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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-04-22
Added SDL backend TODO
Max Horn
2005-04-22
Only modify gDebugLevel, not the transient config
Max Horn
2005-04-22
Use class File instead of FILE (not finished)
Max Horn
2005-04-22
* Added new virtual base class 'Stream', ReadStream and
Max Horn
2005-04-22
fixes sfEnableZone ( 'house' problem )
Andrew Kurushin
2005-04-22
fixed non assigned buttons in IHNM
Andrew Kurushin
2005-04-22
Changed "BYTE" to "int".
Torbjörn Andersson
2005-04-22
implemented inventory
Andrew Kurushin
2005-04-22
Must call openCD to support real Audio CD tracks
Max Horn
2005-04-22
Add support for reading/writing to external config file in HE games.
Travis Howell
2005-04-22
Fix header check when using external wizImage files.
Travis Howell
2005-04-22
o Fix save/load. Now it restores game properly but still at exit #0.
Eugene Sandulenko
2005-04-22
Move HE activity on its place
Eugene Sandulenko
2005-04-22
Add HE activity pack
Eugene Sandulenko
2005-04-21
some cleanup and added some error() calls when handling wiz images type diffe...
Gregory Montoir
2005-04-21
cleanup
Gregory Montoir
2005-04-21
Need for HE100 version of lost too.
Travis Howell
2005-04-21
Sync. HE100.
Travis Howell
2005-04-21
Add palette function for HE99+ games.
Travis Howell
2005-04-21
Add palette function foe He99+ games.
Travis Howell
2005-04-21
Update
Travis Howell
2005-04-21
Fix source clipping of rawWizImages in HE games.
Travis Howell
2005-04-21
There are Macintosh specific versions of HE72 games.
Travis Howell
2005-04-21
Initialized variable to avoid Valgrind warning.
Torbjörn Andersson
2005-04-21
There is HE99 version of f4-demo
Travis Howell
2005-04-21
Add Macintosh version of BluesABCTimeDemo.
Travis Howell
2005-04-21
Add Macintosh version of puttcircus
Travis Howell
2005-04-21
Correct argument order.
Travis Howell
2005-04-21
HE98+ includes extra VAR checks at this point.
Travis Howell
2005-04-21
Add not yet correctly working save/load. Use key F7 for saving
Eugene Sandulenko
2005-04-20
Moved v2 verb code into class ScummEngine_v2
Max Horn
2005-04-20
Implement inventoryItemPosition()
Eugene Sandulenko
2005-04-20
Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo...
Max Horn
2005-04-20
Moved some more VARs; added comments to some of the vars which explain where ...
Max Horn
2005-04-20
Split initScummVars and overload it; this makes it possible to define more VA...
Max Horn
2005-04-20
Added FIXME for the _haveMsg hack
Max Horn
2005-04-20
Yet another russian freddi4. now unencrypted.
Eugene Sandulenko
2005-04-20
cleanup
Max Horn
2005-04-20
fixed actors bug after all demo passed
Andrew Kurushin
2005-04-20
Replaced the platform specific GF_FOO switches (using _platform instead now)
Max Horn
2005-04-20
Replaced drawLine() with a shorter version described in Wikipedia. It uses
Torbjörn Andersson
2005-04-20
code conventions
Gregory Montoir
2005-04-20
this should fix bug #1181979
Gregory Montoir
2005-04-20
Update debug message.
Travis Howell
2005-04-20
Add some additional details for sprite fields.
Travis Howell
2005-04-20
Added ScummEngine::_platform; eventually, this should replave GF_FMTOWNS, GF_...
Max Horn
2005-04-20
Fix bug 1184616 (GUI: Mouse drawn at wrong position in overlay mode)
Max Horn
2005-04-20
Cleanup / comments
Max Horn
2005-04-20
Rename wizImage process flag for HE games.
Travis Howell
2005-04-20
Rename sprite field for HE games.
Travis Howell
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