Age | Commit message (Collapse) | Author |
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Create Frame structure and drawFrame(..) convenience method, also
DisplayMan unpacks all the bitmaps with unpackGraphics()
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Add DungeonMan class with support for loading and uncompressing
Dungeon.dat file into memory
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Add display manager named DisplayMan with functions: setUpScreens(),
loadGraphics() (which loads graphics from the graphics.dat file),
setPalette(..), loadIntoBitmap(..) which loads the requested image into a
bitmap and blitToScreen(..)
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SCI: Make kFileIORename use wrapped filenames
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This fixes deleting savegames in Phantasmagoria 1.
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This workaround is needed when starting a new game from a chapter after
the first one
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This file is used during the chase sequence, and needs the same
read/write logic as phantsg.dir
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This happens all the time in Phantasmagoria, with no ill side-effects
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