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2018-01-22SUPERNOVA: (TEMP COMMIT) drawing to screen surfaceJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Added basic game loop and play sound samplesJoseph-Eugene Winzer
There has been many other changes like copy/pasting room definitions, skeleton for image decoder, .. Getting supernova mod format support seems to be a good next step.
2018-01-22SUPERNOVA: Create engine skeleton and game detectionJoseph-Eugene Winzer
2018-01-21XEEN: Fixes for speed table calculation, RT_HIT range type cleanupPaul Gilbert
2018-01-21XEEN: Correctly skip over unconscious or dead chars during combatPaul Gilbert
2018-01-21XEEN: Properly save/restore main UI buttons during combat turnsPaul Gilbert
2018-01-21AUDIO: Fixes Protracker Portamento effectJoseph-Eugene Winzer
.period overflowed if .portaToNoteSpeed > .period in the else if case
2018-01-21XEEN: Fix combat stalling when ranged attack comes from a back rowPaul Gilbert
2018-01-20XEEN: Cleanup of animate3d method's ranged attack codePaul Gilbert
2018-01-20XEEN: Fix reaper cutscene renderingPaul Gilbert
2018-01-20XEEN: Add invincible debugger commandPaul Gilbert
2018-01-20Merge pull request #1112 from bonki/bonki-indeo3-silence-compiler-warningsPaul Gilbert
IMAGE: Fix Indeo3 compiler warnings
2018-01-20XEEN: Break out of gameplay when party is killedPaul Gilbert
2018-01-20IMAGE: Fix Indeo3 compiler warningsAdrian Frühwirth
2018-01-18XEEN: Implemented death cutscene methodPaul Gilbert
2018-01-17SURFACESDL: Remove erroneous override declarationsrsn8887
2018-01-17PSP2: remove code duplication in psp2 graphicsmanagerrsn8887
2018-01-17XEEN: Fix display of water tiles on the outdoors minimapPaul Gilbert
2018-01-17XEEN: Fix display of text in bottom screen dialogsPaul Gilbert
2018-01-17DOC: Fix readme in LIESMICHrootfather
2018-01-17DOC: Update Starship Titanic instructions in German README filerootfather
2018-01-16XEEN: Add spells debugger command to give party all the spellsPaul Gilbert
2018-01-16SCI32: Fix PQ4 Barbie shoe points patch selectorDavid Fioramonti
The original script patch had the correct literal value but the wrong selector name in the comment for the literal value, so when it was converted to use a selector lookup in c5dce17b1f1392feb8825aba5addbc3999eeaa51, the patch broke because the wrong selector name was used. Fixes Trac#10392. Closes gh-1107.
2018-01-16XEEN: Fix armor class calculationsPaul Gilbert
2018-01-15XEEN: Fix crash at end of combat turnPaul Gilbert
2018-01-15XEEN: Renaming of MazeMonster _fieldAPaul Gilbert
2018-01-15XEEN: Fix monsters to resume idling after finishing attacksPaul Gilbert
2018-01-15BLADERUNNER: Silence GCC warningsTorbjörn Andersson
2018-01-14XEEN: Fix compiler warningPaul Gilbert
2018-01-14XEEN: Fix loading savegames from Dark SidePaul Gilbert
2018-01-14XEEN: Cleanup of ranged attack shooting row arrayPaul Gilbert
2018-01-14XEEN: Fix monsters to only fire one arrow per targetPaul Gilbert
2018-01-14XEEN: Fix showing savegame meta infoPaul Gilbert
2018-01-14XEEN: Enable loading savegames from the launcherPaul Gilbert
2018-01-14XEEN: Fix loading save archive index from savegamesPaul Gilbert
2018-01-14XEEN: Fixes for encryption and resource offsets in save filesPaul Gilbert
2018-01-14ZVISION: Clarified comment for workaround for bug #6770Torbjörn Andersson
I should have done this before it was merged, but I completely forgot that dafioram had verified that the bug *does* in fact happen in the original game as well.
2018-01-14ZVISION: Workaround for bug #6770Torbjörn Andersson
Explicitly check if the time tunnel is open (and therefore shown in close-up) before executing the scripts that draw the lever that is shown in the normal view. This apparently doesn't happen in the original engine, which suggests there may be a ScummVM bug. But it still doesn't seem like the *wrong* thing to do here.
2018-01-14BLADERUNNER: Support for different languagesPeter Kohaut
Added support for playing the game with different languages Added Spanish language to detection tables
2018-01-14AMIGAOS: Clean up README conversion scriptHubert Maier
- Obviously AREXX doesn´t feature an ENDIF clause - Cleaned it up a bit - Checked and still working
2018-01-14SYMBIAN: Set install version to 2.0.0Fiodar Stryzhniou
2018-01-14SYMBIAN: Add missed braceFiodar Stryzhniou
2018-01-14SYMBIAN: Hide warnings from system headersFiodar Stryzhniou
2018-01-14BLADERUNNER: Added Russian Version DetectionGalaxy13
This is for a localised "Fargus" release.
2018-01-14BLADERUNNER: Added Italian Version DetectionZibri
2018-01-13XEEN: Saving fixes for party and rosterPaul Gilbert
2018-01-13I18N: Update translations templatesThierry Crozat
2018-01-13GUI: never enable checkbox if GUI_ONLY_FULLSCREEN is setrsn8887
2018-01-13XEEN: Centralize logic for finding map in _mazeData arrayPaul Gilbert
2018-01-13I18N: Update translations templatesThierry Crozat