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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-06-07
SHERLOCK: 3DO intro: audio implemented
Martin Kiewitz
2015-06-07
SHERLOCK: Fix animation/growing rate of EA logo
Torbjörn Andersson
2015-06-07
SHERLOCK: Add walk.lib to cache for Rose Tattoo
Filippos Karapetis
2015-06-07
SHERLOCK: Implemented talk/listen sequence methods
Paul Gilbert
2015-06-07
SHERLOCK: Fix GCC compilation
Torbjörn Andersson
2015-06-07
SHERLOCK: 3DO animation support
Martin Kiewitz
2015-06-07
SHERLOCK: Fix compiler warning
Paul Gilbert
2015-06-07
SHERLOCK: Add initial handling of journal talk and location data for RT
Filippos Karapetis
2015-06-06
SHERLOCK: Move Scalpel specific talk window drawing into ScalpelTalk
Paul Gilbert
2015-06-06
SHERLOCK: Remove comma from end of ScalpelSequences enum
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert
2015-06-06
SHERLOCK: Created common base class for Sprite and Object
Paul Gilbert
2015-06-07
SHERLOCK: Implement some more Rose Tattoo script opcodes
Filippos Karapetis
2015-06-07
Merge branch 'master' of github.com:scummvm/scummvm
Martin Kiewitz
2015-06-07
AUDIO: makeAIFFStream seek to start of dataStream
Martin Kiewitz
2015-06-06
SHERLOCK: Remove unused variables
Paul Gilbert
2015-06-06
SHERLOCK: Add initialization of RT character portraits and names
Paul Gilbert
2015-06-07
SHERLOCK: cmdTalkInterruptsDisable & cmdTalkInterruptsEnable are dummy
Filippos Karapetis
2015-06-06
AUDIO: Make makeAIFFStream return a RewindableAudioStream
Matthew Hoops
2015-06-06
AUDIO: Fix another syntax error
Matthew Hoops
2015-06-06
AUDIO: Fix syntax
Matthew Hoops
2015-06-07
SHERLOCK: Fix whitespace
Filippos Karapetis
2015-06-07
SHERLOCK: Implement cmdSetNPCPosition opcode
Filippos Karapetis
2015-06-06
SHERLOCK: rework 3DO audio, add AIFC file support
Martin Kiewitz
2015-06-06
SHERLOCK: Reverse scaling factor in transBlitFrom to match original
Paul Gilbert
2015-06-06
SHERLOCK: Properly handle horizontal flipping in transBlitFrom
Paul Gilbert
2015-06-06
SHERLOCK: Initiial handling of scaling in transBlitFrom
Paul Gilbert
2015-06-06
SHERLOCK: Increase size of RT _talkHistory
Paul Gilbert
2015-06-06
SHERLOCK: Implement setupBGArea
Paul Gilbert
2015-06-06
SHERLOCK: Implement cmdSetNPCOn and cmdSetNPCOff script commands
Paul Gilbert
2015-06-06
LURE: Remove unused function prototype
Paul Gilbert
2015-06-05
SHERLOCK: Move the Talk descendant classes into their own files
Paul Gilbert
2015-06-05
SHERLOCK: Implement cmdMouseOnOff opcode
Paul Gilbert
2015-06-05
SHERLOCK: Don't reset map position when changing RT scene
Paul Gilbert
2015-06-05
SHERLOCK: Fix initialization and syncing of map _overPos
Paul Gilbert
2015-06-05
SHERLOCK: Fix movement in adjustObject
Paul Gilbert
2015-06-05
SHERLOCK: Handle difference in RT SOUND_CODE range
Paul Gilbert
2015-06-05
SHERLOCK: Fixes for RT object sequence handling
Paul Gilbert
2015-06-05
SHERLOCK: Further FIXED_INT_MULTIPLIER refactoring
Paul Gilbert
2015-06-05
SHERLOCK: Removed unused _savedStats
Paul Gilbert
2015-06-05
SHERLOCK: Fix map player icon jerking when reaching destination
Paul Gilbert
2015-06-05
SHERLOCK: "Fix" corruption in Rose Tatto intro
Torbjörn Andersson
2015-06-05
SHERLOCK: Scalpel and Rose Tattoo have different SCENE_COUNT
Torbjörn Andersson
2015-06-04
SHERLOCK: Simplify decompressFrame, and fix RT transparencies
Paul Gilbert
2015-06-04
IMAGE: Move a memcpy out of a loop it shouldn't be in
Matthew Hoops
2015-06-04
IMAGE: Mark Cinepak as being used by Sherlock
Matthew Hoops
2015-06-04
SHERLOCK: Add another use of FIXED_INT_MULTIPLIER
Paul Gilbert
2015-06-04
SHERLOCK: Fix setting up default RT player position
Paul Gilbert
2015-06-04
AUDIO: Rewrite the AIFF decoder to support AIFC
Matthew Hoops
2015-06-04
AUDIO: Do not read the entire AIFF buffer into memory
Matthew Hoops
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