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2007-09-11remove the rest of the PreAGI loaderMatthew Hoops
2007-09-11fix regression: free the picture data after decoding a PreAGI pictureMatthew Hoops
2007-09-11PreAGI does not need an AGI resource loader, as it only needs to load picture...Matthew Hoops
2007-09-11Remove/clarify several FIXMEsEugene Sandulenko
2007-09-11Removed an obsolete FIXME. The code in that part matches the original, so the...Filippos Karapetis
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...Max Horn
2007-09-11Change SAGA engine to properly use KeyState structs for handling keyboard inputMax Horn
2007-09-10fixes after merges, more will comePaweł Kołodziejski
2007-09-10Lots of source code formatting correctionsMax Horn
2007-09-10Added some commentsMax Horn
2007-09-10Fix compilation / warningsMax Horn
2007-09-09Some updates for the BCG Disney logo in MickeyFilippos Karapetis
2007-09-09It's now possible to move around in Winnie using the mouse, by clicking on th...Filippos Karapetis
2007-09-09Mouse is working now in Winnie. Click to move functionality still not complet...Filippos Karapetis
2007-09-09Silence some MSVC8 warningsFilippos Karapetis
2007-09-08Fixed code formatting (hanging braces); added static/const keywords to data t...Max Horn
2007-09-08Fixed various warningsMax Horn
2007-09-08Fixed various warnings, and added some serious FIXMEsMax Horn
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-09-07wind and owl's help works in WinnieMatthew Hoops
2007-09-07saving and loading games now works in WinnieMatthew Hoops
2007-09-07objects now work in WinnieMatthew Hoops
2007-09-07Some updates on the mouse cursor in Winnie: the mouse cursor is shown now, an...Filippos Karapetis
2007-09-06enable inventory in WinnieMatthew Hoops
2007-09-06This fixes images in Winnie (for me at least)Matthew Hoops
2007-09-06Temporary workaround for crashes occurring in Winnie when a room's picture re...Filippos Karapetis
2007-09-06Some updates for decoding Disney's BCG logo in MickeyFilippos Karapetis
2007-09-06room strings now work in WinnieMatthew Hoops
2007-09-06Winnie now enters the main loop and allows for movement (via the menu)Matthew Hoops
2007-09-06updatePaweł Kołodziejski
2007-09-06WIP Winnie the Pooh code (PreAGI). Shows only the intro currentlyMatthew Hoops
2007-09-06Simplified the check for the uncompressed sound data in patch files p2_a.iaf/...Filippos Karapetis
2007-09-06formatting codePaweł Kołodziejski
2007-09-06Objects in Mickey are shown correctly now. Also, reduced the places where the...Filippos Karapetis
2007-09-05Changed several #ifdef _DEBUG code parts in Mickey with #if 0 (and commented ...Filippos Karapetis
2007-09-05Only change the cursor palette when the mouse hovers over a hotspot in Mickey...Filippos Karapetis
2007-09-05last part mergedPaweł Kołodziejski
2007-09-05Make debug level 11 magic. It turns on all special debug level messages.Eugene Sandulenko
2007-09-05clear the screen after using printStory() so the text does not remain on in t...Matthew Hoops
2007-09-05Make blinking lights workEugene Sandulenko
2007-09-05Move static variables to class.Eugene Sandulenko
2007-09-05If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder instead...Filippos Karapetis
2007-09-05Some updates for Mickey:Filippos Karapetis
2007-09-04Fixed some warnings.Torbjörn Andersson
2007-09-04next part of mergePaweł Kołodziejski
2007-09-04- Replace plotPattern() function with one based on specs.Eugene Sandulenko
2007-09-04The mouse cursor is now visible in Mickey. Also, the enter key on the keypad ...Filippos Karapetis
2007-09-03Some updates for Mickey: objects are shown now (though still incorrectly), im...Filippos Karapetis
2007-09-03Fix warning about unused static functionMax Horn
2007-09-03Make static data tables const (helps the optimizer a bit)Max Horn