Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-25 | Add const's to many interfaces of engines/draci/ | Robert Špalek | |
svn-id: r44331 | |||
2009-09-25 | Added MSVC project files for the newly-added draci engine | Filippos Karapetis | |
svn-id: r44330 | |||
2009-09-25 | Silenced some warnings | Filippos Karapetis | |
svn-id: r44329 | |||
2009-09-25 | Replaced the C99 lround() with floor(), to get draci to compile under ↵ | Filippos Karapetis | |
non-C99 compilers (e.g. VS) svn-id: r44328 | |||
2009-09-25 | Make engines/draci/ compilable after merging from a branch | Robert Špalek | |
svn-id: r44327 | |||
2009-09-25 | MERGE branch gsoc2009-draci 41388:44325 into trunk | Robert Špalek | |
svn-id: r44326 | |||
2009-09-25 | Disable compilation of Draci Historie | Robert Špalek | |
svn-id: r44325 | |||
2009-09-25 | Add comment about why r44322 was needed. | Johannes Schickel | |
svn-id: r44323 | |||
2009-09-25 | Implement proper overflow handling in Gdi::writeRoomColor for Indy4 Amiga as ↵ | Johannes Schickel | |
described in #1294513 "FOA/Amiga: Palette problem (Regression)". svn-id: r44322 | |||
2009-09-25 | Attempt to fix bug #2838205 "MONKEY: Palette glitches in Amiga version" as ↵ | Johannes Schickel | |
described on the tracker item. svn-id: r44321 | |||
2009-09-24 | SCI: When setting global palette, map all unused colours to index 0. | Willem Jan Palenstijn | |
This fixes white artifacts outside the bar in the SQ4CD intro, but might cause regressions elsewhere. svn-id: r44320 | |||
2009-09-24 | SCI: Delete unused function declaration | Willem Jan Palenstijn | |
svn-id: r44319 | |||
2009-09-24 | SCI: Fix spelling | Max Horn | |
svn-id: r44318 | |||
2009-09-24 | SCI: Fix flat dithering by permuting the blended palette so that the EGA ↵ | Willem Jan Palenstijn | |
colours are the first 16 entries svn-id: r44317 | |||
2009-09-24 | Set dithering to the FreeSCI "enhanced" style by default for SCI0 games, as ↵ | Filippos Karapetis | |
disabling dithering makes some colors not show up correctly (e.g. the trees in Iceman and LSL3). Dithering can still be disabled on a per-game basis by using the "dither_mode" option svn-id: r44316 | |||
2009-09-24 | Oops, DoNextFrame() is supposed to return a value | Filippos Karapetis | |
svn-id: r44315 | |||
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵ | Filippos Karapetis | |
and issues in compilers which don't support NORETURN svn-id: r44314 | |||
2009-09-24 | Turn an error into a warning. | Johannes Schickel | |
svn-id: r44313 | |||
2009-09-24 | Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent ↵ | Filippos Karapetis | |
warnings and issues in compilers which don't support NORETURN svn-id: r44312 | |||
2009-09-24 | Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack | Filippos Karapetis | |
svn-id: r44311 | |||
2009-09-24 | Remove references to non existant function convertScreenRect. | Johannes Schickel | |
svn-id: r44310 | |||
2009-09-24 | Fixed bug in Engine::flipMute, whiched prevent the game from being muted the ↵ | Johannes Schickel | |
first time flipMute is called, when there's no "mute" config entry. svn-id: r44308 | |||
2009-09-24 | Changed some code to follow our guidelines. | Johannes Schickel | |
svn-id: r44307 | |||
2009-09-24 | Fix what looks like a typo in the condition, which checks for a divide by zero. | Johannes Schickel | |
svn-id: r44306 | |||
2009-09-24 | Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in ↵ | Johannes Schickel | |
engine.h too. svn-id: r44305 | |||
2009-09-24 | Fix warnings. | Johannes Schickel | |
svn-id: r44304 | |||
2009-09-24 | Changed _script to be a pointer, in order to control its ↵ | Filippos Karapetis | |
creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx) svn-id: r44303 | |||
2009-09-24 | Changed make_reg to accept the same type of parameters as a reg_t does - ↵ | Filippos Karapetis | |
i.e. 16-bit integers, instead of 32-bit ones svn-id: r44302 | |||
2009-09-24 | Changed createResFileEntry() to error out again | Filippos Karapetis | |
svn-id: r44301 | |||
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis | |
svn-id: r44300 | |||
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis | |
svn-id: r44299 | |||
2009-09-24 | AGOS: Fixed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44298 | |||
2009-09-24 | MADE: Fixed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44296 | |||
2009-09-24 | TINSEL: Fixed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44295 | |||
2009-09-24 | The maximum value that a signed 16-bit integer can hold is 32767, not 32768 ↵ | Filippos Karapetis | |
(0x8000) svn-id: r44294 | |||
2009-09-24 | CRUISE: Fixed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44293 | |||
2009-09-24 | Removed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44292 | |||
2009-09-24 | Add "demo" to the extras field of the fallback detector for demos | Filippos Karapetis | |
svn-id: r44291 | |||
2009-09-24 | Changed some references from LureEngine to the global g_engine (e.g. calls ↵ | Filippos Karapetis | |
to shouldQuit()), to minimize places where LureEngine is referenced svn-id: r44290 | |||
2009-09-24 | Add VGA script code differences in DIMP. | Travis Howell | |
svn-id: r44288 | |||
2009-09-24 | Correct tags. | Travis Howell | |
svn-id: r44286 | |||
2009-09-24 | Split the script opcode table for DIMP, since it doesn't match(ie timers) ↵ | Travis Howell | |
other Puzzle Pack games. svn-id: r44285 | |||
2009-09-24 | Commented out unused variable | Filippos Karapetis | |
svn-id: r44284 | |||
2009-09-24 | Removed the MSVC-specific pragmas for disabling warnings. These are now in ↵ | Filippos Karapetis | |
ScummVM_Global.vsprops and thus not needed in scummsys.h svn-id: r44283 | |||
2009-09-24 | Fix bug #2865191 - NoPatience hangs after undo. | Travis Howell | |
svn-id: r44281 | |||
2009-09-23 | Removed an assert() in favour of error checking. | Andre Heider | |
svn-id: r44278 | |||
2009-09-23 | PSP: improved suspend/resume support [patch from bluddy] | Joost Peters | |
svn-id: r44276 | |||
2009-09-23 | fix for bug #2820389 | Paweł Kołodziejski | |
svn-id: r44274 | |||
2009-09-23 | Commit modified patch from bug report #2849084 "AGI: Crash when saving ↵ | Johannes Schickel | |
fallback-matched game" to fix that bug. svn-id: r44273 | |||
2009-09-23 | not need continue checks after found | Paweł Kołodziejski | |
svn-id: r44272 |