Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-21 | COMMON: Add render modes for Apple IIgs and Atari ST. | Johannes Schickel | |
On request of m_kiewitz who wants to use it for AGI. | |||
2015-12-06 | README: Fix broken links | Etienne Millon | |
2015-07-07 | ZVISION: Change mentions of ZVision to Z-Vision | David Russo | |
To match official documentation (e.g. game manual, credits). | |||
2015-05-22 | README: Spacing. | Kirben | |
2015-05-22 | README: Add known sound issues in Lure of the Temptress. | Kirben | |
2015-05-15 | AGI/SCI: add engine options to README file | Martin Kiewitz | |
2015-04-08 | README: Update compiling instruction for OS X | Thierry Crozat | |
2015-01-11 | README: Add game-specific information for Zork Nemesis and Zork Grand Inquisitor | Filippos Karapetis | |
2015-01-04 | README: A (huge) update of compatible games | Eugene Sandulenko | |
Somehow we missed to update it for ages! | |||
2015-01-04 | README: Describe DOTT easter egg support. Text by eriktorbjorn. | Eugene Sandulenko | |
2014-10-28 | README: Remove trailing whitespace | Filippos Karapetis | |
2014-09-03 | README: savestate -> saved game | Johannes Schickel | |
2014-09-03 | README: savegame -> saved game | Johannes Schickel | |
2014-06-28 | Merge pull request #461 from digitall/vkeybdFix | David Turner | |
Add trigger for Virtual Keyboard on long press of Middle Mouse Button | |||
2014-06-25 | README: Remove Keymapper trigger key note, add Vkeybd mouse button note. | D G Turner | |
As the keymapper is still WIP/unstable, this should be omitted from user documentation. Added note on mouse button trigger for virtual keyboard as this was not noted in any user documentation. | |||
2014-06-21 | ALL: Remove support for MSVC8 and older | Joel Teichroeb | |
MSVC8 gives various compile error relating to templates that were changed back in 2008, leading me to belive that no one is using it, and that there is not point adding work arounds for a 9 year old compiler no one uses. | |||
2014-04-27 | KEYMAPPER: Change hotkey from F8 to CTRL-F8 to reduce game conflicts. | D G Turner | |
2014-04-27 | VKEYBD: Switch hotkey from F7 to CTRL-F7 to reduce game conflicts. | D G Turner | |
Although this is harder for physically disabled users to trigger, they can now use the long middle mouse button press instead to trigger. | |||
2014-04-27 | README: Add trigger hotkeys for virtual keyboard and keymapper. | D G Turner | |
2014-02-21 | README: add game-specific options for Soltys and Hopkins FBI | Strangerke | |
2013-12-26 | README: Add the game-specific options used in the Neverhood | Filippos Karapetis | |
2013-12-25 | README: Fix typo | Willem Jan Palenstijn | |
2013-12-25 | README: Sync with the latest in-game speech/text toggles in KQ6CD/LB2CD | Filippos Karapetis | |
2013-12-19 | README: Add info about simultaneous speech and subtitles in SCI games | Filippos Karapetis | |
2013-03-28 | README: Add pegasus to the list of supported games | Matthew Hoops | |
2013-01-06 | README: Add EoB 1+2 and LoL to supported games. | Johannes Schickel | |
2013-01-02 | README: Update documentation on the recently changed t7g movie speed settings | Filippos Karapetis | |
2012-11-15 | README: Break some lines on 79 characters again. | Johannes Schickel | |
2012-11-15 | README: Describe "walkspeed" for Kyra2+Kyra3. | Johannes Schickel | |
2012-11-15 | README: Change wording of the Kyrandia walkspeed setting to "number" | Filippos Karapetis | |
This is changed from "int" to "number" for uniformity with the rest of the game options (plus, "number" is better understood by non-programmers, whereas "int" is more cryptic) | |||
2012-11-15 | DREAMWEB: Add an extra line showing the available terminal commands | Filippos Karapetis | |
This is possible, since the game is freeware now. It is very helpful when playing the game in order to avoid referring to the manual. The extra help text is shown when the player uses the 'help' command inside the game terminal. Also, the list of games where copy protection is skipped has been reordered alphabetically in the README | |||
2012-11-14 | README: Mark only the DOS EGA version of Loom as skipping copy protection | Matthew Hoops | |
2012-07-29 | DOCS: Replace tab character with spaces in our README. | Johannes Schickel | |
2012-07-04 | DOCS: Fix spelling of Yamaha. | Johannes Schickel | |
2012-06-16 | README: Add Little Red to the gob games list | Sven Hesse | |
2012-06-11 | README: Update Gob game list | Sven Hesse | |
2012-05-30 | NEWS: Backyard Baseball 2003 is now supported | Matthew Hoops | |
2012-03-27 | README: Updated information regarding the custom game options | Filippos Karapetis | |
2012-03-27 | AGI: Use the ScummVM dialogs for saving/loading | Filippos Karapetis | |
An option has been added to use the original ones, if needed | |||
2012-03-25 | README: Update to indicate that disable_dithering is now a SCI option | Filippos Karapetis | |
2012-03-25 | README: Some updates for game and GUI options | Filippos Karapetis | |
- Updated game options, adding several missing ones - Added some information about custom game options in the GUI | |||
2012-03-07 | SCI: Add a new configuration option for SQ4 CD, "silver_cursors" | Filippos Karapetis | |
This allows the user to choose the alternate set of silver mouse cursors that is available in the game resources of the game, instead of the original golden ones | |||
2012-02-29 | DOCS: Add some info on PSX videos for sword1/sword2 | Matthew Hoops | |
A reference to the HOWTO page on the wiki is given for more information | |||
2012-01-31 | DOC: Add notes about migration batch file for Windows users. | Travis Howell | |
2012-01-26 | DOCS: Word the README section about kyra.dat a bit nicer. | Johannes Schickel | |
2012-01-26 | DOCS: Update section about kyra.dat a bit. | Johannes Schickel | |
2012-01-26 | DOCS: SCUMM FM-TOWNS Kanji games should not crash randomly anymore. | Johannes Schickel | |
2012-01-26 | DOCS: Remove lack of sound effect support of Kyra PC-98 from Known Issues ↵ | Johannes Schickel | |
section. | |||
2012-01-26 | DOCS: Update engines supporting RTL in the README. | Johannes Schickel | |
2012-01-26 | DOCS: Update section 6.3 of the README based on our source code. | Johannes Schickel | |