Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-02-15 | TSAGE: R2R - Rename inventory enums, fix isInventoryIcon() | Strangerke | |
2012-02-15 | MOHAWK: Add Detection Entries For 3 LB Mac Games. | D G Turner | |
Parameters taken from bug #3461368 - "MOHAWK: Living Books Mac Versions Not Recognized". | |||
2012-02-15 | COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. | D G Turner | |
Parameters given in bug #3466402 - "COMPOSER: Multiple Mac games not detected". | |||
2012-02-15 | COMPOSER: Add Detection Entry for Liam Finds a Story Mac. | D G Turner | |
Parameters from bug #3463201 - "COMPOSER: Liam Finds a Story (Mac) Not Detected". | |||
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman | |
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h) | |||
2012-02-15 | JANITORIAL: Fix whitespace in pointer template arg | Tarek Soliman | |
2012-02-15 | KEYMAPPER: Make some parameters const | Tarek Soliman | |
2012-02-15 | COMPOSER: Add Detection Entry for Princess and the Crab Mac. | D G Turner | |
Parameters taken from bug #3461984 - "COMPOSER: Mac Princess and the Crab Not Detected". | |||
2012-02-15 | COMPOSER: Add Detection Entry for Sleeping Cub Mac. | D G Turner | |
Parameters from bug #3461369 - "COMPOSER: Mac Sleeping Cub Not Detected". | |||
2012-02-15 | COMPOSER: Add detection entries for 3 V1 Magic Tales games. | D G Turner | |
These are listed in bug #3485018 - "COMPOSER: v1 undetected MD5's" | |||
2012-02-15 | OPENGL: More formatting fixes. | Johannes Schickel | |
2012-02-15 | OPENGLSDL: Remove HACK in fullscreen toggle mode. | Johannes Schickel | |
Altering the fullscreen state will automatically force a refresh now. | |||
2012-02-15 | OPENGL: Prevent access to a few more members in the SDL OpenGL code. | Johannes Schickel | |
2012-02-15 | OPENGL: Use tabs instead of spaces for indentation. | Johannes Schickel | |
2012-02-15 | OPENGLSDL: Don't cast EventType into int for switch. | Johannes Schickel | |
2012-02-15 | OPENGL: Use C-style casts. | Johannes Schickel | |
2012-02-15 | OPENGL: Let getGlErrStr return a Common::String. | Johannes Schickel | |
This also makes getGlErrStr use Common::String::format instead of snprintf. | |||
2012-02-15 | OPENGL: Slight formatting fixes. | Johannes Schickel | |
2012-02-15 | OPENGL: Make all GLTexture members private. | Johannes Schickel | |
2012-02-15 | OPENGL: Unvirtualize all GLTexture methods. | Johannes Schickel | |
2012-02-15 | OPENGL: Remove redundant check in adjustMousePosition. | Johannes Schickel | |
2012-02-15 | TSAGE: R2R - Scene 1337: Fix a shadowed variable | Strangerke | |
2012-02-14 | TSAGE: R2R - Scene 1337: rename previously committed function | Strangerke | |
2012-02-14 | TSAGE: R2R - Scene 1337: Implement another AI related function | Strangerke | |
2012-02-14 | TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979) | Strangerke | |
2012-02-14 | TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90) | Strangerke | |
2012-02-14 | TSAGE: R2R - Scene 1337: Implement on more AI function | Strangerke | |
2012-02-14 | TSAGE: R2R - Scene 1337: Implement AI function subC2C2F | Strangerke | |
2012-02-14 | TSAGE: Correctly hide the user interface in R2R Output Alpha scene | Paul Gilbert | |
2012-02-14 | TSAGE: Replace previously unknown value _v58ec2 with _uiElements._active | Paul Gilbert | |
2012-02-14 | TSAGE: R2R bugfix for selecting Output Alpha in the console screen | Paul Gilbert | |
2012-02-14 | TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMaps | Paul Gilbert | |
2012-02-13 | KEYMAPPER: Fix Action ctor args in most keymaps | Tarek Soliman | |
2012-02-13 | KYRA: Silence some icpc warnings by making a member array of ↵ | Johannes Schickel | |
KyraRpgGUISettings non-const. All instances are const anyway, thus this should be a safe way to silence the warning. | |||
2012-02-13 | TSAGE: R2R - Scene 1337: Implement 10 more AI functions | Strangerke | |
2012-02-13 | TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little ↵ | Strangerke | |
functions used by AI | |||
2012-02-13 | BASS: Reduce code duplication in autosave code | Willem Jan Palenstijn | |
2012-02-13 | BASS: Fix savegame corruption | Willem Jan Palenstijn | |
When using the GMM or autosaves, _savedMouse and _savedCharSet were never set. See bug #3487117. | |||
2012-02-13 | BASS: Report savegame errors when saving by pressing enter | Willem Jan Palenstijn | |
This makes error handling consistent between mouse and keyboard. | |||
2012-02-13 | SCUMM: Clean up resetSentence | Willem Jan Palenstijn | |
2012-02-13 | SCI: Fix the order of diagonal roll transitions in the old lookup table | Filippos Karapetis | |
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194 | |||
2012-02-13 | SCUMM: Fix compiler warning. | Travis Howell | |
2012-02-13 | SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey" | Filippos Karapetis | |
2012-02-13 | SWORD1: Silence some MSVC warnings (conversion from double to float) | Filippos Karapetis | |
2012-02-13 | SDL: Get rid of unneeded forwards. | Johannes Schickel | |
2012-02-13 | COMMON: Enable backend specific custom events only when the Keymapper is ↵ | Johannes Schickel | |
enabled. Otherwise there is no way of generating these events, thus it's better to make people really aware of this. I furthermore added some nots that its part of a WIP API, thus it should only be used after checking up. | |||
2012-02-13 | ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled. | Johannes Schickel | |
2012-02-12 | DREAMWEB: Improve subtitle durations in madman scene | Willem Jan Palenstijn | |
2012-02-12 | DREAMWEB: Fix missing subtitle lines in speech+subtitle mode | Willem Jan Palenstijn | |
This is done by adding a (very ugly) way to force the previous timed-temp line off screen, so the next one can be shown. | |||
2012-02-12 | DREAMWEB: Fix duplicate line in monk end sequence | Willem Jan Palenstijn | |