aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2010-03-08Cleanup.Johannes Schickel
svn-id: r48180
2010-03-08Switch to the other DOSBox OPL emulator as suggested by the DOSBox developers.Johannes Schickel
svn-id: r48179
2010-03-07And this is 1.2.0svn nowEugene Sandulenko
svn-id: r48178
2010-03-07Exclude font data tables for The Feeble Files, when AGOS2 games are disabled.Travis Howell
svn-id: r48174
2010-03-07Add font data for Polish Windows 4CD version of The Feeble Files.Travis Howell
svn-id: r48173
2010-03-07Split up the scene.cpp file into separate files for M4 and MADS specific ↵Paul Gilbert
scene code and support classes. Also have started adding code for textual display and proper current action display svn-id: r48172
2010-03-06- Reorder detection (floppy, CD, demos). Arnaud Boutonné
- Move Gob3CD _doSubtitles initialization to updateConfig(). svn-id: r48171
2010-03-06N64: Use mips timer to partially simulate an RTC for the n64 portFabio Battaglia
svn-id: r48170
2010-03-06N64: Reduce N64 mouse sensibility a bitFabio Battaglia
svn-id: r48169
2010-03-06Playtoons - Add MD5s specified by scoriae in the forumsArnaud Boutonné
svn-id: r48168
2010-03-06Gob3CD - Move subtitle check to initializationArnaud Boutonné
svn-id: r48167
2010-03-06Gob3 CD - some texts are skipped in the CD version because they are ↵Arnaud Boutonné
considered as subtitles. Even if this behavior is also found in the original, it's incorrect. This fixes those texts (see newspaper after death level). svn-id: r48166
2010-03-05SCI: Add detection entry for Space Quest 5 french found in Space Quest ↵Fabio Battaglia
Collector's edition svn-id: r48165
2010-03-05Add detection for Playtoons 3 EN, based on Hkz MD5sArnaud Boutonné
svn-id: r48164
2010-03-05Patch #2963270: MM: V0 Verb Give FixMax Horn
svn-id: r48163
2010-03-04Fix another mismatching new[] call (note that this needs to be replaced by ↵Johannes Schickel
malloc, since else MemoryReadStream will try to use free on an new[] allocated block.) svn-id: r48162
2010-03-04Fix mismatching new[]/delete.Johannes Schickel
svn-id: r48161
2010-03-04cruise: add detection entry for Amiga English US GOLD versionFabio Battaglia
svn-id: r48160
2010-03-04Fix item exchange string in Kyra 1 Amiga (both English and German).Johannes Schickel
svn-id: r48159
2010-03-02Fix bug #2961530 - Zak/FM-Towns: Game hangs when using monkey wrench.Travis Howell
svn-id: r48158
2010-02-28Remove a reference to the old MorphOS backend in configure.Jordi Vilalta Prat
svn-id: r48157
2010-02-28Add detection entry for SQ4 Mac.Matthew Hoops
svn-id: r48156
2010-02-28Add a comment to document my removal of stream delete in previous commitFabio Battaglia
svn-id: r48155
2010-02-28do not delete the stream twice in makeZipArchive as it's already deleted by ↵Fabio Battaglia
unzOpen if a problem is encountered svn-id: r48154
2010-02-28N64: change how asserts are printedFabio Battaglia
svn-id: r48153
2010-02-28Don't try to dispose of "_bgBuf + 256" automatically when playing the BASSTorbjörn Andersson
intro sound effects. The engine manages that memory on its own. This should fix bug #2960522, "BASS: Crash During the Intro". svn-id: r48152
2010-02-28Fix gcc warning.Johannes Schickel
svn-id: r48151
2010-02-28Implemented loading of the Rex Nebular walkable areasPaul Gilbert
svn-id: r48150
2010-02-27Check if we should quit on every opcode call instead of after every 500. ↵Matthew Hoops
Fixes bug #2960238. svn-id: r48149
2010-02-27Added the svn:keywords property to some files missing it.Jordi Vilalta Prat
svn-id: r48148
2010-02-27DRACI: Don't try to set the volume for channels that couldn't be allocated ↵Jordi Vilalta Prat
(fixes bug #2907954: "DRAGON: Crash in Intro") svn-id: r48147
2010-02-27N64: added list of required devices to use the portFabio Battaglia
svn-id: r48146
2010-02-27N64: correct control buttons namingFabio Battaglia
svn-id: r48145
2010-02-27N64: Add a preliminary port specific readmeFabio Battaglia
svn-id: r48144
2010-02-27Beginnings of code for scene info loadingPaul Gilbert
svn-id: r48143
2010-02-27Fix bug #2959947 - SPYFOX1: Saves don't work from menu.Travis Howell
svn-id: r48142
2010-02-27Fix Dragon History title.Matthew Hoops
svn-id: r48141
2010-02-26Fixed the music in some Mac versions of ITE and disabled some unused code ↵Filippos Karapetis
for the original DOS demo of ITE svn-id: r48139
2010-02-26DS: Attempting to rename Makefile to makefile. Not sure why it hasn't been ↵Neil Millstone
a problem in the past. svn-id: r48138
2010-02-26SID: Adding DISABLE_SID option, as SID player embiggens binary by a large ↵Neil Millstone
amount. This is a problem for the DS port. svn-id: r48137
2010-02-26DS: Merging accross changes from branch1-0-0 into trunk.Neil Millstone
svn-id: r48136
2010-02-26SCUMM: Fix stride of palette data in ARM optimised costime rendererNeil Millstone
svn-id: r48135
2010-02-26Slightly rework refreshing cards in Riven (and remove the hackish ↵Matthew Hoops
changeToCard(0)). svn-id: r48134
2010-02-26Cleanup the sound code a bit.Matthew Hoops
svn-id: r48133
2010-02-26better flag/scene checking for the last intrusion attemptVladimir Menshakov
svn-id: r48132
2010-02-26added async getFlag(addr)Vladimir Menshakov
svn-id: r48131
2010-02-25interpret several consequent moving command as one. Vladimir Menshakov
svn-id: r48130
2010-02-25N64: some input related cleanupFabio Battaglia
svn-id: r48129
2010-02-25reset intro flag after savegame loadingVladimir Menshakov
svn-id: r48128
2010-02-25fixed haystack and fatso problemsVladimir Menshakov
svn-id: r48127