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2014-08-08ACCESS: Implemented cmdGoto script commandPaul Gilbert
2014-08-08ACCESS: Simplify command list array to use a virtual methodPaul Gilbert
2014-08-08ACCESS: Fix opening files by namePaul Gilbert
2014-08-07ACCESS: Implemented skeleton script command method listPaul Gilbert
2014-08-07ACCESS: General cleanup of Room classPaul Gilbert
2014-08-07ACCESS: Move playField and tile data to Room classPaul Gilbert
2014-08-07ACCESS: Implement buildScreenPaul Gilbert
2014-08-07ACCESS: Fixes for loading room dataPaul Gilbert
2014-08-07ACCESS: Fix reading last resource of container filesPaul Gilbert
2014-08-07ACCESS: Implemented setupRoom methodPaul Gilbert
2014-08-06ACCESS: Implemented room data loadingPaul Gilbert
2014-08-06ACCESS: Add Amazon character and room resource listsPaul Gilbert
2014-08-06ACCESS: Split resources into a seperate file just for Amazon resourcesPaul Gilbert
2014-08-06ACCESS: Added room clearingPaul Gilbert
2014-08-05ACCESS: Add scripts classes and Amazon room setupPaul Gilbert
2014-08-05ACCESS: Implement outer room handlerPaul Gilbert
2014-08-05ACCESS: Remainder of Amazon game initialization addedPaul Gilbert
2014-08-05ACCESS: Moved globals into the main engine classesPaul Gilbert
2014-08-04ACCESS: Added Globals classesPaul Gilbert
2014-08-04ACCESS: Remove graphics manager, and added more skeleton for Amazon introPaul Gilbert
2014-08-04ACCESS: Fleshed out beginning of title sequence, added Screen::clipPaul Gilbert
2014-08-03ACCESS: Added decompression codePaul Gilbert
2014-08-02ACCESS: Added screen loading and file index load fixesPaul Gilbert
2014-08-02ACCESS: Adding file loadingPaul Gilbert
2014-08-02ACCESS: Implement fading routinesPaul Gilbert
2014-08-01ACCESS: Implement decoding of game cursorsPaul Gilbert
2014-08-01ACCESS: Add Amazon floppy detection and skeleton for Amazon enginePaul Gilbert
2014-08-01ACCESS: Added resources for cursorsPaul Gilbert
2014-07-29ACCESS: Main engine skeleton and events managerPaul Gilbert
2014-07-29ACCESS: Initial engine skeletonPaul Gilbert
2014-07-27MADS: Beginnings of exit advert viewPaul Gilbert
2014-07-27MADS: Fix invalid parameter in error callPaul Gilbert
2014-07-27MADS: Beginnings of animation view classPaul Gilbert
2014-07-27MADS: Beginnings of re-implementing text view classPaul Gilbert
2014-07-27MADS: Silence GCC warningTorbjörn Andersson
2014-07-27MADS: Main menu selections now workingPaul Gilbert
2014-07-27MADS: Menu item highlighting and selection animation now workingPaul Gilbert
2014-07-26MADS: Add support to event manager for intercepting eventsPaul Gilbert
2014-07-26MADS: Cleanup of menu item positioningPaul Gilbert
2014-07-26MADS: Menuitems now animating correctly for the main menuPaul Gilbert
2014-07-25MADS: Main menu background is now correctly loadingPaul Gilbert
2014-07-24MADS: Clean up _depthStyle usage in DepthSurface classPaul Gilbert
2014-07-24SCI: Small formatting fix.Johannes Schickel
2014-07-23DISTS/REDHAT: Package neverhood.datWillem Jan Palenstijn
2014-07-23MADS: WIP handling of V2 walk nodes and walkable areasFilippos Karapetis
2014-07-23MADS: Add support for FAB decompression in the dump_file commandFilippos Karapetis
2014-07-22WME: added few more games. added ability to detect from exe files.Pawel Kolodziejski
2014-07-22SCUMM: Add workaround for script bugs that caused problems in Jumping Bean ↵Kirben
mini games of Pajama Sam: Games to Play on Any Day.
2014-07-22SCUMM: Add HE100 differences when resetting sprites.Kirben
2014-07-20MADS: Fix palette method signaturePaul Gilbert