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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-01-07
o Last fixes for panels. Now they work like in original.
Eugene Sandulenko
2005-01-07
o Add reported German IHNM and ITE
Eugene Sandulenko
2005-01-07
Flag 64 bit problem in iMuse, as well as what I think might be very old regre...
Max Horn
2005-01-07
cleanup
Max Horn
2005-01-07
Add GCC 4.x to the list of accepted GCC versions
Max Horn
2005-01-07
Update SAGA items
Eugene Sandulenko
2005-01-07
o Fix for popped up actors at initial scene fade out
Eugene Sandulenko
2005-01-07
Remove extra ;
Travis Howell
2005-01-06
work around yet another MSVC problem
Max Horn
2005-01-06
- compiles debug path displaying only if ACTOR_DEBUG defined
Andrew Kurushin
2005-01-06
Distinguish left and right mouse button
Max Horn
2005-01-06
Switching GUI to an alternate font; using a second, bigger, font for 640x480 ...
Max Horn
2005-01-06
New normal/big fonts
Max Horn
2005-01-06
small fixes to previous
Andrew Kurushin
2005-01-06
non tile mode full actor path finding - preview
Andrew Kurushin
2005-01-06
Add reported 4 disks french monkeyega
Eugene Sandulenko
2005-01-06
oops again
Max Horn
2005-01-06
oops
Max Horn
2005-01-06
Added a font manager (work in progress)
Max Horn
2005-01-06
Add reported frech 4 disks monkeyega
Eugene Sandulenko
2005-01-06
turn off "no definition for inline function" warning
Andrew Kurushin
2005-01-06
- remove "extern" before OSystem::makeInstance
Andrew Kurushin
2005-01-06
- implement faceTowards (script function & etc)
Andrew Kurushin
2005-01-06
Patch #1092994 (Selfscaling GUI)
Max Horn
2005-01-06
Modify the singleton code once more to help overcome an issue with MSVC 7 (se...
Max Horn
2005-01-06
Fix getStrings to use the ScummEngine::openFile method
Max Horn
2005-01-06
Work around bad German translation. (Joey claims he's 21 metres above the
Torbjörn Andersson
2005-01-06
Placard functions are now event-driven, so the blocking palette faders are
Torbjörn Andersson
2005-01-06
Fixed bug #1093845 after discussing with Fingolfin.
Torbjörn Andersson
2005-01-06
Fix bug #1097022 "ALL: Build fails on non-i386 archs if nasm is installed".
Eugene Sandulenko
2005-01-06
Fix crash in intro
Eugene Sandulenko
2005-01-06
Fix actor walking caused by wrong panel state
Eugene Sandulenko
2005-01-06
some actor walking fixes
Andrew Kurushin
2005-01-06
Fix warning
Eugene Sandulenko
2005-01-06
Next batch of panel-related fixes. Still wrong.
Eugene Sandulenko
2005-01-06
Whitespace change.
Torbjörn Andersson
2005-01-06
Fixed typo (in comment)
Torbjörn Andersson
2005-01-06
Change warning to debug
Joost Peters
2005-01-06
Removed unused variable.
Torbjörn Andersson
2005-01-05
- path finding work in progress
Andrew Kurushin
2005-01-05
Indentation
Torbjörn Andersson
2005-01-05
Fixed bad speech/script regression.
Torbjörn Andersson
2005-01-05
After adding a new game, select the new entry
Max Horn
2005-01-05
When computing a games MD5, only use the first 1 MB of the file (this should ...
Max Horn
2005-01-04
Fix uninitialized variable, fixes Hide Toolbar random failures - thanks iKi
Nicolas Bacca
2005-01-04
Fix yet another copy&paste mistake from 0.6.1b
Nicolas Bacca
2005-01-04
- some walking addition
Andrew Kurushin
2005-01-04
o Fix regression with Win32 CD ITE at wyrmkeep logo
Eugene Sandulenko
2005-01-04
Update SAGA stuff
Eugene Sandulenko
2005-01-04
- added setup of followers position at start of scene
Andrew Kurushin
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