Age | Commit message (Expand) | Author |
2007-11-20 | Fixed unterminated string in countSaveGames(), which may be the cause of the | Torbjörn Andersson |
2007-11-20 | Slight fix for the sound in Mickey's Space Adventure | Filippos Karapetis |
2007-11-20 | Added a check to keep the cursor active when entering a savegame name on back... | Paul Gilbert |
2007-11-20 | Changed the copy protection dialog event loop so the fourth digit pressed wil... | Paul Gilbert |
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ... | Paul Gilbert |
2007-11-20 | Implemented music in Mickey's Space Adventure, thanks to the now common softs... | Filippos Karapetis |
2007-11-19 | Oops, made _speakerStream private again | Filippos Karapetis |
2007-11-19 | _speakerStream should be public. Also, when preAGI engine closes, the speaker... | Filippos Karapetis |
2007-11-19 | Fixed a silly palette issue, and added a toggle for a click-and-hold-mouse-bu... | Oystein Eftevaag |
2007-11-19 | * made engine use Inventory and InventoryRenderer | Nicola Mettifogo |
2007-11-19 | oops. that's what last minute moves may result in. | Eugene Sandulenko |
2007-11-19 | Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong | Eugene Sandulenko |
2007-11-19 | Walk and script handling are now directly handled by the main loop, instead o... | Nicola Mettifogo |
2007-11-19 | Don't use M_PI, rather use our very own PI constant | Max Horn |
2007-11-19 | Define M_PI if it's not defined (seems not to be defined under MSVC) | Filippos Karapetis |
2007-11-19 | Updated the MSVC8 IGOR project file for commit #29552 | Filippos Karapetis |
2007-11-18 | Moved Gob's square wave generator to sound/softsynth/pcspk.h | Sven Hesse |
2007-11-18 | Muting the compiler :P | Sven Hesse |
2007-11-18 | Cleanup. | Nicola Mettifogo |
2007-11-18 | Partly decoupled rendering from game data update. Graphics routines to draw/e... | Nicola Mettifogo |
2007-11-18 | factory functions should be documented at least roughly... | Max Horn |
2007-11-18 | added rjp1 module specific pattern playback | Gregory Montoir |
2007-11-18 | Removed other paranoia code from the original engine (as in revision 29505). | Nicola Mettifogo |
2007-11-18 | Implemented soft keyboard support, and added a workarond for engines that can... | Oystein Eftevaag |
2007-11-18 | Cleanup. | Nicola Mettifogo |
2007-11-18 | Fixed sluggish mouse cursor on restart/restore screen. | Torbjörn Andersson |
2007-11-18 | Further fixes to sound code (thanks to eriktorbjorn) | Paul Gilbert |
2007-11-18 | Added some extra mutex locks to the sound code to hopefully prevent randomo c... | Paul Gilbert |
2007-11-18 | - added CTMF music support | Gregory Montoir |
2007-11-18 | skip silence VOC block (used in Igor) | Gregory Montoir |
2007-11-18 | Bugfix to only delay showing a new talk dialog if there isn't one active in t... | Paul Gilbert |
2007-11-18 | Reordered savegame content to fix bug where restoring a savegame from after a... | Paul Gilbert |
2007-11-18 | Added sounds to endgame animation sequence | Paul Gilbert |
2007-11-18 | Cleaned up animation player and added support for a set of sounds to be playe... | Paul Gilbert |
2007-11-18 | Update comment for workaround for bug #1745996. | Travis Howell |
2007-11-18 | Switch invalid items back to error message, since restart state issues are fi... | Travis Howell |
2007-11-18 | Fix loading restart state file in Amiga version of Waxworks. | Travis Howell |
2007-11-18 | Increased sound buffer size to avoid some skipping issues, and re-added a tim... | Oystein Eftevaag |
2007-11-17 | Implemented portrait mode, fixed a few issues with the dirty rects handling, ... | Oystein Eftevaag |
2007-11-17 | Use unique save game naming for PC versions of Elvira 2 and Waxworks, due to ... | Travis Howell |
2007-11-17 | Bugfix to properly clear previous room layers and fade in the screen when res... | Paul Gilbert |
2007-11-17 | Added missing code to deactivate animations that have finished | Paul Gilbert |
2007-11-17 | Fixed sluggish mouse cursor during palette fade ins/outs. | Torbjörn Andersson |
2007-11-17 | Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The itemStore da... | Travis Howell |
2007-11-17 | Identified some more Endian issues (thanks to Max) | Paul Gilbert |
2007-11-17 | Refactored main input code. | Nicola Mettifogo |
2007-11-17 | Added missing destructor and sounds to barrel animation sequence | Paul Gilbert |
2007-11-17 | Added missing animation for player operating rack | Paul Gilbert |
2007-11-17 | Added saving of the current hotspot animation record to savegames | Paul Gilbert |
2007-11-17 | Changed default value of _walkFlag in Hotspot constructor | Paul Gilbert |