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AgeCommit message (Expand)Author
2002-04-03Zak/Loom/Indy3 object flags fix. Only translates CLASS_TOUCHABLE at the moment.James Brown
2002-04-02fixed a little glitch that appeared in insane paletteVincent Hamm
2002-04-02Wrote the string map for V7. Gui colors are still badVincent Hamm
2002-04-01Fixed saved states - broke format of course, we need to come up with a better...James Brown
2002-03-31Re-enable Monkey Island 2 difficulty level choiceNicolas Bacca
2002-03-31Fix charset background problem in VCNicolas Bacca
2002-03-31Reswitched getVarOrDirectByte/Word to SIGNED int - fixes some disappearing ob...Nicolas Bacca
2002-03-31Fix AKOS on VC :DNicolas Bacca
2002-03-30Another small init fix thanks to Valgrind (using Sam n Max this time).Lionel Ulmer
2002-03-30Added some new initialisations thanks to Valgrind.Lionel Ulmer
2002-03-30Fixed compilation on Linux (by removing a Windowism :-) ).Lionel Ulmer
2002-03-29Fix some VC6++ debug actor-related crashes.James Brown
2002-03-27Allow Visual Studio debug to work. Note, this may be caused by either a fault...James Brown
2002-03-26Add recent changes from MakefileTravis Howell
2002-03-26Update project file, and add some checks for uninitied arrays. Stops full thr...James Brown
2002-03-26Fix sound under VC++ debug. Actor masks, actor animation and talking are stil...James Brown
2002-03-25Fixed most of the speed issues of insaneVincent Hamm
2002-03-25Forced colors for V7 gui...(temporary hack). Now the gui colors are reseted e...Vincent Hamm
2002-03-25Add init.cpp to the cvsVincent Hamm
2002-03-25Various fix in insaneVincent Hamm
2002-03-25Implemented gui during insaneVincent Hamm
2002-03-25Fixed a bit the gui for FT and DIG. It still doesn't display a thing but it's...Vincent Hamm
2002-03-25Fixed MakefileVincent Hamm
2002-03-25Fix text in pre-v3 games. Still broken:James Brown
2002-03-25Update changed filenamesTravis Howell
2002-03-25Fix game speed.James Brown
2002-03-25Finish gameDetector renaming.James Brown
2002-03-25Visual C++ compilation fixes, and renaming gameDetectorPaweł Kołodziejski
2002-03-25Add recent changes from MakefileTravis Howell
2002-03-25Rechanged the way the scumm class is choose (sorry, can't make up my mind). I...Vincent Hamm
2002-03-25Created all the child scumm class. The good one is now selected according to ...Vincent Hamm
2002-03-25Little clean up of the v3 specific readIndexVincent Hamm
2002-03-25Moved the v3 specific version of readIndexVincent Hamm
2002-03-25Fixed a few things in the launcherVincent Hamm
2002-03-24Fixed pal initVincent Hamm
2002-03-24Initial variable commit, Known issues:James Brown
2002-03-24A few more things, still very much broken.James Brown
2002-03-24Add a few more uninited variables. Not done yet.James Brown
2002-03-24Make Visual Studio compile again.James Brown
2002-03-24Fixed some var initVincent Hamm
2002-03-24Added gameDetecter.cpp to makefileTravis Howell
2002-03-24Fixed a missmatch in the scummvars in V7. Now V7 games are pausableVincent Hamm
2002-03-24Fixed gui loopVincent Hamm
2002-03-24Fixed garbadge in inventory section. Removed unused library in the MakefileVincent Hamm
2002-03-24Added shaking + 'pixel hunting' and 'right click emulation' modes. Still only...Lionel Ulmer
2002-03-23Implemented the read resource index as the first virtual fonction...Vincent Hamm
2002-03-23Changed the way games are detected. Now the detection is done out of the scum...Vincent Hamm
2002-03-22reimplemented opcode 0xEC a better wayVincent Hamm
2002-03-22Partialy implemented opcode 0xECVincent Hamm
2002-03-22Add license boilerplate to akos and gfx.James Brown