Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-16 | Fixed class indention | Max Horn | |
svn-id: r35871 | |||
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn | |
svn-id: r35870 | |||
2009-01-16 | Mark cruise save/load code as not endian safe | Max Horn | |
svn-id: r35869 | |||
2009-01-14 | Added some comments to ThemeLayoutStacked::reflowLayoutH/V | Max Horn | |
svn-id: r35868 | |||
2009-01-14 | Renamed various ThemeLayout methods for clarity; removed unused setSpacing ↵ | Max Horn | |
method, and moved _spacing to class ThemeLayoutStacked svn-id: r35867 | |||
2009-01-14 | -1 is not an uint8. Assuming ones-complement, though, I guess 255 was meant | Max Horn | |
svn-id: r35865 | |||
2009-01-14 | Handle the sound font clearing button in the game specific options | Jordi Vilalta Prat | |
svn-id: r35864 | |||
2009-01-14 | Hide the mouse cursor when loading a saved game | Jordi Vilalta Prat | |
svn-id: r35863 | |||
2009-01-14 | Fix for non-looped tracks of the music enhancement project. Also, got rid of ↵ | Filippos Karapetis | |
the dwMidiIndex variable svn-id: r35862 | |||
2009-01-14 | Game database headers are verified now | Filippos Karapetis | |
svn-id: r35861 | |||
2009-01-14 | Updated the project files of the groovie engine for commit #35855 | Filippos Karapetis | |
svn-id: r35860 | |||
2009-01-14 | Fixed warnings. | Torbjörn Andersson | |
svn-id: r35859 | |||
2009-01-14 | Show the cursor and update it properly when closing the GMM. | Jordi Vilalta Prat | |
svn-id: r35858 | |||
2009-01-14 | Use the current palette size for the theme mouse cursor instead of using the ↵ | Jordi Vilalta Prat | |
maximum (fixes a valgrind warning) svn-id: r35857 | |||
2009-01-14 | - Initialize the current cursor to an invalid one (this removes a glitch ↵ | Jordi Vilalta Prat | |
when loading from the launcher) - Removed the _syst attribute in Cursor_t7g svn-id: r35856 | |||
2009-01-13 | Reduced savegame code duplication and added savegame format versioning. | Jordi Vilalta Prat | |
svn-id: r35855 | |||
2009-01-13 | Added const qualifier to (char *) parameter | Jordi Vilalta Prat | |
svn-id: r35854 | |||
2009-01-13 | Some updates/observations on script functions | Filippos Karapetis | |
svn-id: r35850 | |||
2009-01-13 | - PMV video headers are evaluated correctly now | Filippos Karapetis | |
- PMV video is now stopped correctly if the end of the video has been reached. Removed a relevant hack, which was caused due to an invalid memory read svn-id: r35849 | |||
2009-01-13 | Save game headers are now verified | Filippos Karapetis | |
svn-id: r35848 | |||
2009-01-13 | When reverting to text only mode update the config manager settings accordingly. | Johannes Schickel | |
svn-id: r35847 | |||
2009-01-13 | Added a possible FIXME | Filippos Karapetis | |
svn-id: r35846 | |||
2009-01-13 | Reworked the sound energy code | Benjamin Haisch | |
svn-id: r35845 | |||
2009-01-13 | Fix dithering of scaled videos | Jordi Vilalta Prat | |
svn-id: r35844 | |||
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis | |
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843 | |||
2009-01-12 | Fixed bug #2500168 ("GUI: Cannot quit in the launcher's load dialog"). I thought | Torbjörn Andersson | |
I would have to do more than this to fix it, but it seems to be enough. svn-id: r35840 | |||
2009-01-12 | Don't call _mixer->stopAll() when changing scenes, as this stops the ↵ | Filippos Karapetis | |
enhanced audio tracks as well. Sounds are stopped by stopAllSamples() svn-id: r35839 | |||
2009-01-12 | Cleanup | Filippos Karapetis | |
svn-id: r35838 | |||
2009-01-12 | Imitate the way the original game is playing MIDI tracks when playing ↵ | Filippos Karapetis | |
enhanced ones svn-id: r35837 | |||
2009-01-12 | Added support for the Discworld 1 Music Enhancement project. Big thanks to ↵ | Filippos Karapetis | |
James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version) svn-id: r35836 | |||
2009-01-12 | Fixed regression from revision 35765. Mask and path patches were destroyed ↵ | Nicola Mettifogo | |
before getting a chance to be used. svn-id: r35835 | |||
2009-01-12 | Implemented screen vfx #19 and #20 | Paul Gilbert | |
svn-id: r35834 | |||
2009-01-12 | Remove unused case, which isn't used by HE60-HE71 games. | Travis Howell | |
svn-id: r35832 | |||
2009-01-12 | consistency fix and add a new line | Matthew Hoops | |
svn-id: r35831 | |||
2009-01-11 | test re-adding elements to emptied hashmap | Willem Jan Palenstijn | |
svn-id: r35829 | |||
2009-01-11 | IHNM save games no longer contain ITE-related variables | Filippos Karapetis | |
svn-id: r35828 | |||
2009-01-11 | Fix regression when gameids were los for some fanmade games | Eugene Sandulenko | |
svn-id: r35827 | |||
2009-01-11 | Simplify code. | Eugene Sandulenko | |
svn-id: r35826 | |||
2009-01-11 | Now _really_ restore transient domain handling which was before vkeybd merge. | Eugene Sandulenko | |
svn-id: r35825 | |||
2009-01-11 | Fix regression brought by merge with vkeybs branch when command line parameters | Eugene Sandulenko | |
were ignored. Thanks to eriktorbjorn for reporting. svn-id: r35824 | |||
2009-01-11 | Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly ↵ | Eugene Sandulenko | |
cut off" svn-id: r35823 | |||
2009-01-11 | Completed screen vfx #8, and also implemented screen vfx #18 | Paul Gilbert | |
svn-id: r35822 | |||
2009-01-11 | Fix talkspeed settings again. | Travis Howell | |
svn-id: r35821 | |||
2009-01-11 | Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off. | Travis Howell | |
svn-id: r35820 | |||
2009-01-11 | Stop recalculating the x and y coordinates for every frame in playVideo() | Filippos Karapetis | |
svn-id: r35819 | |||
2009-01-11 | Oops... *really* fixed compilation | Filippos Karapetis | |
svn-id: r35818 | |||
2009-01-11 | Fixed compilation | Filippos Karapetis | |
svn-id: r35817 | |||
2009-01-11 | Committed a modified version of wjp's patch for the video player: | Filippos Karapetis | |
- Split the video player from the video decoders. It's now possible to have one video player for multiple decoders - Added the palette weight calculation from the BS1 engine into VideoPlayer::setPalette. It's now possible to find the values of the white and black colors via getWhite() and getBlack() (useful for subtitle overlays) - Adapted FTA2's movie playing code to the new changes to video player - Fixed a slight bug in the DXA decoder (_videoinfo.startTime was not initialized) svn-id: r35816 | |||
2009-01-11 | Enable IHNM and SAGA2 | Andre Heider | |
svn-id: r35815 | |||
2009-01-11 | Mention radio-chatter effect which aquadran implemented. | Eugene Sandulenko | |
svn-id: r35814 |