Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-03-02 | Divide up some code for HE6 and HE7 | Travis Howell | |
svn-id: r13136 | |||
2004-03-02 | Avoid duplicate targets | Travis Howell | |
svn-id: r13135 | |||
2004-03-02 | Implemented more HE opcode stringLen and added stub for opcode F4 | Eugene Sandulenko | |
svn-id: r13134 | |||
2004-03-02 | Update HE games list | Travis Howell | |
Keep games divded by versions svn-id: r13133 | |||
2004-03-02 | Exclude some var settings for HE7 | Travis Howell | |
svn-id: r13132 | |||
2004-03-02 | Remove fixme | Travis Howell | |
svn-id: r13131 | |||
2004-03-02 | Add better check for HE resource differences. | Travis Howell | |
Move stringLen to HE7. svn-id: r13130 | |||
2004-03-02 | Make use of GF_WINDOWS in HE games | Eugene Sandulenko | |
svn-id: r13129 | |||
2004-03-02 | Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS | Eugene Sandulenko | |
svn-id: r13128 | |||
2004-03-02 | oops | Eugene Sandulenko | |
svn-id: r13127 | |||
2004-03-02 | Implemented some HE specific opcodes | Eugene Sandulenko | |
Added some HE GIDs svn-id: r13126 | |||
2004-03-01 | Update comment on runInventoryScript() argument in setOwnerOf(). | Eugene Sandulenko | |
svn-id: r13125 | |||
2004-03-01 | Got rid of the Sam & Max inventory hack. This fixes at least one aspect of | Torbjörn Andersson | |
bug #907113. See also bug #493153 for the origins of the hack. It would be very nice if we could get this fix into 0.6.0 as well, because bug #907113 crashes ScummVM for reasons which escape me. But someone will have to verify that the fix is correct first. Pretty please...? svn-id: r13124 | |||
2004-03-01 | Fix for bug #907280: Mouse glitches and crashes (Regression) | Max Horn | |
svn-id: r13123 | |||
2004-03-01 | fixed dep file loading | Max Horn | |
svn-id: r13122 | |||
2004-03-01 | default to 1x for all of the active hev7 targets | Jonathan Gray | |
svn-id: r13121 | |||
2004-03-01 | When scrolling, force a full redraw not only when the scroll offset changes | Torbjörn Andersson | |
but also on the first frame where it doesn't. This is necessary because parallax layers may be drawn on the *old* scroll offset (for reasons unknown to me). To see the bug, walk right from the first screen until you reach the tree. Notice how the part of the tree you walk behind gets redrawn slightly to the left. svn-id: r13120 | |||
2004-03-01 | Display keyboard when saving | Nicolas Bacca | |
svn-id: r13118 | |||
2004-03-01 | Enable some HE target to test with. | Travis Howell | |
svn-id: r13116 | |||
2004-03-01 | Add stub | Travis Howell | |
svn-id: r13115 | |||
2004-03-01 | Correct target | Travis Howell | |
svn-id: r13114 | |||
2004-03-01 | Remove double check, all later games are 640 x 480. | Travis Howell | |
svn-id: r13113 | |||
2004-03-01 | HE V7 games are 640x480. Now game forwards much further. Still no graphics, ↵ | Eugene Sandulenko | |
though. svn-id: r13112 | |||
2004-03-01 | HE7 resolution is 640 x 480. | Travis Howell | |
svn-id: r13111 | |||
2004-03-01 | Add HE7 vars | Travis Howell | |
svn-id: r13110 | |||
2004-03-01 | Move decodeParseString to script_v7he.cpp where it really belongs to. | Eugene Sandulenko | |
svn-id: r13109 | |||
2004-03-01 | Started work on Freddi Fish. Since it is SPU version 7, added new class. | Eugene Sandulenko | |
Implemented some SPUv7 specific opcodes svn-id: r13108 | |||
2004-03-01 | Fix from Roever for bug #892827 | James Brown | |
svn-id: r13107 | |||
2004-03-01 | HE games specific | Travis Howell | |
svn-id: r13105 | |||
2004-03-01 | removed obsolete membe | Max Horn | |
svn-id: r13104 | |||
2004-03-01 | got rid of _mouseOldState; some minor cleanup | Max Horn | |
svn-id: r13103 | |||
2004-03-01 | Add fix for error at end of sword2demo (From eriktorbjorn) | Travis Howell | |
Prevent false warnings in demo. svn-id: r13102 | |||
2004-02-29 | Correct incorrect smush filename in Macintosh FT demo | Travis Howell | |
svn-id: r13098 | |||
2004-02-29 | this might help Makefile.noconf (did I mention that i want to get rid of it?) | Max Horn | |
svn-id: r13097 | |||
2004-02-29 | Update | Travis Howell | |
svn-id: r13095 | |||
2004-02-29 | Enable insane subtitles in Mac. version of FT demo | Travis Howell | |
svn-id: r13094 | |||
2004-02-29 | merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple ↵ | Max Horn | |
source files svn-id: r13092 | |||
2004-02-29 | add support for the standalone maniac mansion demo | Jonathan Gray | |
svn-id: r13090 | |||
2004-02-28 | fix mouse redraw issue when toggling fullscreen mode (visible if one mode is ↵ | Max Horn | |
555 and the other 565) svn-id: r13088 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-28 | forgot to change that, too | Gregory Montoir | |
svn-id: r13086 | |||
2004-02-28 | dropped the 'always' verb feature, as it is more confusing than useful | Gregory Montoir | |
svn-id: r13084 | |||
2004-02-28 | simplified alt_intro check | Gregory Montoir | |
svn-id: r13082 | |||
2004-02-28 | removed hack from loading code | Gregory Montoir | |
svn-id: r13080 | |||
2004-02-28 | Correct Mac fbear MD5 | Eugene Sandulenko | |
Remove slipped in spaces in some MD5's. Don't know either it prevented them from being detected but anyway that's potential bug svn-id: r13077 | |||
2004-02-28 | Forgot to add this to xref.txt | Joost Peters | |
svn-id: r13076 | |||
2004-02-27 | Handle comic book case, enable music toggle and some minor cleanup. | Joost Peters | |
svn-id: r13074 | |||
2004-02-27 | Add reported MD5's | Eugene Sandulenko | |
svn-id: r13072 | |||
2004-02-27 | the 2xsai class scalers all move the resulting image one up; work around that | Max Horn | |
svn-id: r13071 | |||
2004-02-27 | fix a recursive lock bug related to update_screen() (shouldn't have caused ↵ | Max Horn | |
problems on most systems, but still was a bug); rewrite the code which switches the scaler mode to be slightly more efficient svn-id: r13070 |