aboutsummaryrefslogtreecommitdiff
path: root/NEWS
AgeCommit message (Collapse)Author
2014-07-08NEWS: Mention some more changes for 1.7.0Filippos Karapetis
These include changes to general functionality, engines and backends
2014-07-08MT32: Update to munt 1.4.0Filippos Karapetis
This syncs with munt commit 175446af43
2014-07-07NEWS: Typo.Johannes Schickel
2014-07-07NEWS: Mention support for the Lucasarts Steam versionsFilippos Karapetis
2014-07-01NEWS: Add missing dot.Johannes Schickel
2014-07-01NEWS: Added stub for 1.8.0Eugene Sandulenko
2014-06-17NEWS: Mention OpenGL output.Johannes Schickel
2014-06-08NEWS: Mention added support for Chivalry is Not Dead in 1.7.0Einar Johan Trøan Sømåen
2014-06-07NEWS: Add Voyeur to the list of new gamesPaul Gilbert
2014-06-05NEWS: Fix wording in a few instances.Johannes Schickel
2014-06-04NEWS: Mention Loom+Indy3 AdLib improvements.Johannes Schickel
2014-06-04NEWS: Fix formatting.Johannes Schickel
2014-03-04NEWS: Add note about Feeble Files loyalty rating fixTorbjörn Andersson
2014-03-04NEWS: Add recent AGOS changes.Kirben
2014-02-13NEWS: Fix typoStrangerke
2014-02-13HOPKINS: Fix bug that could cause the music to stop prematurelyTorbjörn Andersson
The SoundManager filled the sound handles with zeroes, which made the mixer confuse them with active sound handle zero. In my case, this happened to be the intro music, and the music was stopped when playWavSample() wrongly thought its sound handle was in use.
2014-02-13CGE: Add an option to toggle color blind mode from the launcherStrangerke
2014-02-02HOPKINS: Mention Gore Mode GUI option in the NEWS fileStrangerke
2014-01-18MORTEVIELLE: Enable engine by defaultStrangerke
2014-01-17NEWS: Fix order of games/enginesMatthew Hoops
2014-01-17NEWS: Mention HE save changesMatthew Hoops
2014-01-09NEWS: Tweak phrasingWillem Jan Palenstijn
2014-01-08NEWS: Added support for The NeverhoodFilippos Karapetis
2013-12-29NEWS: Sync with the latest SCI changes and change some items to 80 colsFilippos Karapetis
2013-12-20NEWS: Remove accidental tabsFilippos Karapetis
2013-12-19NEWS: Sync with the latest changes in common, SCI and TinselFilippos Karapetis
2013-12-08NEWS: Added support for Return to RingworldPaul Gilbert
2013-09-24NEWS: Mention update to munt 1.3.0Filippos Karapetis
2013-07-05NEWS: Mention MPEG-2 cutscenesMatthew Hoops
2013-06-30NEWS: Mention Urban Runner video qualityMatthew Hoops
2013-05-31NEWS: Specify date for 1.6.0Eugene Sandulenko
2013-04-21NEWS: Mention the availability and support of enhanced music in TOUCHEStrangerke
2013-04-21NEWS: Mention Hopkins support, enable engine by defaultStrangerke
2013-04-12NEWS: Mention support for the Mac version of Discworld 1Filippos Karapetis
2013-04-02NEWS: Fix typoMatthew Hoops
Thanks, alexbevi
2013-04-02NEWS: Clarify INSANE news item a bit by mentioning Full ThrottleTorbjörn Andersson
Sure, it was obvious to us, but not necessarily to the reader.
2013-04-02NEWS: Mention INSANE fixes.Eugene Sandulenko
2013-03-28NEWS: Mention pegasus supportMatthew Hoops
2013-03-16NEWS: Mention Tony Tough support and the puzzle disabled in CGE (Soltys)Strangerke
2013-02-18VIDEO: Fix Smacker crash, as per madmoose's suggestionTorbjörn Andersson
Apparently, in some movies the Smacker decoder would peek ahead past the end of the bitstream, even though it didn't necessarily use all of those bits later. Fix that by first checking how many bits are still available. (This was originally reported for the mg1shoot.smk cutscene in the 4 CD version of The Feeble Files.)
2013-02-09NEWS: Mention FluidSynth settings dialog.Torbjörn Andersson
2013-01-26NEWS: Formatting fixes in the Drascula section of 1.6.0.Johannes Schickel
2013-01-04NEWS: Mention Drascula save/load changesFilippos Karapetis
2013-01-02NEWS: Mention toltecs supportFilippos Karapetis
2013-01-02NEWS: Mention sync with the latest munt snapshotFilippos Karapetis
2013-01-02NEWS: Mention the change in the movie speed options of the 7th GuestFilippos Karapetis
2012-12-27NEWS: Document slider mousewheel changeTorbjörn Andersson
It wasn't obvious that the feature was there at all, so now it is at least mentioned somewhere.
2012-12-15NEWS: Mention IHNM Mac musicMatthew Hoops
2012-12-15SCUMM: Handle double-clicks in Mac Loom (bug #3588164)Torbjörn Andersson
Unlike the EGA DOS version, it doesn't seem to be the scripts that keep track of double-clicks. Instead, the engine sets a variable to indicate them. Unlike the DOS version, we don't check that the second click happens close enough on the screen to the first one. We could, but it seemed needlessly complicated.
2012-12-14NEWS: Mention new Belarusian translationThierry Crozat