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2003-08-11Added savefile.* to MSVC6 projectJamieson Christian
svn-id: r9632
2003-08-11this fixme doesn't apply to old bundle games using GID_INDY3 targetJonathan Gray
svn-id: r9631
2003-08-11A nuke wasn't required after allTravis Howell
svn-id: r9630
2003-08-11Fix regressionTravis Howell
svn-id: r9629
2003-08-10stdafx.h needs to be included before scummsys.h because of the #define of free.Marcus Comstedt
svn-id: r9628
2003-08-10Replaced use of File with use of SaveFileManager where appropriate.Marcus Comstedt
svn-id: r9627
2003-08-10Harmonized SaveFile API with File API a bit.Marcus Comstedt
svn-id: r9626
2003-08-10Add missing code for f10 key, thanks to JamiesonTravis Howell
Stops multiple flashing star occuring on one character/object svn-id: r9625
2003-08-10Fix for f10 key in simon1Travis Howell
svn-id: r9624
2003-08-10Doesn't look like these are used anymore.Marcus Comstedt
svn-id: r9623
2003-08-10Fix for Bug [785373] SAM: Overlapping music at Bigfoot conventionJamieson Christian
Included the ImDeferredCommand list when checking for sounds that have been queued to play. Also added sound queue processing between execution of exit script and entry script. In the case of this bug, the entry script required that the iMuse state be fully up to date, including last-moment changes from the previous exit script. svn-id: r9622
2003-08-10Added imuse_panic to turn off all music playersJamieson Christian
svn-id: r9621
2003-08-10most people have case sensitive filesystemsJonathan Gray
svn-id: r9620
2003-08-10Use debug by default for CVS trunkJames Brown
svn-id: r9619
2003-08-10Tweak a littleJames Brown
svn-id: r9618
2003-08-10depend on configure for config.mak so we can pick up changesJonathan Gray
svn-id: r9617
2003-08-10nice friendly message about having to run configure firstJonathan Gray
svn-id: r9616
2003-08-10update readme for configure, debian and osx section will need to be updated ↵Jonathan Gray
as well... svn-id: r9615
2003-08-10Makefile.new -> Makefile, Makefile -> Makefile.noconf default Makefile now ↵Jonathan Gray
requires configure script svn-id: r9614
2003-08-10remap F1 to F5 for comi so people don't get the broken in game menuJonathan Gray
svn-id: r9613
2003-08-10stop if we find a configure option we don't know about, add --enable-debug ↵Jonathan Gray
option which currently only adds -g svn-id: r9612
2003-08-09make use of env vars when doing checksJonathan Gray
svn-id: r9611
2003-08-09remove echo that shouldn't have been left inJonathan Gray
svn-id: r9610
2003-08-09don't allow loading of messy 0.5.1 savegames.Robert Göffringmann
svn-id: r9609
2003-08-09makes use of SoundMixer::pauseChannels() now.Robert Göffringmann
svn-id: r9608
2003-08-09added SoundMixer::pauseChannels for pausing SFX and keeping adlib music ↵Robert Göffringmann
running (needed by BASS when menu bar drops down) svn-id: r9607
2003-08-08Lets try and keep this more updated from now on, hmm?James Brown
svn-id: r9606
2003-08-08Revamped the GM-to-FM emulation tables.Jamieson Christian
The new tables come directly from the Adlib driver for the original Sam & Max distro. Sam & Max using Adlib should now sound essentially identical to the original distro ("a few more tests"), and other games without specific Adlib support, such as Simon, should sound a whole lot closer to the GM tonality. Percussion support is now comprehensive for Sam & Max and a lot more thorough for other games. svn-id: r9605
2003-08-08Added generic send() option to MidiChannel.Jamieson Christian
This circumvents problems doing generic send() calls to MidiDrivers that support more than 16 MIDI channels (i.e. Adlib). Because of the way it interacts with MidiDriver, Simon could have run into a problem if it tried to allocate more than 15 Adlib music channels (though this would only happen in very, VERY rare circumstances). Also fixed a problem with the channel numbering scheme used by MidiDriver_Adlib, in particular the percussion channel number. svn-id: r9604
2003-08-08remove GF_LOOMJonathan Gray
svn-id: r9603
2003-08-08More Simon shutdown cleanupJamieson Christian
svn-id: r9602
2003-08-08Use shutdown() when quiting via ctrl zTravis Howell
svn-id: r9601
2003-08-08Fixed hang from double-lock of mutexJamieson Christian
svn-id: r9600
2003-08-08Close music engine on shutdownJamieson Christian
svn-id: r9599
2003-08-08remove debug printfJonathan Gray
svn-id: r9598
2003-08-08fix spacingJonathan Gray
svn-id: r9597
2003-08-08list -h in help textJonathan Gray
svn-id: r9596
2003-08-08add ability to specify prefix for optional libraries see help for detailsJonathan Gray
svn-id: r9595
2003-08-08Fixed type mismatch warningJamieson Christian
svn-id: r9594
2003-08-08Send All Notes Off to every channel on closeJamieson Christian
svn-id: r9593
2003-08-08Added missing break after caseJamieson Christian
svn-id: r9592
2003-08-07work around odd cases with odd lens for 16 bit audio dataMax Horn
svn-id: r9591
2003-08-07my code was actually right. Rather the calling code is evil, it passes us ↵Max Horn
odd buffer sizes for 16 bit audio data, which of course made no sense -> I added some asserts against this svn-id: r9590
2003-08-07Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracksJamieson Christian
When scanning (not jumping) to a target location in a different track, the current track is first scanned to the end to update the player state before starting into the new track. Miscellaneous scan-related cleanup is included. svn-id: r9589
2003-08-07replace code in readBuffer by slightly less efficient but hopefully working ↵Max Horn
code (at least it fixes an endless loop in COMI for me). I did fix the originaly bug in my optimization, and right now I clueless as to why that code isn't working as it should <sigh>. Need sleep svn-id: r9588
2003-08-07Fix newline warningChris Apers
svn-id: r9587
2003-08-07No more needed ... Arisme, your turnChris Apers
svn-id: r9586
2003-08-07This seems to be no more usedChris Apers
svn-id: r9585
2003-08-07In fact, Nicolas, this is no more needed :)Chris Apers
svn-id: r9584
2003-08-06Fix intro timing on WinCE ... guess everybody could use it but I'll leave ↵Nicolas Bacca
the engine mainteners decide :p svn-id: r9583