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2015-07-23NEWS: Mention Simon1 AdLib output addition.Johannes Schickel
2015-07-03NEWS: Minor style and formatting fixes.Johannes Schickel
2015-07-03NEWS: Update AGOS section.Kirben
2015-07-03NEWS: Add improved Adlib in Return to Zork.Kirben
2015-06-28NEWS: Add note about SAGA AdLib music.Torbjörn Andersson
2015-06-28TOLTECS: Use the Miles audio drivers for AdLib and MT-32Torbjörn Andersson
There doesn't seem to be much music in the game, so I've only been able to test it with the music when riding the trolley. The MT-32 music is just as bad as in DOSBox, and you should feel bad.
2015-06-28NEWS: added Tinsel improved AdLib music supportMartin Kiewitz
for Discworld 1
2015-06-21NEWS: add AGOS Accolade AdLib + MT32 music driversMartin Kiewitz
2015-05-22NEWS: Spacing.Willem Jan Palenstijn
2015-05-22NEWS: Add recent AGOS fixes to the news.Kirben
2015-05-16NEWS: Fix typo and punctuationWillem Jan Palenstijn
2015-05-16SCI: add some improvements to NEWS fileMartin Kiewitz
2015-05-15NEWS: Mention the AGI PCjr sound volume fix.Thierry Crozat
2015-05-15NEWS: Small style fix.Johannes Schickel
2015-05-15AGI: added the ability to disable mouse in NEWSMartin Kiewitz
2015-04-29NEWS: Mention support for Rex Nebular, as well as the fixes to SCIFilippos Karapetis
2015-01-11NEWS: Mention support for Zork Nemesis and Zork Grand InquisitorFilippos Karapetis
2015-01-04NEWS: Mention DOTT easter egg supportEugene Sandulenko
2014-12-21MT32: Update to munt 1.5.0Filippos Karapetis
This syncs with munt commit 4041a16a5d
2014-12-01CGE2: Add support for Sfinx.uruk
2014-09-13NEWS: Mention fix of crash in BS1 when loading a game from the GMMThierry Crozat
2014-09-10NEWS: Fix typoThierry Crozat
2014-09-09NEWS: Mention fix for BS1 mac speech endianness bug.Thierry Crozat
2014-08-22MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)Ben Castricum
2014-07-13Revert "NEWS: Fix typo"Filippos Karapetis
This reverts commit ebcb9ee178629d3eb1395695dce0add516b8b7ff. My mistake, the punctuation was correct here.
2014-07-13NEWS: Fix typoFilippos Karapetis
2014-07-11NEWS: Specify 1.7.0 release dateEugene Sandulenko
2014-07-11NEWS: Synchronize with branch-1-7Willem Jan Palenstijn
2014-07-10NEWS: Add Pegasus itemsMatthew Hoops
2014-07-08NEWS: Mention some more changes for 1.7.0Filippos Karapetis
These include changes to general functionality, engines and backends
2014-07-08MT32: Update to munt 1.4.0Filippos Karapetis
This syncs with munt commit 175446af43
2014-07-07NEWS: Typo.Johannes Schickel
2014-07-07NEWS: Mention support for the Lucasarts Steam versionsFilippos Karapetis
2014-07-01NEWS: Add missing dot.Johannes Schickel
2014-07-01NEWS: Added stub for 1.8.0Eugene Sandulenko
2014-06-17NEWS: Mention OpenGL output.Johannes Schickel
2014-06-08NEWS: Mention added support for Chivalry is Not Dead in 1.7.0Einar Johan Trøan Sømåen
2014-06-07NEWS: Add Voyeur to the list of new gamesPaul Gilbert
2014-06-05NEWS: Fix wording in a few instances.Johannes Schickel
2014-06-04NEWS: Mention Loom+Indy3 AdLib improvements.Johannes Schickel
2014-06-04NEWS: Fix formatting.Johannes Schickel
2014-03-04NEWS: Add note about Feeble Files loyalty rating fixTorbjörn Andersson
2014-03-04NEWS: Add recent AGOS changes.Kirben
2014-02-13NEWS: Fix typoStrangerke
2014-02-13HOPKINS: Fix bug that could cause the music to stop prematurelyTorbjörn Andersson
The SoundManager filled the sound handles with zeroes, which made the mixer confuse them with active sound handle zero. In my case, this happened to be the intro music, and the music was stopped when playWavSample() wrongly thought its sound handle was in use.
2014-02-13CGE: Add an option to toggle color blind mode from the launcherStrangerke
2014-02-02HOPKINS: Mention Gore Mode GUI option in the NEWS fileStrangerke
2014-01-18MORTEVIELLE: Enable engine by defaultStrangerke
2014-01-17NEWS: Fix order of games/enginesMatthew Hoops
2014-01-17NEWS: Mention HE save changesMatthew Hoops