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AgeCommit message (Expand)Author
2002-07-11Fixed the akos missposition bug when entering the nexus in digVincent Hamm
2002-07-07indent runMax Horn
2002-07-07indent runMax Horn
2002-07-02got rid of akos_findManyDirection; simplified akos_frameToAnim a lotMax Horn
2002-06-27Fixed the gost animation background reset. Made a little tweak to draw the gu...Vincent Hamm
2002-06-04newDirToOldDir is now a class method of class Scumm)Max Horn
2002-05-23removed some debug output I left in accidentally in my last checkin; removed ...Max Horn
2002-05-23moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ...Max Horn
2002-05-14added #include "actor.h", some minor tweaksMax Horn
2002-05-06Add raw PCM part to dig .bun decompressor.James Brown
2002-04-24Fix Indy4/MI2 crash due to VirtScroll code.James Brown
2002-04-23Another akos codec 5 fixVincent Hamm
2002-04-22Made great progress with the akos codec 5. Placement is now correct but still...Vincent Hamm
2002-04-22More work done on blast objects. Very preliminary implementation of akos codec 5Vincent Hamm
2002-04-21Some new V7 scummvars. Implemented custom scale table in AKOS codec 1Vincent Hamm
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
2002-03-25Fixed a bit the gui for FT and DIG. It still doesn't display a thing but it's...Vincent Hamm
2002-03-24Fixed pal initVincent Hamm
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg -...James Brown
2002-03-06Applied cleanup and scaling patch by Rob.James Brown
2002-03-06Reimplemented the preliminary Dig features. Implemented actor with many direc...Vincent Hamm
2002-02-24Code cleanup - get rid of a bunch of typecast and unused variable warnings.James Brown
2002-02-02Added newline at end of file to fix gcc warnings.Marcus Comstedt
2001-12-27better full throttle support,Ludvig Strigeus
2001-12-03Fixed a couple of alignment issuesLudvig Strigeus
2001-11-27some BOMP support,Ludvig Strigeus
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix la...Ludvig Strigeus