index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2014-08-30
ACCESS: Fix getLine when \r occurs just after maximum line width reached
Paul Gilbert
2014-08-30
ACCESS: Fix playSound call
Paul Gilbert
2014-08-30
ACCESS: Further cleanup of doEstablish parameters
Paul Gilbert
2014-08-30
ACCESS: Fix playSound stub
Paul Gilbert
2014-08-30
ACCESS: Fix parameter usage in doEstablish
Paul Gilbert
2014-08-31
ACCESS: Implement printText()
Strangerke
2014-08-30
ACCESS: Fix background loading in doEstablish
Paul Gilbert
2014-08-30
ACCESS: Add a missing ->data() on _eseg
Paul Gilbert
2014-08-31
ACCESS: Add a safeguard to avoid a potential issue when alternating stream an...
Strangerke
2014-08-31
ACCESS: Add a check to work around a difference in hardcoded data between the...
Strangerke
2014-08-31
ACCESS: Fix loadEstablish for the CD version
Strangerke
2014-08-30
ACCESS: Fix loading sound in cmdLoadSound
Paul Gilbert
2014-08-30
ACCESS: Implemented cmdDead
Paul Gilbert
2014-08-30
ACCESS: Fix ending game when a conversation is active
Paul Gilbert
2014-08-30
ACCESS: Fix non-scaled sprites appearing on-screen in scrolling scenes
Paul Gilbert
2014-08-30
ACCESS: Fix selecting the help cursor
Paul Gilbert
2014-08-30
ACCESS: Add new support for mouse wheel for cycling through cursors
Paul Gilbert
2014-08-30
ACCESS: Implement loading savegames from launcher
Paul Gilbert
2014-08-30
ACCESS: Implement saving and loading savegames
Paul Gilbert
2014-08-30
ACCESS: Added code for reading/writing savegame headers and list saves
Paul Gilbert
2014-08-29
ACCESS: Add synchronize method for savegames
Paul Gilbert
2014-08-29
ACCESS: Fix errors in loadScreen since resource refactoring
Paul Gilbert
2014-08-29
ACCESS: Add event polling to cmdTexChoice so conversations work
Paul Gilbert
2014-08-28
ACCESS: Implemented cmdFreeSound
Paul Gilbert
2014-08-28
ACCESS: Fix background display during character conversations
Paul Gilbert
2014-08-28
ACCESS: Add event polling to cmdVideoEnded to make videos play correctly
Paul Gilbert
2014-08-28
ACCESS: Implemented cmdVideoEnded
Paul Gilbert
2014-08-28
ACCESS: Fixes for playVideo
Paul Gilbert
2014-08-28
ACCESS: Implement loadSounds
Paul Gilbert
2014-08-28
ACCESS: Implemented playVideo
Paul Gilbert
2014-08-28
ACCESS: Implemented setVideo
Paul Gilbert
2014-08-27
ACCESS: Fix loading of room playfield data
Paul Gilbert
2014-08-27
ACCESS: Fixes for memory leaks
Paul Gilbert
2014-08-27
ACCESS: Fix incorrect use of delete[] on Resources
Paul Gilbert
2014-08-27
ACCESS: Refactor the file manager to return resource structures
Paul Gilbert
2014-08-28
ACCESS: Fix typo in detection comment
Strangerke
2014-08-28
ACCESS: Set Vesa mode when using the CD
Strangerke
2014-08-28
ACCESS: Fix a crash in the intro
Strangerke
2014-08-28
ACCESS: Use the hires version in Amazon CD
Strangerke
2014-08-27
ACCESS: Implement updateSummary
Strangerke
2014-08-27
ACCESS: Implement tileScreen
Strangerke
2014-08-26
ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads
Strangerke
2014-08-25
ACCESS: Add destination surface in speakText parameters
Strangerke
2014-08-25
ACCESS: Move _maxChars to asurface
Strangerke
2014-08-25
ACCESS: Modify speakText so it takes a string array as parameter
Strangerke
2014-08-25
ACCESS: Stub for printText method
Paul Gilbert
2014-08-25
ACCESS: Change font method parameter types
Paul Gilbert
2014-08-24
ACCESS: Split font code into a separate file
Paul Gilbert
2014-08-24
ACCESS: Improved right scrolling
Paul Gilbert
2014-08-24
ACCESS: Set hotspot for inventory item cursors to be their center
Paul Gilbert
[next]