Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-04 | Add keyboard shortcuts for FF | Travis Howell | |
svn-id: r22338 | |||
2006-05-04 | Update Simon engine settings | Travis Howell | |
svn-id: r22321 | |||
2006-05-02 | Use consistent game order | Travis Howell | |
svn-id: r22287 | |||
2006-05-02 | Add The Feeble Files | Travis Howell | |
svn-id: r22285 | |||
2006-04-23 | Behold, the new SCUMM detector finally has arrived. Unified detection & ↵ | Max Horn | |
engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements. svn-id: r22110 | |||
2006-03-18 | Update the known issues section | Travis Howell | |
svn-id: r21357 | |||
2006-03-18 | Document the autosave_period config file setting | Travis Howell | |
svn-id: r21356 | |||
2006-02-16 | Add 3DO platform for HE games | Travis Howell | |
svn-id: r20714 | |||
2006-02-15 | Update documentation to list SVN now, instead of CVS. | Travis Howell | |
svn-id: r20710 | |||
2006-02-14 | Correct case of SPY Fox game titles | Travis Howell | |
svn-id: r20687 | |||
2006-02-05 | Fix typo spotted by Joachim | Eugene Sandulenko | |
svn-id: r20403 | |||
2006-02-04 | Add German version of Maniac NES. | Travis Howell | |
svn-id: r20378 | |||
2006-02-02 | Move to supported games. | Travis Howell | |
svn-id: r20348 | |||
2006-01-27 | Add parts of patch #1416145 - README: various fixes | Travis Howell | |
svn-id: r20214 | |||
2006-01-27 | Edited the Kyrandia section of the README, as the save and load part | Oystein Eftevaag | |
of the GUI is now implemented. svn-id: r20211 | |||
2006-01-26 | Removed version from docs | Max Horn | |
svn-id: r20188 | |||
2006-01-25 | New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in ↵ | Max Horn | |
version 1.2.3CVS) svn-id: r20165 | |||
2006-01-22 | BASS doesn't have quickload & quicksave hotkeys | Joost Peters | |
svn-id: r20128 | |||
2006-01-21 | Add new platforms. | Travis Howell | |
Sync. more changes. svn-id: r20126 | |||
2006-01-21 | More doc tweaks | Max Horn | |
svn-id: r20119 | |||
2006-01-20 | Remove out dated comment, we support many platforms now. | Travis Howell | |
svn-id: r20106 | |||
2006-01-20 | Update Kyrandia game title. | Travis Howell | |
svn-id: r20103 | |||
2006-01-19 | Make game titles consistent | Travis Howell | |
svn-id: r20093 | |||
2006-01-18 | Add full game titles. | Travis Howell | |
svn-id: r20083 | |||
2006-01-14 | Lowered FluidSynth's default gain, and added config file and command-line | Torbjörn Andersson | |
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and is probably measured in decibel, but to keep things simple, ScummVM uses settings from 0 through 1000 instead. (Though currently there's no guard against invalid settings.) This is a slightly revised version of the non-GUI part of patch #1336171. svn-id: r20030 | |||
2006-01-14 | Doc update: Added coremidi driver; removed obsolete amidi driver; updated & ↵ | Max Horn | |
corrected the platforms list svn-id: r20029 | |||
2006-01-08 | Added entries for Kyrandia to the docs. | Oystein Eftevaag | |
svn-id: r19954 | |||
2006-01-02 | Match original game titles and make game titles consistent. | Travis Howell | |
svn-id: r19892 | |||
2005-12-31 | Minor changes. | Travis Howell | |
svn-id: r19868 | |||
2005-12-30 | Correct Spy Fox game's titles. | Travis Howell | |
svn-id: r19850 | |||
2005-11-18 | Remove old targets too. | Travis Howell | |
svn-id: r19652 | |||
2005-11-18 | Simon 1 and Simon 2 are auto detected now. | Travis Howell | |
svn-id: r19651 | |||
2005-11-18 | Mention Polish Simon2. | Travis Howell | |
svn-id: r19650 | |||
2005-11-18 | Fix typo | Max Horn | |
svn-id: r19648 | |||
2005-11-09 | Fix typo. | Eugene Sandulenko | |
svn-id: r19530 | |||
2005-11-03 | Limit to 80 char width again, kill a few spaces at EOL. | Jonathan Gray | |
svn-id: r19410 | |||
2005-10-30 | Fixed formating with sword2 | Johannes Schickel | |
svn-id: r19373 | |||
2005-10-29 | Updated/fixed more version strings in HEAD | Max Horn | |
svn-id: r19364 | |||
2005-10-23 | Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more ↵ | Max Horn | |
consistent with other numerically numbered games (and also internally consistent). Work in progress. svn-id: r19249 | |||
2005-10-18 | talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them | Eugene Sandulenko | |
too. svn-id: r19154 | |||
2005-10-17 | Bump version to 0.9.0CVS. Woo hoo! | Eugene Sandulenko | |
svn-id: r19133 | |||
2005-10-17 | Update supported HE titles. | Travis Howell | |
svn-id: r19130 | |||
2005-10-17 | Fix bug #1326833 "ITE: Missing copy protection". Though it is disabled | Eugene Sandulenko | |
by default by kind permission from Wyrmkeep Entertainment Co. svn-id: r19125 | |||
2005-09-28 | Improve documentation on MM NES after additional user feedback. | Eugene Sandulenko | |
svn-id: r18892 | |||
2005-09-08 | Very slight re-wording. | Torbjörn Andersson | |
svn-id: r18787 | |||
2005-09-07 | Add description on how to handle MM NES and C64 games. | Eugene Sandulenko | |
svn-id: r18783 | |||
2005-08-05 | Update unsupported versions | Travis Howell | |
svn-id: r18617 | |||
2005-08-04 | Update HE games | Travis Howell | |
svn-id: r18615 | |||
2005-08-04 | Old Mac OS9 ITE is supported now. | Eugene Sandulenko | |
svn-id: r18614 |