Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-06 | Moving remaining platform/backends code, as previously threatened | Max Horn | |
svn-id: r23380 | |||
2006-06-06 | What's this?\! | Chris Apers | |
svn-id: r22955 | |||
2006-06-05 | - Added AGI engine support | Chris Apers | |
svn-id: r22940 | |||
2006-06-05 | - Added arrow keys option | Chris Apers | |
- Hide std palette ootion on ARM devices svn-id: r22939 | |||
2006-06-05 | - Added arrow keys emulation | Chris Apers | |
- Ajust mouse simulation so that there is no more hang while moving it svn-id: r22938 | |||
2006-06-04 | Remove executable bit in lots of files. Usually it is set by stupid Windows | Eugene Sandulenko | |
clients when you add new file to CVS repo. No idea if this affects svn. svn-id: r22911 | |||
2006-06-03 | Oops | Chris Apers | |
svn-id: r22868 | |||
2006-06-03 | Added AGI support | Chris Apers | |
svn-id: r22866 | |||
2006-06-03 | Added missing functions and fixed saving with AGI engine | Chris Apers | |
svn-id: r22865 | |||
2006-06-03 | Fixed calls | Chris Apers | |
svn-id: r22864 | |||
2006-06-03 | Missing propset | Chris Apers | |
svn-id: r22863 | |||
2006-06-03 | Don't reinvent the wheel, use MSL functions when available for better ↵ | Chris Apers | |
compatibility and smaller code size svn-id: r22862 | |||
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-06 | Added a default implementation of the OSystem CD API (which simply does nothing) | Max Horn | |
svn-id: r22370 | |||
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵ | Max Horn | |
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916 | |||
2006-04-11 | Removed the PalmOS specific hack in file.cpp in favor for code that should ↵ | Max Horn | |
work everywhere (and hopefully will help the GP32 port, too). svn-id: r21811 | |||
2006-04-11 | There is no ::create function anymore in backends | Chris Apers | |
svn-id: r21800 | |||
2006-04-11 | Added now required palm_main(...) function | Chris Apers | |
svn-id: r21799 | |||
2006-04-11 | Missing endian.h | Chris Apers | |
svn-id: r21798 | |||
2006-04-11 | Added missing 'auto' music driver | Chris Apers | |
svn-id: r21797 | |||
2006-04-08 | Introduced language EN_ANY used for general English game entries. EN_USA and | Eugene Sandulenko | |
EN_GRB should be used for games which have both variants. Currently it is MM NES and BASS. All other are switched to EN_ANY. svn-id: r21702 | |||
2006-03-07 | Fixed invalid event returned with ARM OS5 backend | Chris Apers | |
svn-id: r21132 | |||
2006-03-06 | Fixed fight mode shortcut | Chris Apers | |
svn-id: r21113 | |||
2006-02-26 | Fixed header | Chris Apers | |
svn-id: r20937 | |||
2006-02-26 | Fixed compilation, this is a 68k part only and will be updated as soon as ↵ | Chris Apers | |
the 68k backend is ready svn-id: r20935 | |||
2006-02-26 | New files including moved getFeatures and VG helper | Chris Apers | |
svn-id: r20934 | |||
2006-02-26 | Move launcher files to a new folder | Chris Apers | |
svn-id: r20931 | |||
2006-02-26 | Move launcher files to a new folder | Chris Apers | |
svn-id: r20930 | |||
2006-02-26 | Obsolete, this is an old file previously used with 68k+ARM version | Chris Apers | |
svn-id: r20929 | |||
2006-02-26 | Move launcher files to a new folder | Chris Apers | |
svn-id: r20928 | |||
2006-02-26 | Fixed compilation, ByteSwap not found because endianutils was removed from ↵ | Chris Apers | |
pace.h svn-id: r20927 | |||
2006-02-26 | This file has been renamed | Chris Apers | |
svn-id: r20926 | |||
2006-02-26 | Gather prefix files to a new directory and rename ARM prefix files | Chris Apers | |
svn-id: r20925 | |||
2006-02-26 | Gather prefix files to a new directory, rename 68k prefix files | Chris Apers | |
svn-id: r20924 | |||
2006-02-26 | Move prefix files to a new prefixes/ directory | Chris Apers | |
svn-id: r20923 | |||
2006-02-26 | Prefix file for BS2 68k module, for debug purpose only | Chris Apers | |
svn-id: r20922 | |||
2006-02-26 | Prefix file for Zodiac ARM modules | Chris Apers | |
svn-id: r20921 | |||
2006-02-26 | Prefix file for OS5 ARM modules | Chris Apers | |
svn-id: r20920 | |||
2006-02-26 | Aeroplayer CD driver | Chris Apers | |
svn-id: r20919 | |||
2006-02-26 | Use the correct function depending on the version | Chris Apers | |
svn-id: r20917 | |||
2006-02-26 | Scumm md5 struct for 68k version | Chris Apers | |
svn-id: r20916 | |||
2006-02-26 | Missing prefix files for 68k engines | Chris Apers | |
svn-id: r20913 | |||
2006-02-26 | Use correct include and event function | Chris Apers | |
svn-id: r20911 | |||
2006-02-26 | Updated global data builder for 68k version, this part will be fully ↵ | Chris Apers | |
revamped as soon as the 68k version is ready svn-id: r20910 | |||
2006-02-26 | DIA functions required by T3 | Chris Apers | |
svn-id: r20909 | |||
2006-02-25 | Cleanup, forgot to mention that these files are ARM (Zodiac and OS5) startup ↵ | Chris Apers | |
code svn-id: r20899 | |||
2006-02-25 | Correct name | Chris Apers | |
svn-id: r20897 | |||
2006-02-25 | Update properties and keywords | Chris Apers | |
svn-id: r20896 | |||
2006-02-25 | Will use mpeg2 | Chris Apers | |
svn-id: r20895 | |||
2006-02-25 | Fixed compilation | Chris Apers | |
svn-id: r20894 |