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2012-02-15TSAGE: R2R - Rename inventory enums, fix isInventoryIcon()Strangerke
2012-02-15MOHAWK: Add Detection Entries For 3 LB Mac Games.D G Turner
Parameters taken from bug #3461368 - "MOHAWK: Living Books Mac Versions Not Recognized".
2012-02-15COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants.D G Turner
Parameters given in bug #3466402 - "COMPOSER: Multiple Mac games not detected".
2012-02-15COMPOSER: Add Detection Entry for Liam Finds a Story Mac.D G Turner
Parameters from bug #3463201 - "COMPOSER: Liam Finds a Story (Mac) Not Detected".
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2012-02-15KEYMAPPER: Make some parameters constTarek Soliman
2012-02-15COMPOSER: Add Detection Entry for Princess and the Crab Mac.D G Turner
Parameters taken from bug #3461984 - "COMPOSER: Mac Princess and the Crab Not Detected".
2012-02-15COMPOSER: Add Detection Entry for Sleeping Cub Mac.D G Turner
Parameters from bug #3461369 - "COMPOSER: Mac Sleeping Cub Not Detected".
2012-02-15COMPOSER: Add detection entries for 3 V1 Magic Tales games.D G Turner
These are listed in bug #3485018 - "COMPOSER: v1 undetected MD5's"
2012-02-15OPENGL: More formatting fixes.Johannes Schickel
2012-02-15OPENGLSDL: Remove HACK in fullscreen toggle mode.Johannes Schickel
Altering the fullscreen state will automatically force a refresh now.
2012-02-15OPENGL: Prevent access to a few more members in the SDL OpenGL code.Johannes Schickel
2012-02-15OPENGL: Use tabs instead of spaces for indentation.Johannes Schickel
2012-02-15OPENGLSDL: Don't cast EventType into int for switch.Johannes Schickel
2012-02-15OPENGL: Use C-style casts.Johannes Schickel
2012-02-15OPENGL: Let getGlErrStr return a Common::String.Johannes Schickel
This also makes getGlErrStr use Common::String::format instead of snprintf.
2012-02-15OPENGL: Slight formatting fixes.Johannes Schickel
2012-02-15OPENGL: Make all GLTexture members private.Johannes Schickel
2012-02-15OPENGL: Unvirtualize all GLTexture methods.Johannes Schickel
2012-02-15OPENGL: Remove redundant check in adjustMousePosition.Johannes Schickel
2012-02-15TSAGE: R2R - Scene 1337: Fix a shadowed variableStrangerke
2012-02-14TSAGE: R2R - Scene 1337: rename previously committed functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another AI related functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement on more AI functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement AI function subC2C2FStrangerke
2012-02-14TSAGE: Correctly hide the user interface in R2R Output Alpha scenePaul Gilbert
2012-02-14TSAGE: Replace previously unknown value _v58ec2 with _uiElements._activePaul Gilbert
2012-02-14TSAGE: R2R bugfix for selecting Output Alpha in the console screenPaul Gilbert
2012-02-14TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMapsPaul Gilbert
2012-02-13KEYMAPPER: Fix Action ctor args in most keymapsTarek Soliman
2012-02-13KYRA: Silence some icpc warnings by making a member array of ↵Johannes Schickel
KyraRpgGUISettings non-const. All instances are const anyway, thus this should be a safe way to silence the warning.
2012-02-13TSAGE: R2R - Scene 1337: Implement 10 more AI functionsStrangerke
2012-02-13TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little ↵Strangerke
functions used by AI
2012-02-13BASS: Reduce code duplication in autosave codeWillem Jan Palenstijn
2012-02-13BASS: Fix savegame corruptionWillem Jan Palenstijn
When using the GMM or autosaves, _savedMouse and _savedCharSet were never set. See bug #3487117.
2012-02-13BASS: Report savegame errors when saving by pressing enterWillem Jan Palenstijn
This makes error handling consistent between mouse and keyboard.
2012-02-13SCUMM: Clean up resetSentenceWillem Jan Palenstijn
2012-02-13SCI: Fix the order of diagonal roll transitions in the old lookup tableFilippos Karapetis
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
2012-02-13SCUMM: Fix compiler warning.Travis Howell
2012-02-13SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey"Filippos Karapetis
2012-02-13SWORD1: Silence some MSVC warnings (conversion from double to float)Filippos Karapetis
2012-02-13SDL: Get rid of unneeded forwards.Johannes Schickel
2012-02-13COMMON: Enable backend specific custom events only when the Keymapper is ↵Johannes Schickel
enabled. Otherwise there is no way of generating these events, thus it's better to make people really aware of this. I furthermore added some nots that its part of a WIP API, thus it should only be used after checking up.
2012-02-13ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled.Johannes Schickel
2012-02-12DREAMWEB: Improve subtitle durations in madman sceneWillem Jan Palenstijn
2012-02-12DREAMWEB: Fix missing subtitle lines in speech+subtitle modeWillem Jan Palenstijn
This is done by adding a (very ugly) way to force the previous timed-temp line off screen, so the next one can be shown.
2012-02-12DREAMWEB: Fix duplicate line in monk end sequenceWillem Jan Palenstijn