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2013-07-15AGI: Mark fall-through. Detected by CID 1003771Eugene Sandulenko
2013-07-15AGI: Fix CID 1003768. Missing break in switchEugene Sandulenko
2013-07-15AGI: Fix CID 1003769. Missing break in switchEugene Sandulenko
2013-07-15DEVTOOLS: Fix CID 1022207. Missing break in switchEugene Sandulenko
2013-07-15INSANE: Fix CID 1003734. Missing break in switchEugene Sandulenko
2013-07-15INSANE: Fix CID 1003733. Missing break in switch.Eugene Sandulenko
In fact the code was wrong there due to copy-paste error
2013-07-15SAGA: Fix CID 1002507. Unused pointer value.Eugene Sandulenko
2013-07-14TSAGE: Added R2R ability to combine items. Further bugfixes for landing bayPaul Gilbert
2013-07-14RECORDER: Fix indentingSven Hesse
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-14RECORDER: Fix CID 1046887. Missing break in switchEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046882. Uninitalized variablesEugene Sandulenko
2013-07-14RECORDER: Rename class variables in accoudance with our code styleEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046883. Uninitialized variablesEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046881. Unused valueEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046888. Wrong check.Eugene Sandulenko
2013-07-14RECORDER: Rename class variable in accoudance with our code style.Eugene Sandulenko
2013-07-14RECORDER: Fix CID 1046884. Uninitialized class variables.Eugene Sandulenko
2013-07-14RECORDER: Fix CID 1046886. Uninit class variables.Eugene Sandulenko
2013-07-14TSAGE: Fix for returning to landing bay from crane controlsPaul Gilbert
2013-07-14TUCKER: Add support for skipping unhandled/invalid instructions.D G Turner
This ensures that if any unhandled/invalid instructions are present, they are skipped, rather than locking up engine execution. This is a secondary fix for bug #3614697 - "Spanish version uncompletable at end of 2nd part" and any other future bugs of this type.
2013-07-14TUCKER: Fix for bug #3614697 - "Spanish version uncompletable..."D G Turner
This add support for the unhandled "mof" instruction present in the Spanish version. This effectively skips it as a NOP/invalid, which prevents it locking up the game at the end of the 2nd part.
2013-07-13Merge pull request #2 from criezy/morteviellePaul Gilbert
Mortevielle create_mortdat textual fixes
2013-07-13MORTEVIELLE: Changed savegames to use the game target to generate filenamesPaul Gilbert
2013-07-13MORTEVIELLE: Fix typo in English textThierry Crozat
2013-07-13MORTEVIELLE: Convert non-ASCII characters to their octal valueThierry Crozat
2013-07-13MORTEVIELLE: Add missing eol character in devtool usage messageThierry Crozat
2013-07-13TSAGE: Fixes for R2R Crane ControlsPaul Gilbert
2013-07-13DEVTOOLS: Fix unimportant memory/resource leaksTorbjörn Andersson
CID 1022280, 1022281, 1022282
2013-07-13DEVTOOLS: Fix unimportant memory/resource leaksTorbjörn Andersson
CID 1022283, 1022284, 1022285
2013-07-13MORTEVIELLE: Fix some typos identified by wjpStrangerke
2013-07-12MORTEVIELLE: Fixed ifdef header guard namingPaul Gilbert
2013-07-12TSAGE: Extra comments for crane control scenePaul Gilbert
2013-07-12Merge pull request #355 from lordhoto/skip-thumbnailJohannes Schickel
GRAPHICS: Be more robust with broken/unsupported thumbnail headers.
2013-07-12GRAPHICS: Be more robust with broken/unsupported thumbnail headers.Johannes Schickel
This fixes future issues like bug #3614654: "ALL: ScummVM 1.5.0 can't read newer saved games". There are a few behavior changes introduced with this commit: - checkThumbnailHeader will now also report the presence of unsupported/broken (but skippable) headers. - skipThumbnail will also try to skip the data for broken/unsupported thumbnail data. - loadThumbnail will skip over broken/unsupported thumbnail data but still return 0 in this case.
2013-07-12TUCKER: Fix palette fadesWillem Jan Palenstijn
This is a regression from 362b0cd5e4a71a0b2610ff8abb6aeecddc842cf0 and fixes bug #3614686.
2013-07-11COMMON: Cleanup the MacResManager a bitMatthew Hoops
2013-07-11TSAGE: Further fixes for R2R landing bayPaul Gilbert
2013-07-10TSAGE: Fixes for R2R Bridge and Landing bayPaul Gilbert
2013-07-11DC: Amend tests on serial disable/enable blocks.D G Turner
These now restore the original release build logic to ensure that we don't have issues with releases. Missing something here as _debug_build doesn't seem to work as I expected...
2013-07-10TEST: Whitespaces in test/common/Tobia Tesan
2013-07-10TEST: removed fixed hashes in test/common/hash-str.hTobia Tesan
The hash function does not necessarily have to conform to one specific algorithm as long as equals/differs is respected.
2013-07-10TEST: Thorough testing for common/hash-str.hTobia Tesan
We test the various equal_to and hash functions therein.
2013-07-10TEST: reorganize test/common/util.hTobia Tesan
Split a few test cases in two. The resulting file is now better organized.
2013-07-10TEST: tests for common/rendermode.hTobia Tesan
tests for parseRenderMode, renderMode2GUIO and getRenderModeCode.
2013-07-10TEST: test cases for common/util.cppTobia Tesan
2013-07-10TEST: tests for common/huffman.hTobia Tesan
A few tests for the Huffman decoder. The encoding is the example from Wikipedia. This could be improved by someone more knowledgeable by generating one at runtime or using multiple encodings which would each contain one edge case.
2013-07-10DC: Only enable serial debug output when --enable-debug is passed.D G Turner
After this change, release builds will still have serial debug disabled, but debug builds will now not provide this unless --enable-debug is passed explicitly. This could have been another option or environment variable, but other embedded ports do similar things with _debug_build and this looks like the cleanest way to deal with this.
2013-07-09Merge branch 'master' of https://github.com/scummvm/scummvmPaul Gilbert
2013-07-09TSAGE: Implemented missing visual speaker methods for R2RPaul Gilbert