Age | Commit message (Expand) | Author |
2014-07-23 | CGE2: Move toolbar's functions from cge2_main.cpp to toolbar.cpp. | uruk |
2014-07-23 | CGE2: Increase readability of code connected to music switch. | uruk |
2014-07-23 | CGE2: Keep music setting in sync with the Launcher. | uruk |
2014-07-23 | CGE2: Add MidiPlayer::syncVolume() call to checkSounds(). | uruk |
2014-07-23 | CGE2: Updgrade checkSaySwitch(). | uruk |
2014-07-23 | CGE2: Add and implement checkSounds() and checkMusicSwitch(). | uruk |
2014-07-23 | CGE2: Use nullptr instead of NULL in switchColorMode(). | uruk |
2014-07-23 | CGE2: Implement switchMusic(): | uruk |
2014-07-22 | CGE2: Reimplement checkSaySwitch(). | uruk |
2014-07-22 | CGE2: Unstub CommandHandler::runCommand(). | uruk |
2014-07-22 | CGE2: Change call order of checkSoundHandle(). | uruk |
2014-07-22 | CGE2: Add and use Sound::checkSoundHandle(). | uruk |
2014-07-22 | CGE2: Fix error introduced by previous commit. | uruk |
2014-07-22 | CGE2: Fix snSound(). | uruk |
2014-07-22 | CGE2: Rename _commandStat to _soundStat. | uruk |
2014-07-21 | CGE2: Remove Spare::locate(char *file), since it's not used anymore. | uruk |
2014-07-21 | CGE2: Rework loading of sprites from file. | uruk |
2014-07-21 | CGE2: Fix the issue of loading sprites with changed _ref. | uruk |
2014-07-18 | CGE2: Rework snSetRef(). | uruk |
2014-07-18 | CGE2: Silence GCC warnings. | uruk |
2014-07-17 | CGE2: Use locate instead() of take() in CGE2Eninge::locate(). | uruk |
2014-07-17 | CGE2: Add destructor to Hero(). | uruk |
2014-07-17 | CGE2: Initialize _wideSpace in InfoLine's constructor. | uruk |
2014-07-17 | CGE2: Use locate() instead of take() where possible. | uruk |
2014-07-17 | CGE2: Smaller revision regarding Spare. | uruk |
2014-07-17 | CGE2: Get rid of _sprite. | uruk |
2014-07-17 | CGE2: Fix memory leak regarding Sprite::ghost(). | uruk |
2014-07-15 | CGE2: Rework getText() so it works nicely with offUse(). | uruk |
2014-07-15 | CGE2: Add Hero::contract(). | uruk |
2014-07-15 | CGE2: Try a different approach regarding _dim. | uruk |
2014-07-15 | CGE2: Some rework in snail | Strangerke |
2014-07-15 | CGE2: Implement snRoom(). | uruk |
2014-07-15 | CGE2: Fix the intro animation. | uruk |
2014-07-15 | CGE2: Get rid of _mode. | uruk |
2014-07-15 | CGE2: Remove unnecessary comment from sceneUp(). | uruk |
2014-07-15 | CGE2: Hopefully fix a memory leak problem regarding Hero::_dim; | uruk |
2014-07-14 | CGE2: Unstub CommandHandler::reset(). | uruk |
2014-07-14 | CGE2: Unstub showTitle(). | uruk |
2014-07-14 | CGE2: Remove unused classes from vga13h. | uruk |
2014-07-14 | CGE2: Unstub movie(). | uruk |
2014-07-14 | CGE2: Remove unnecessary comment from ~Vga(). | uruk |
2014-07-09 | CGE2: Silence a GCC warning, reduce the scope of a variable | Strangerke |
2014-07-09 | CGE2: Hook handling of F10 into the Keyboard::getKey(). | uruk |
2014-07-09 | CGE2: Remove unnecessary stub from Keyboard's constructor. | uruk |
2014-07-09 | CGE2: Set widespace for Inf text, update first line of info text in CGE.SAY | Strangerke |
2014-07-09 | CGE2: Implement the keyboard handler | Strangerke |
2014-07-09 | CGE2: Remove unnecessary stub from loadHeroes(). | uruk |
2014-07-09 | CGE2: Remove unused local variable from loadScript(). | uruk |
2014-07-09 | CGE2: Remove unnecessary stub from cge2_main(). | uruk |
2014-07-09 | CGE2: Fix Sound::open(). | uruk |