index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2009-07-15
Bugfix: Disallow GMM Save/Load while in kyragem scene.
Johannes Schickel
2009-07-15
Add Cruise for a Corpse and games from MADE engine.
Travis Howell
2009-07-15
Add Discworld 1/2.
Travis Howell
2009-07-15
Fix recent PN regression in vc32_saveScreen().
Travis Howell
2009-07-15
Fix some typos in TransactionError-enumeration's comments.
Kari Salminen
2009-07-15
Remove ioFailed() usage from Cine engine.
Kari Salminen
2009-07-15
Got rid of two more ioFailed uses
Max Horn
2009-07-15
Created a system for inserting arbitrary code fragments into game scripts, an...
Paul Gilbert
2009-07-15
Hack is no longer required, due to revision 42498.
Travis Howell
2009-07-15
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
Travis Howell
2009-07-14
Remove ioFailed() usage from AGI engine.
Kari Salminen
2009-07-14
AGOS: Some more cleanup and added some comments to the PN code
Max Horn
2009-07-14
Fix graphics glitch in LoL PC98 intro.
Johannes Schickel
2009-07-14
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
Max Horn
2009-07-14
AGOS: Cleanup PN code a bit, trying to make sense out of it
Max Horn
2009-07-14
Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
Johannes Schickel
2009-07-14
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/f...
Max Horn
2009-07-14
Fix possible memory leak.
Johannes Schickel
2009-07-14
Got rid of ioFailed in font code, also added another check for err() when loa...
Johannes Schickel
2009-07-14
Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
Torbjörn Andersson
2009-07-14
Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
Arnaud Boutonné
2009-07-14
Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI...
Kari Salminen
2009-07-14
Remove last ioFailed() usage in AGOS game engine.
Travis Howell
2009-07-14
Update workaround for bug #1538873, which effects the Polish version of Simon...
Travis Howell
2009-07-14
Split the iPhone OSystem class up into several files
Oystein Eftevaag
2009-07-14
Change key combination to dump all script, due to conflict.
Travis Howell
2009-07-14
Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-funct...
Kari Salminen
2009-07-14
Add detection for Playtoons CK 3 (FR)
Arnaud Boutonné
2009-07-14
Updated xcode project
Oystein Eftevaag
2009-07-14
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
Travis Howell
2009-07-14
add workaround for #2687172: BASS: Occasional loss of speech
Joost Peters
2009-07-14
Bugfix to cursor updates - it previously required that both X and Y positions...
Paul Gilbert
2009-07-14
Bugfix for player being able to walk through some objects against room walls
Paul Gilbert
2009-07-14
commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert
Joost Peters
2009-07-14
Removing ioFailed() usage and fixing a leak in case of error
Sven Hesse
2009-07-14
TINSEL: Don't use ioFailed to check if a file was opened succesfuly
Max Horn
2009-07-14
removed one more useless variable and turned often used flags into bools
Norbert Lange
2009-07-13
Allow resource loading from EXT even if the TOT has none again
Sven Hesse
2009-07-13
cleaned up NoteOn a bit
Norbert Lange
2009-07-13
Completed name of the creator of our logo
Max Horn
2009-07-13
tucker: added workaround for original game glitch (tracker item #2597763)
Gregory Montoir
2009-07-13
tucker: fixed issues with dirty rects handling (tracker item #2597763)
Gregory Montoir
2009-07-13
Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regres...
Max Horn
2009-07-13
added routine pickvoice to dinamically choose a fitting channel
Norbert Lange
2009-07-13
Refactor GUI options update into a function in Common: updateGameGUIOptions.
Johannes Schickel
2009-07-13
Add transparent GUI options update for SCUMM too.
Johannes Schickel
2009-07-13
Support transparent guioptions update on game launch for AdvancedMetaEngine.
Johannes Schickel
2009-07-13
Got rid of Screen_LoL::_paletteConvTable.
Johannes Schickel
2009-07-13
Add Drascula engine to the credits
Eugene Sandulenko
2009-07-13
Fix compilation under Windows (The fabs-calls were causing error C2668 about ...
Kari Salminen
[prev]
[next]