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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-06-21
got rid of member var 'first'
Max Horn
2003-06-21
cleanup
Max Horn
2003-06-21
finally implemented this TODO: using class File instead of fopen
Max Horn
2003-06-21
make File constructor virtual to allow subclassing; made seek default to SEEK...
Max Horn
2003-06-21
reduce code duplication a bit
Max Horn
2003-06-21
TODO: improved smush sound quality whenever 11khz sound is used
Max Horn
2003-06-21
cleanup
Max Horn
2003-06-21
make gcc happy
Jonathan Gray
2003-06-21
delete _sound when SimonState is destroyed; fix leak & enian bug in playSting...
Max Horn
2003-06-21
some more memory inits; cleanup
Max Horn
2003-06-21
fix some memory leaks
Max Horn
2003-06-21
init some member vars previously not inited
Max Horn
2003-06-21
fix (?) for an invalid read report in valgrin
Max Horn
2003-06-21
Fixed bug #758167. Cleanup.
Torbjörn Andersson
2003-06-21
support F-keys in V2 games
Max Horn
2003-06-21
turn error in o2_saveLoadGame into warning
Max Horn
2003-06-20
typo
Max Horn
2003-06-20
reuse file, remove file2 usage
Max Horn
2003-06-20
init _base to 0
Max Horn
2003-06-20
seems monkeyega & monkeyvga have byte values for the object name offset, too
Max Horn
2003-06-20
uhm - dunno how that slipped in =)
Max Horn
2003-06-20
some changes for the 320x256 code - the new code *might* work (can't test sin...
Max Horn
2003-06-20
fixed Zak256 (and possibly other V3 games); Not quite sure if the behaviour i...
Max Horn
2003-06-20
oops
Max Horn
2003-06-20
cleanup
Max Horn
2003-06-19
again fix for v1 costume header
Paweł Kołodziejski
2003-06-19
instead of casting to byte, rather allow offsets > 255
Max Horn
2003-06-19
the _bompBitsTable really tells the number of 1 bits in a given byte
Max Horn
2003-06-19
converted scale table to hex (looks a bit nicer and makes it easier to see th...
Max Horn
2003-06-19
fixed non-bilinear mode (no black line in that anymore; fixing the bilinear c...
Max Horn
2003-06-19
some fixes for the GL backend - but there are still many things broken, e.g. ...
Max Horn
2003-06-19
made scale table const again; some cleanup in setupBompScale
Max Horn
2003-06-19
fixed costume header for v1
Paweł Kołodziejski
2003-06-19
cleanup
Max Horn
2003-06-19
use default scale table for bomb codec
Paweł Kołodziejski
2003-06-19
add id for segacd monkey island and don't attempt to play sbl sounds for now
Jonathan Gray
2003-06-19
fix for len variable in v1 costume codec
Paweł Kołodziejski
2003-06-19
fixed warning (but the code is definitely incorrect ;-)
Max Horn
2003-06-19
re-applying my changes (chrilith undid them by accident)
Max Horn
2003-06-19
added initial form of v1 costume codec (NOT WORKING, i think)
Paweł Kołodziejski
2003-06-19
PalmOS changes
Chris Apers
2003-06-19
added spanish font & prepositions; removed some trailing spaces
Max Horn
2003-06-19
added italian & english V2 font
Max Horn
2003-06-19
spelling
Max Horn
2003-06-18
Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quit
Jamieson Christian
2003-06-18
Fix for bug [756559] ALL: 'multi_midi=true' in scummvm.ini does not work.
Jamieson Christian
2003-06-18
Fixed MSVC warnings
Jamieson Christian
2003-06-18
Moved include of stdafx.h to top.
Marcus Comstedt
2003-06-18
Added casts to EventCode.
Marcus Comstedt
2003-06-18
Use stdafx.h instead of manually including system headers.
Marcus Comstedt
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