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AgeCommit message (Expand)Author
2005-04-22Added SDL backend TODOMax Horn
2005-04-22Only modify gDebugLevel, not the transient configMax Horn
2005-04-22Use class File instead of FILE (not finished)Max Horn
2005-04-22* Added new virtual base class 'Stream', ReadStream andMax Horn
2005-04-22fixes sfEnableZone ( 'house' problem )Andrew Kurushin
2005-04-22fixed non assigned buttons in IHNMAndrew Kurushin
2005-04-22Changed "BYTE" to "int".Torbjörn Andersson
2005-04-22implemented inventoryAndrew Kurushin
2005-04-22Must call openCD to support real Audio CD tracksMax Horn
2005-04-22Add support for reading/writing to external config file in HE games.Travis Howell
2005-04-22Fix header check when using external wizImage files.Travis Howell
2005-04-22o Fix save/load. Now it restores game properly but still at exit #0.Eugene Sandulenko
2005-04-22Move HE activity on its placeEugene Sandulenko
2005-04-22Add HE activity packEugene Sandulenko
2005-04-21some cleanup and added some error() calls when handling wiz images type diffe...Gregory Montoir
2005-04-21cleanupGregory Montoir
2005-04-21Need for HE100 version of lost too.Travis Howell
2005-04-21Sync. HE100.Travis Howell
2005-04-21Add palette function for HE99+ games.Travis Howell
2005-04-21Add palette function foe He99+ games.Travis Howell
2005-04-21UpdateTravis Howell
2005-04-21Fix source clipping of rawWizImages in HE games.Travis Howell
2005-04-21There are Macintosh specific versions of HE72 games.Travis Howell
2005-04-21Initialized variable to avoid Valgrind warning.Torbjörn Andersson
2005-04-21There is HE99 version of f4-demoTravis Howell
2005-04-21Add Macintosh version of BluesABCTimeDemo.Travis Howell
2005-04-21Add Macintosh version of puttcircusTravis Howell
2005-04-21Correct argument order.Travis Howell
2005-04-21HE98+ includes extra VAR checks at this point.Travis Howell
2005-04-21Add not yet correctly working save/load. Use key F7 for savingEugene Sandulenko
2005-04-20Moved v2 verb code into class ScummEngine_v2Max Horn
2005-04-20Implement inventoryItemPosition()Eugene Sandulenko
2005-04-20Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo...Max Horn
2005-04-20Moved some more VARs; added comments to some of the vars which explain where ...Max Horn
2005-04-20Split initScummVars and overload it; this makes it possible to define more VA...Max Horn
2005-04-20Added FIXME for the _haveMsg hackMax Horn
2005-04-20Yet another russian freddi4. now unencrypted.Eugene Sandulenko
2005-04-20cleanupMax Horn
2005-04-20fixed actors bug after all demo passedAndrew Kurushin
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-20Replaced drawLine() with a shorter version described in Wikipedia. It usesTorbjörn Andersson
2005-04-20code conventionsGregory Montoir
2005-04-20this should fix bug #1181979Gregory Montoir
2005-04-20Update debug message.Travis Howell
2005-04-20Add some additional details for sprite fields.Travis Howell
2005-04-20Added ScummEngine::_platform; eventually, this should replave GF_FMTOWNS, GF_...Max Horn
2005-04-20Fix bug 1184616 (GUI: Mouse drawn at wrong position in overlay mode)Max Horn
2005-04-20Cleanup / commentsMax Horn
2005-04-20Rename wizImage process flag for HE games.Travis Howell
2005-04-20Rename sprite field for HE games.Travis Howell