded for small header games, so no need to check for t... | Max Horn |
2005-04-03 | Use proper constant rtCharset instead of hardcoding '6' | Max Horn |
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn |
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added commen... | Max Horn |
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. Thi... | Jerome Fisher |
2005-04-03 | Added mouse wheel support. | Marcus Comstedt |
2005-04-03 | Added some comments on how the graphics in OSystem are meant to work, based p... | Max Horn |
2005-04-03 | Added some overlay method comments. They could be better and explain more, bu... | Max Horn |
2005-04-03 | Added ARGB4444 case to table generation. | Marcus Comstedt |
2005-04-03 | Oops, cleared too large memory region... | Marcus Comstedt |
2005-04-03 | Switch overlay mode to ARGB4444. | Marcus Comstedt |
2005-04-03 | Use alpha channel if available. | Marcus Comstedt |
2005-04-03 | Added possibility to have an overlay with an alpha channel. | Marcus Comstedt |
2005-04-03 | Added new cursorTargetScale parameter to setMouseCursor(). | Marcus Comstedt |
2005-04-03 | SaveFile stuff now resides in <common/savefile.h>. | Marcus Comstedt |
2005-04-03 | -fixed interpreter bug: on opCall now pushes additional data for compatibly | Andrew Kurushin |
2005-04-03 | revert last change, it's too much experimental | Paweł Kołodziejski |
2005-04-03 | Patch #1171304 (configure patch: detect more GCC versions) | Max Horn |
2005-04-03 | - fixed tile doors drawing | Andrew Kurushin |
2005-04-03 | ScummEngine_v4 used to be a subclass of ScummEngine_v3, now it is the other w... | Max Horn |
2005-04-03 | Enable copyArray in HE100 too. | Travis Howell |
2005-04-03 | Still needed, mixed up block types. | Travis Howell |
2005-04-03 | Removed reinit() and replaced with offsets of zero. We only need to skip type... | Travis Howell |
2005-04-03 | More sprite renames | Travis Howell |
2005-04-03 | Add additional case. | Travis Howell |
2005-04-02 | some world map fix: | Andrew Kurushin |
2005-04-02 | forgot casts | Gregory Montoir |
2005-04-02 | _data is a ScummFile, not a chunk, so it should use SEEK_SET, not | Torbjörn Andersson |
2005-04-02 | initial implementation of o72_arrayOps_127 and o90_sortArray | Gregory Montoir |
2005-04-02 | Fix sprite redraws | Travis Howell |
2005-04-02 | Until there is a proper way of communicating pixel format, declare ugly globa... | Marcus Comstedt |
2005-04-02 | Cleanup | Travis Howell |
2005-04-02 | Extremely minor consistency change. | Torbjörn Andersson |
2005-04-01 | Add extra case for 3DO fbear. | Travis Howell |
2005-04-01 | Seek from start pos, not cur pos. | Travis Howell |
2005-04-01 | MM NES costumes fix for MM NES. Talking animation appears now, though | Eugene Sandulenko |
2005-04-01 | Checked code against disasm., an offset of 8 is correct when rewinding san vi... | Travis Howell |
2005-04-01 | Actor order needs to be checked too (For HE games) | Travis Howell |
2005-04-01 | Turned setupRoomObject into a virtual method | Max Horn |
2005-04-01 | Add bits and pieces | Travis Howell |
2005-04-01 | A random object state is possible in scumm7 too. | Travis Howell |
2005-04-01 | Update HE issues | Travis Howell |
2005-04-01 | Add support for clipping of wizImages. | Travis Howell |
2005-04-01 | Implement pausing using the 'p' key like the original did. | Jonathan Gray |
2005-04-01 | Display text in Restart Yes/No Dialog for consistency with | Jonathan Gray |
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell |
2005-04-01 | ps2: clip coordinates in copyRectToScreen, necessary for The Dig | Robert Göffringmann |
2005-04-01 | Fix regression in MM NES costumes. | Eugene Sandulenko |