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2016-01-21COMMON: Add render modes for Apple IIgs and Atari ST.Johannes Schickel
On request of m_kiewitz who wants to use it for AGI.
2015-12-06README: Fix broken linksEtienne Millon
2015-07-07ZVISION: Change mentions of ZVision to Z-VisionDavid Russo
To match official documentation (e.g. game manual, credits).
2015-05-22README: Spacing.Kirben
2015-05-22README: Add known sound issues in Lure of the Temptress.Kirben
2015-05-15AGI/SCI: add engine options to README fileMartin Kiewitz
2015-04-08README: Update compiling instruction for OS XThierry Crozat
2015-01-11README: Add game-specific information for Zork Nemesis and Zork Grand InquisitorFilippos Karapetis
2015-01-04README: A (huge) update of compatible gamesEugene Sandulenko
Somehow we missed to update it for ages!
2015-01-04README: Describe DOTT easter egg support. Text by eriktorbjorn.Eugene Sandulenko
2014-10-28README: Remove trailing whitespaceFilippos Karapetis
2014-09-03README: savestate -> saved gameJohannes Schickel
2014-09-03README: savegame -> saved gameJohannes Schickel
2014-06-28Merge pull request #461 from digitall/vkeybdFixDavid Turner
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
2014-06-25README: Remove Keymapper trigger key note, add Vkeybd mouse button note.D G Turner
As the keymapper is still WIP/unstable, this should be omitted from user documentation. Added note on mouse button trigger for virtual keyboard as this was not noted in any user documentation.
2014-06-21ALL: Remove support for MSVC8 and olderJoel Teichroeb
MSVC8 gives various compile error relating to templates that were changed back in 2008, leading me to belive that no one is using it, and that there is not point adding work arounds for a 9 year old compiler no one uses.
2014-04-27KEYMAPPER: Change hotkey from F8 to CTRL-F8 to reduce game conflicts.D G Turner
2014-04-27VKEYBD: Switch hotkey from F7 to CTRL-F7 to reduce game conflicts.D G Turner
Although this is harder for physically disabled users to trigger, they can now use the long middle mouse button press instead to trigger.
2014-04-27README: Add trigger hotkeys for virtual keyboard and keymapper.D G Turner
2014-02-21README: add game-specific options for Soltys and Hopkins FBIStrangerke
2013-12-26README: Add the game-specific options used in the NeverhoodFilippos Karapetis
2013-12-25README: Fix typoWillem Jan Palenstijn
2013-12-25README: Sync with the latest in-game speech/text toggles in KQ6CD/LB2CDFilippos Karapetis
2013-12-19README: Add info about simultaneous speech and subtitles in SCI gamesFilippos Karapetis
2013-03-28README: Add pegasus to the list of supported gamesMatthew Hoops
2013-01-06README: Add EoB 1+2 and LoL to supported games.Johannes Schickel
2013-01-02README: Update documentation on the recently changed t7g movie speed settingsFilippos Karapetis
2012-11-15README: Break some lines on 79 characters again.Johannes Schickel
2012-11-15README: Describe "walkspeed" for Kyra2+Kyra3.Johannes Schickel
2012-11-15README: Change wording of the Kyrandia walkspeed setting to "number"Filippos Karapetis
This is changed from "int" to "number" for uniformity with the rest of the game options (plus, "number" is better understood by non-programmers, whereas "int" is more cryptic)
2012-11-15DREAMWEB: Add an extra line showing the available terminal commandsFilippos Karapetis
This is possible, since the game is freeware now. It is very helpful when playing the game in order to avoid referring to the manual. The extra help text is shown when the player uses the 'help' command inside the game terminal. Also, the list of games where copy protection is skipped has been reordered alphabetically in the README
2012-11-14README: Mark only the DOS EGA version of Loom as skipping copy protectionMatthew Hoops
2012-07-29DOCS: Replace tab character with spaces in our README.Johannes Schickel
2012-07-04DOCS: Fix spelling of Yamaha.Johannes Schickel
2012-06-16README: Add Little Red to the gob games listSven Hesse
2012-06-11README: Update Gob game listSven Hesse
2012-05-30NEWS: Backyard Baseball 2003 is now supportedMatthew Hoops
2012-03-27README: Updated information regarding the custom game optionsFilippos Karapetis
2012-03-27AGI: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
An option has been added to use the original ones, if needed
2012-03-25README: Update to indicate that disable_dithering is now a SCI optionFilippos Karapetis
2012-03-25README: Some updates for game and GUI optionsFilippos Karapetis
- Updated game options, adding several missing ones - Added some information about custom game options in the GUI
2012-03-07SCI: Add a new configuration option for SQ4 CD, "silver_cursors"Filippos Karapetis
This allows the user to choose the alternate set of silver mouse cursors that is available in the game resources of the game, instead of the original golden ones
2012-02-29DOCS: Add some info on PSX videos for sword1/sword2Matthew Hoops
A reference to the HOWTO page on the wiki is given for more information
2012-01-31DOC: Add notes about migration batch file for Windows users.Travis Howell
2012-01-26DOCS: Word the README section about kyra.dat a bit nicer.Johannes Schickel
2012-01-26DOCS: Update section about kyra.dat a bit.Johannes Schickel
2012-01-26DOCS: SCUMM FM-TOWNS Kanji games should not crash randomly anymore.Johannes Schickel
2012-01-26DOCS: Remove lack of sound effect support of Kyra PC-98 from Known Issues ↵Johannes Schickel
section.
2012-01-26DOCS: Update engines supporting RTL in the README.Johannes Schickel
2012-01-26DOCS: Update section 6.3 of the README based on our source code.Johannes Schickel