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AgeCommit message (Expand)Author
2006-01-08Minor fix for sprite anims, to align with new width standard.Oystein Eftevaag
2006-01-08Fixed script handling a bit.Johannes Schickel
2006-01-08Fixed bug with sequences playing and fixed a bug with an invaild write.Johannes Schickel
2006-01-08updatePaweł Kołodziejski
2006-01-08fixed warnings, I guess that should to bePaweł Kołodziejski
2006-01-08Should fix gfx glichtes in the intro.Johannes Schickel
2006-01-07Implemented playing of the end sequence, still credits do not show up.Johannes Schickel
2006-01-07No longer used by HE games.Travis Howell
2006-01-07Remove function without purpose.Travis Howell
2006-01-07Fix compile.Travis Howell
2006-01-07Added initial support for ADL music files; continued underscoring of member v...Sven Hesse
2006-01-07fix warningPaweł Kołodziejski
2006-01-06Rename variables.Travis Howell
2006-01-06Move Sven Hesse to Gob engine sectionEugene Sandulenko
2006-01-06Finally fix MM NES crash.Eugene Sandulenko
2006-01-06Fix typo in one md5. Fix DOTT CD Mac bundle name.Eugene Sandulenko
2006-01-06Partial fix for MM NES crash. Thanks to QuietustEugene Sandulenko
2006-01-06OopsWon Star
2006-01-06* Accurate / fast gamma correction using LUTWon Star
2006-01-06Implemented the end sequence, (only the rest of the winning end sequenceJohannes Schickel
2006-01-06HE90+ games use difference value for actor conditions.Travis Howell
2006-01-06Avoid invalid read/writes in createSound() for now.Travis Howell
2006-01-06Adjustments to createSound().Travis Howell
2006-01-06Nukes resource directly in HE games.Travis Howell
2006-01-06Add another French version of DOTT.Travis Howell
2006-01-06Correct bounds checking for akos codec 16 in HE 71+ games.Travis Howell
2006-01-06No longer required.Travis Howell
2006-01-05updatePaweł Kołodziejski
2006-01-05fixed warningsPaweł Kołodziejski
2006-01-05Slighty modified patch #1397672 "GobEngine script functions splitted"Eugene Sandulenko
2006-01-05No longer requiredTravis Howell
2006-01-05Fix sound resource loading in HE games.Travis Howell
2006-01-05Revert, might be HE100 only.Travis Howell
2006-01-05Adjust size, script in freddi3 triggers sound var 26.Travis Howell
2006-01-05Sets random talk state, if value is zero.Travis Howell
2006-01-05Add safety check.Travis Howell
2006-01-05Flag 4 used for looping in later HE games.Travis Howell
2006-01-05Enable sound priority in HE games.Travis Howell
2006-01-05Initial support for sound code in HE games.Travis Howell
2006-01-04Added a little 'hack' for cmd_pauseTicks until it is fully implementedJohannes Schickel
2006-01-04Added a simple gui dialog if brandon dies (currently using scummvms gui system)Johannes Schickel
2006-01-04UpdateTravis Howell
2006-01-04Update commentsTravis Howell
2006-01-04Last chunk of underscore maddness for todayEugene Sandulenko
2006-01-04More work on renaming class variables with underscore prefixEugene Sandulenko
2006-01-04Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown.Johannes Schickel
2006-01-03Credit Sven for objectizing gob. That was a big amount of work.Eugene Sandulenko
2006-01-03Fixed wrong formatting in animator.hJohannes Schickel
2006-01-03Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic changes.Eugene Sandulenko
2006-01-03Fixed some bugs with the timers.Johannes Schickel