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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-07-29
CGE2: Prevent the engine from entering an endless loop when loading.
uruk
Also remove CommandHandler::reset(), since it's not useful anymore.
2014-07-29
CGE2: Fix initialization of volume switches.
uruk
2014-07-29
CGE2: Fix saving of moving heroes.
uruk
2014-07-29
CGE2: Refactor Hero::expand() and Sprite::expand().
uruk
2014-07-29
CGE2: Remove unused functions from EncryptedStream.
uruk
2014-07-29
CGE2: Remove unnecessary CHECKME comment.
uruk
2014-07-29
CGE2: Move ColorBank and kColorNum to one place.
uruk
They are strongly connected.
2014-07-29
CGE2: Implement setAutoColors().
uruk
Add a redefinition of closest() to do so.
2014-07-29
CGE2: Get rid of sndSetVolume() and connected code.
uruk
2014-07-29
CGE2: Implement Vga::rotate().
uruk
2014-07-29
CGE2: Initialize Vga::_rot properly.
uruk
2014-07-29
CGE2: Implement snCycle, add stub for Vga::rotate().
uruk
2014-07-29
CGE2: Remove unused code.
uruk
2014-07-29
CGE2: Get rid of kExitOkText.
uruk
2014-07-29
CGE2: Get rid of kCrackedText.
uruk
2014-07-29
CGE2: Remove not useful comment from switchScene().
uruk
2014-07-29
CGE2: Implement snFlash().
uruk
2014-07-29
CGE2: Don't bother with saving/loading sound options.
uruk
We always get them for the setting of the Launcher.
2014-07-29
CGE2: Get rid of _flag.
uruk
2014-07-29
CGE2: Fix graphic glitch at closing the game.
uruk
2014-07-28
CGE2: Fix initialization of Mouse.
uruk
2014-07-28
CGE2: Repair loading from savestate.
uruk
2014-07-28
CGE2: Keep in sync the in-game color blind option with the Launcher's.
uruk
2014-07-28
CGE2: Get rid of more unused variables.
uruk
2014-07-28
CGE2: Move implementation of Console into a .cpp file.
uruk
Also get rid of unused _vm variable of it.
2014-07-28
CGE2: Rename Bitmap::paint() to makeSpeechBubleTail().
uruk
2014-07-28
CGE2: Get rid of unused variables in Bitmap.
uruk
2014-07-28
CGE2: Use if-else instead of switch-case with boolean values.
uruk
2014-07-28
CGE2: Remove commas at the end of enumerator lists.
uruk
2014-07-27
AUDIO: Better handle endOfStream() vs endOfData() in LoopingAudioStream
Matthew Hoops
2014-07-27
AUDIO: Fix endOfStream() for LimitingAudioStream
Matthew Hoops
2014-07-27
AUDIO: Better handle endOfStream() vs endOfData() in QueuingAudioStreamImpl
Matthew Hoops
2014-07-27
AUDIO: Fix QueuingAudioStreamImpl locking
Matthew Hoops
2014-07-27
AUDIO: Finish off AAC/QDM2 queues when done decoding a packet
Matthew Hoops
2014-07-27
MADS: Beginnings of exit advert view
Paul Gilbert
2014-07-27
MADS: Fix invalid parameter in error call
Paul Gilbert
2014-07-27
MADS: Beginnings of animation view class
Paul Gilbert
2014-07-27
MADS: Beginnings of re-implementing text view class
Paul Gilbert
2014-07-27
MADS: Silence GCC warning
Torbjörn Andersson
2014-07-27
CGE2: Add work around for piram_/pirami issue
Strangerke
2014-07-27
MADS: Main menu selections now working
Paul Gilbert
2014-07-27
MADS: Menu item highlighting and selection animation now working
Paul Gilbert
2014-07-26
MADS: Add support to event manager for intercepting events
Paul Gilbert
2014-07-26
MADS: Cleanup of menu item positioning
Paul Gilbert
2014-07-27
CGE2: Fix misleading tabulation, improve warning
Strangerke
2014-07-26
MADS: Menuitems now animating correctly for the main menu
Paul Gilbert
2014-07-26
CGE2: Make the debug channel of the opcodes more verbose.
uruk
2014-07-26
AUDIO: Increment total play time when decoding MP3 data.
Joni Vähämäki
2014-07-26
CGE2: Implement debug console and add a debug channel for opcodes.
uruk
2014-07-26
CGE2: Remove another unused opcode.
uruk
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