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AgeCommit message (Expand)Author
2006-03-14- Fixes a bug in update_primaryEffect (wrong sound from the birds outside bra...Johannes Schickel
2006-03-14Fixes for the DC backends (see patch #1436898)Max Horn
2006-03-14Use SDL_GetError in an attempt to display slightly more information about the...Max Horn
2006-03-14Fixes wrong sound then showing the death screen.Johannes Schickel
2006-03-14Update comment about use of procC64 by C-64 versionTravis Howell
2006-03-14Renamed & documented the LIGHTMODE flagsMax Horn
2006-03-14Fixes _unkTables, I made a mistake while extracting those last time it seems.Johannes Schickel
2006-03-14Enhance the new getCurrentLights to work for V6+ games, too, making it possib...Max Horn
2006-03-14Compute the full game title when detecting games & creating engine instances,...Max Horn
2006-03-14Add a virtual destructor to class SoundDriver of the CINE engine (fixes a war...Max Horn
2006-03-14An actor is completely reset by showActor() in SCUMM1-2 games. Fixes bug #902391Travis Howell
2006-03-14Actually, removing the --disable-altivec from theOystein Eftevaag
2006-03-14Remove unused var, to prevent compiler warningTravis Howell
2006-03-14Adds support for building on Intel Macs, using a modifiedOystein Eftevaag
2006-03-14Remove unused vars, to prevent compiler warningsTravis Howell
2006-03-14Adjust one last spot, for previous VAR_CURRENT_LIGHTS changesTravis Howell
2006-03-14Avoid all scumm var conflicts in C64 maniacTravis Howell
2006-03-14Move unused scumm vars in C64 maniac to safe position, to prevent conflicts f...Travis Howell
2006-03-14Updated comment with more circumstantial evidence that the low-frequency noteTorbjörn Andersson
2006-03-14Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482.Travis Howell
2006-03-14Fix regression in C64 zak, script 5 was not been run when room changedTravis Howell
2006-03-14Tweaked a little scumm main dialog and scumm save/load dialog. Still plentyEugene Sandulenko
2006-03-14Positioned logo properly, added different version number rendering andEugene Sandulenko
2006-03-14Fix logo drawing.Eugene Sandulenko
2006-03-14Rearrange launcher.Eugene Sandulenko
2006-03-13Further clarifications to the comment about the "low-frequency notes atTorbjörn Andersson
2006-03-13Fix Chooser dialog.Eugene Sandulenko
2006-03-13Cleaned up the comments in unkOutput2(), and added a big note about the bugTorbjörn Andersson
2006-03-13Changed type for samplesleft in order for MIN macro to work properly on all p...Lars Persson
2006-03-13- Fixed regression when moving waitTicks to delay (removes wrongly drawn shap...Johannes Schickel
2006-03-13Things continue to fall into place. In other words, more renamings:Torbjörn Andersson
2006-03-13Fix a valgrind warningTravis Howell
2006-03-13I was going to hold off on this until the "Pool of Sorrow" music had been fixedTorbjörn Andersson
2006-03-13Fix a few valgrind warningsTravis Howell
2006-03-13Fix to remove warning on validating frame offsets in animation decoderPaul Gilbert
2006-03-13Added further disassembly of animation decoder routinePaul Gilbert
2006-03-13Add proper handling for animations with frame offset tables during decodingPaul Gilbert
2006-03-13Changed temp variable from byte to word to fix decoding of some animation res...Paul Gilbert
2006-03-13Confirmed it is safe to remove workaround for Macintosh HE99 version of water.Travis Howell
2006-03-13Add opcode difference in setObjectName opcode for C64 maniacTravis Howell
2006-03-13Add masking support for C64 maniac, not perfectTravis Howell
2006-03-13Fix object glitches in C64 maniacTravis Howell
2006-03-13Update and restore old debug code for maskingTravis Howell
2006-03-12Until now, we have confusingly used the terms "state" or "table" where weTorbjörn Andersson
2006-03-12Renamed callback1 to primaryEffect and callback2 to secondaryEffect.Torbjörn Andersson
2006-03-12Cleaned up comment and did some more renaming:Torbjörn Andersson
2006-03-12- Renames some functions:Johannes Schickel
2006-03-12Updated for Jamieson630's latest iMUSE changes.Torbjörn Andersson
2006-03-12IMuse SysEx processing now handled by client-specified callbacks. This remove...Jamieson Christian
2006-03-12- Changes usage of regBx to regAx in primaryEffect2 (seems to be a bug introd...Johannes Schickel