Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-04 | SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so ↵ | Filippos Karapetis | |
called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so. svn-id: r54066 | |||
2010-10-20 | DOC: Update Backyard Baseball series. | Travis Howell | |
svn-id: r53633 | |||
2010-10-13 | README: Mention Italian NES Maniac Mansion | Fabio Battaglia | |
svn-id: r53415 | |||
2010-09-17 | DOC: Update list of supported games in readme | Willem Jan Palenstijn | |
svn-id: r52760 | |||
2010-09-16 | README: Update and improve About section | Thierry Crozat | |
I reported changes I made a year ago on the wiki User Manual/Introduction page. It concerns mainly the supported games (many non SCUMM games now) and (non-)beta status of ScummVM. svn-id: r52752 | |||
2010-08-30 | README: Improve formulation for Reporting Bugs paragraph | Thierry Crozat | |
svn-id: r52458 | |||
2010-08-11 | README: Mention that TiMidity driver also supports SCUMMVM_MIDIPORT | Max Horn | |
svn-id: r51973 | |||
2010-08-11 | README: Fix dmedia env var description; tweaked some wording | Max Horn | |
The IRIX dmedia driver documentation incorrectly asked the user to use SCUMMVM_PORT to override the sequencer port, but the driver actually checks SCUMMVM_MIDIPORT. Also tried to clarify some MIDI related wording svn-id: r51972 | |||
2010-07-17 | Remove PalmOS port | Max Horn | |
svn-id: r50964 | |||
2010-06-06 | Add Gus to credits, update README & NEWS | Max Horn | |
svn-id: r49454 | |||
2010-04-29 | Maemo build instructions updated | Frantisek Dufka | |
svn-id: r48868 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-01-25 | Strip trailing whitespaces/tabs in documentation files too. | Johannes Schickel | |
svn-id: r47543 | |||
2010-01-03 | Removed obsolete notes about Broken Sword cutscenes not being supported. | Torbjörn Andersson | |
svn-id: r46961 | |||
2010-01-03 | Change BS 1 & 2 to I & II (see discussion on -devel) | Max Horn | |
svn-id: r46951 | |||
2010-01-01 | Updated the notes about Broken Sword cutscenes to that which I posted to | Torbjörn Andersson | |
scummvm-devel last year. (Or yesterday, if you want to be precise.) svn-id: r46824 | |||
2009-12-07 | Mention F5 in TeenAgent and Draci. | Torbjörn Andersson | |
svn-id: r46285 | |||
2009-11-29 | Added Dragon History | Robert Špalek | |
svn-id: r46188 | |||
2009-11-22 | Update. | Travis Howell | |
svn-id: r46071 | |||
2009-09-27 | Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵ | Max Horn | |
not as good as the CoreAudio backend anyway svn-id: r44428 | |||
2009-08-30 | Correct title for Freddi Fish 5. | Travis Howell | |
svn-id: r43816 | |||
2009-08-25 | Remove TODOs from README. | Travis Howell | |
svn-id: r43720 | |||
2009-08-24 | Merge with trunk | Norbert Lange | |
svn-id: r43701 | |||
2009-08-22 | Correct game title. | Travis Howell | |
svn-id: r43648 | |||
2009-08-21 | Several 16bit color HE games are supported now. | Travis Howell | |
svn-id: r43583 | |||
2009-08-12 | Enable music support in the finale of Kyrandia 1 Amiga. | Johannes Schickel | |
svn-id: r43335 | |||
2009-08-12 | Update status of The Legend of Kyrandia. | Travis Howell | |
svn-id: r43303 | |||
2009-08-12 | Update status of Amiga version of The Legend of Kyrandia. | Travis Howell | |
svn-id: r43301 | |||
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by ↵ | Travis Howell | |
restircting HE games to their original load/save interface. svn-id: r42675 | |||
2009-07-19 | Update Waxworks. | Travis Howell | |
svn-id: r42608 | |||
2009-07-15 | Add Cruise for a Corpse and games from MADE engine. | Travis Howell | |
svn-id: r42506 | |||
2009-07-15 | Add Discworld 1/2. | Travis Howell | |
svn-id: r42505 | |||
2009-06-06 | Mention new hotkey in README | Eugene Sandulenko | |
svn-id: r41234 | |||
2009-05-27 | Typo. | Johannes Schickel | |
svn-id: r40933 | |||
2009-05-13 | Fix all occurrences of AdLib spelling: | Johannes Schickel | |
- credits - options dialog svn-id: r40538 | |||
2009-05-13 | Whitespace fix | Eugene Sandulenko | |
svn-id: r40537 | |||
2009-05-13 | Oops didn't meant to replace "adlib" config name with "AdLib". | Johannes Schickel | |
svn-id: r40536 | |||
2009-05-13 | - Fix AdLib spelling in NEWS | Johannes Schickel | |
- Sync README with latest OPL related config options changes svn-id: r40535 | |||
2009-05-13 | Fix AdLib spelling in README too. | Johannes Schickel | |
svn-id: r40534 | |||
2009-04-28 | Added a phrase to the 'report bugs' section in the README, asking people to ↵ | Max Horn | |
file each issue separately svn-id: r40173 | |||
2009-04-21 | - Typo fixes | Johannes Schickel | |
- Command line parameter updates (Thanks to salty-horse for the patch) svn-id: r40056 | |||
2009-04-21 | Patch #2709976: GSOC09: README fix | Max Horn | |
svn-id: r40051 | |||
2009-04-21 | Patch #2737410: GSOC09: Punctuation fix | Max Horn | |
svn-id: r40050 | |||
2009-04-18 | Patch #2761396: "Typo fixes to README and comments" | Eugene Sandulenko | |
svn-id: r39993 | |||
2009-04-07 | The PlayStation 1 version of Broken Sword 2 is supported now. | Travis Howell | |
svn-id: r39899 | |||
2009-03-16 | Patch #2658665: Implement getDevices() in backends/midi/dmedia.cpp | Max Horn | |
svn-id: r39437 | |||
2009-03-06 | Switch pause key to Pause in AGOS engine, and drop the debug keys. | Travis Howell | |
svn-id: r39153 | |||
2009-03-02 | Mention Broken Sword 1 PSX in the NEWS and the README. | Matthew Hoops | |
svn-id: r39079 | |||
2009-02-27 | corrected some typos | Max Horn | |
svn-id: r38931 | |||
2009-02-27 | Overhaul to the README: | Max Horn | |
* Added a quick start section * Reduced indention for many lists, to use screen space better * Rewrapped most sections to a column limit of 72 chars (not enforced strictly, though, tried to make a compromise between readability, uniformity, good looks and common sense ;) * Corrected/added a few minor things svn-id: r38924 |