Age | Commit message (Expand) | Author |
2002-04-11 | Fix anti-aliasing crash and a Zak crash. Note there are still AA | James Brown |
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown |
2002-04-11 | various code cleanups | Ludvig Strigeus |
2002-04-11 | Remove unneeded init stuff | James Brown |
2002-04-11 | moved the dig angle calculation into getAngleFromPos | Ludvig Strigeus |
2002-04-06 | Final loom fixes. LoomCD is now completable, apart from sound glitches and la... | James Brown |
2002-03-29 | Fix some VC6++ debug actor-related crashes. | James Brown |
2002-03-26 | Update project file, and add some checks for uninitied arrays. Stops full thr... | James Brown |
2002-03-20 | Preliminary redesigned of the virtual screen system. Now all the screen buffe... | Vincent Hamm |
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg -... | James Brown |
2002-03-19 | khaleks fix for indy3/zak fonts. | James Brown |
2002-03-18 | Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flags | Vincent Hamm |
2002-03-11 | Fixed more box issues in zak/indy3/loomcd | Vincent Hamm |
2002-03-11 | Fixed boxes in Zak and Indy. Bugs may remain. | Vincent Hamm |
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown |
2002-03-09 | Fixed NUM_aCTORS for MI2/Indy4, etc. | James Brown |
2002-03-06 | Fixed typo. | James Brown |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Add Matti Hmlinen's patch to suppress warnings | Travis Howell |
2002-03-06 | Fixed some more Sam and Max bugs. Is now playable to BumpusVille. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-05 | More v7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-02-25 | Added an assertion to catch buffer overruns in actorTalk(). | Marcus Comstedt |
2002-02-22 | Fixed some boxes issues. Matrix is still buggy | Vincent Hamm |
2002-02-15 | Fixed actor scalling in Zak and indy3 | Vincent Hamm |
2002-02-13 | a few fix for Zak256 | Vincent Hamm |
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown |
2001-12-29 | fixed two bugs in indy4. | Ludvig Strigeus |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-11 | fixed typo | Ludvig Strigeus |
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus |
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus |
2001-11-27 | forgot to rename a variable | Ludvig Strigeus |
2001-11-27 | some BOMP support, | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-14 | music support, | Ludvig Strigeus |
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus |
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus |
2001-11-07 | debugger fix, | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus |
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus |
2001-10-16 | preliminary DOTT support | Ludvig Strigeus |
2001-10-10 | fixed swapped parameters in o_walkActorToActor | Ludvig Strigeus |
2001-10-10 | fixed return value from adjustXYToBeInBox | Ludvig Strigeus |
2001-10-09 | fixed object parent bug | Ludvig Strigeus |
2001-10-09 | Initial revision | Ludvig Strigeus |