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2006-03-09Credit Tyst for new SVG logo.Eugene Sandulenko
svn-id: r21173
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813
2006-01-30Fix spelling in new entry Formed -> Former :DEugene Sandulenko
svn-id: r20319
2006-01-30Updated credits (Debian package maintainer: Tore -> TaoMax Horn
svn-id: r20312
2006-01-27Credit Paolo Costabel and Thomas Mayer who contributed to the (initial) PSP ↵Joost Peters
port. svn-id: r20245
2006-01-16Joachim happened to have his name wider than 15 characters. FixingEugene Sandulenko
svn-id: r20062
2006-01-16Add Joachim to contributors list for fixind "just" several hundreds of MD5sEugene Sandulenko
and putting all our game-related lists in order. svn-id: r20058
2006-01-10Rearranging kyra credits, I put in the wrong alphabetical order last time.Oystein Eftevaag
svn-id: r19963
2006-01-09Adding myself to the Kyra creditsOystein Eftevaag
svn-id: r19958
2006-01-06Move Sven Hesse to Gob engine sectionEugene Sandulenko
svn-id: r19934
2006-01-03Credit Sven for objectizing gob. That was a big amount of work.Eugene Sandulenko
svn-id: r19901
2005-12-31Elaborate more about myself in new credits format. I invite others to do thatEugene Sandulenko
too as that helps to determine more exactly who has an expert opinion in some particular area. svn-id: r19867
2005-12-19New credits format (DocBook conversion not yet done)Max Horn
svn-id: r19809
2005-12-05Credit Chris Gray (hey, khalek) for Win64 buildsEugene Sandulenko
svn-id: r19749
2005-12-05Credit Kostas for PPC2002 buildEugene Sandulenko
svn-id: r19747
2005-11-13Forgot to mention Jean Marc who designed new cool logo for us.Eugene Sandulenko
svn-id: r19580
2005-11-13Add our website designer and HTML/CSS coder to list of contributors.Eugene Sandulenko
svn-id: r19579
2005-11-09o Sort "special thanks to" crefits section alphabetically.Eugene Sandulenko
o Mention that Paul Smedley also makes OS/2 pavkaging. o Mention lloyd which C64-related contributions we use. svn-id: r19528
2005-10-23Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more ↵Max Horn
consistent with other numerically numbered games (and also internally consistent). Work in progress. svn-id: r19249
2005-10-12Edited credits files:Johannes Schickel
- added new engines (Gob + Kyra) to other devs description - moved LordHoto to dev team svn-id: r19033
2005-10-11Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.Eugene Sandulenko
svn-id: r19016
2005-06-23Fixed credits order againMax Horn
svn-id: r18439
2005-06-23Fixed credits orderMax Horn
svn-id: r18436
2005-05-23Restored alphabetical order (and documented it in a comment); retired ↵Max Horn
Jamieson and Ruediger (have been inactive for 1 resp. 1.5 years) svn-id: r18235
2005-05-12Forgot to credit Ivan for his gob engine. Now fix that.Eugene Sandulenko
svn-id: r18075
2005-05-09Patch #1181544 (AmigaOS 4 changes)Max Horn
svn-id: r18011
2005-05-09Added LordHoto to creditsMax Horn
svn-id: r17984
2005-04-16spellingJames Brown
svn-id: r17609
2005-04-09Added Stefan Parviainen to credits, credited Quietust for his MM NES workMax Horn
svn-id: r17487
2005-03-27Credit Robert Kelsen as Slackware packagerMax Horn
svn-id: r17263
2004-12-26Give proper credits to Wyrmkeep folksEugene Sandulenko
svn-id: r16329
2004-12-25I didn't know that our credits are sorted alphabetically. Move Andrew up.Eugene Sandulenko
svn-id: r16319
2004-12-25Update devs with SAGA and HE enginesEugene Sandulenko
svn-id: r16311
2004-12-22G*oe*ffringmann; word case fixMax Horn
svn-id: r16261
2004-12-22Wrote a perl script which generates AUTHORS, credits.h, and credits.inc from ↵Max Horn
a single source svn-id: r16256
2004-12-22whitespace fixMax Horn
svn-id: r16250
2004-12-20Updated, cleaned up, and unified the creditsMax Horn
svn-id: r16197
2004-12-20Added AUTHORS fileMax Horn
svn-id: r16155