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2016-09-29FULLPIPE: Save correct thumbnail to the savegamesEugene Sandulenko
2016-09-29FULLPIPE: Do not save on every room enteringEugene Sandulenko
2016-09-28MAEMO: Update debian/changelogTarek Soliman
2016-09-28TITANIC: Add transparency check to OSVideoSurface getPixelPaul Gilbert
2016-09-28TITANIC: Clarify movie secondary video tracks as a transparency maskPaul Gilbert
2016-09-28DIRECTOR: Fix compilation on DreamcastMarcus Comstedt
2016-09-28DC: Fix indentationMarcus Comstedt
2016-09-28NEWS/DE: Mention CMS/GameBlaster audio fixLothar Serra Mari
2016-09-28NEWS: Mention CMS/GameBlaster audio fixLothar Serra Mari
2016-09-28FULLPIPE: Scene06: Fix unpickable ballRetro-Junk
2016-09-28DM: More refactoringStrangerke
2016-09-27FULLPIPE: Fix counter in Scene::objectList_sortByPriorityRetro-Junk
2016-09-27FULLPIPE: Revert to original bubble sort algorithm for scene objectsRetro-Junk
2016-09-27FULLPIPE: Add support loading/saving from GMMEugene Sandulenko
2016-09-27FULLPIPE: Mark that the engine has simple save namesEugene Sandulenko
2016-09-27FULLPIPE: Add support for loading from launcherEugene Sandulenko
2016-09-27DC: Ignore case for VM filenamesMarcus Comstedt
2016-09-27DC: Implement atexit handling for pluginsMarcus Comstedt
2016-09-27DC: Update versions of dependencies in READMEMarcus Comstedt
The new GCC and Newlib are required for correct atexit handling in plugins. The new Ronin is required to support the Newlib upgrade, and also for custom filename handling on VM saves.
2016-09-26CREDITS: Core team has been disbanded and LordHoto retiredThierry Crozat
2016-09-26DM: reduce some more redirectionsStrangerke
2016-09-26RELEASE: This is 1.10.0gitEugene Sandulenko
2016-09-26FULLPIPE: Assign unique number to objects in the scene, so they stay stableEugene Sandulenko
2016-09-26MOHAWK: Hide some warningsBastien Bouclet
Fixes #9571, fixes #9572.
2016-09-25TITANIC: Fix crash using television channel buttonsPaul Gilbert
2016-09-25I18N: Regenerate translations data fileThierry Crozat
2016-09-25I18N: Improve French translationThierry Crozat
2016-09-25DM: Some more work on dereferencingStrangerke
2016-09-25FULLPIPE: Remove redundant debug outputEugene Sandulenko
2016-09-25FULLPIPE: Fix loading savesEugene Sandulenko
2016-09-25FULLPIPE: Added more debug output to saveload codeEugene Sandulenko
2016-09-25MOHAWK: Fix the tower rotation line to be white instead of blackBastien Bouclet
This was a regression from the default palette change. Fixes #9567.
2016-09-25MOHAWK: Always restart a sound when replacing it with the same oneBastien Bouclet
Fixes #9569
2016-09-25MOHAWK: Use the color of the first pixel as the transparent cursor colorBastien Bouclet
Fixes #9568
2016-09-25DM: reduce dereferencing some moreStrangerke
2016-09-24XEEN: Display main menu on startupPaul Gilbert
2016-09-24XEEN: Fix display of cursorPaul Gilbert
2016-09-24XEEN: Move old main menu classes into WorldOfXeen namespacePaul Gilbert
2016-09-24XEEN: More Clouds endgame sequencePaul Gilbert
2016-09-24XEEN: Clouds gfx decompressor now workingPaul Gilbert
2016-09-24XEEN: Fixes for clouds gfx decompressorPaul Gilbert
2016-09-24FULLPIPE: Fix invalid motion when turningRetro-Junk
2016-09-24FULLPIPE: Fix MessageQueue instantination in MctlGraph::makeQueueRetro-Junk
2016-09-24FULLPIPE: Fix Movement::calcDurationRetro-Junk
2016-09-24XEEN: Fixes for setup of Clouds decompressorPaul Gilbert
2016-09-24XEEN: Initial implementation of Clouds endgame gfx decompressorPaul Gilbert
2016-09-24DM: Fix some CppCheck warningsStrangerke
2016-09-24DM: Fix styleStrangerke
2016-09-24DM: Reduce dereferencing of _dungeonMan in MovesensManStrangerke
2016-09-24XEEN: Fix Cppcheck out-of-bounds warningTorbjörn Andersson