Age | Commit message (Collapse) | Author |
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for dual mode (text+speech at the same time)
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for dual mode (text+speech at the same time)
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behaviour wasn't changed in SCI1, instead it seems that SSCI draws overlays to separate memory and then copies them over. Previous commit caused regression in qfg1vga (funny room)
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fixes bug #6446
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on init/reset the game resets the audio mode to "speech", which would make it impossible to watch the intro using "dual mode"
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adds a third button state to the game menu
this state is "dual mode" (audio+text at the same time)
currently uses the "speech" graphic
CD versions of Laura Bow 2 + King's Quest 6 will now always get patched
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some renaming and refactoring
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WINTERMUTE: Adding detection for more games.
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