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2006-06-03Added a default icon for savegames.Marcus Comstedt
svn-id: r22892
2006-06-03Ignore bogus values of sizeimg in the header sanity check, it will get ↵Marcus Comstedt
recomputed anyway. svn-id: r22891
2006-06-03FilesystemNode() does not create a valid node anymore, specify a path...Marcus Comstedt
svn-id: r22889
2006-06-03Cleaned up plugin_dist target, and added target "spotless".Marcus Comstedt
svn-id: r22881
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505
2006-05-09Attempted fix for bug #1484881Max Horn
svn-id: r22398
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
svn-id: r22356
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵Max Horn
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
svn-id: r22344
2006-05-04Put "path" config in game specific domain. Fixes bug #1475049.Marcus Comstedt
svn-id: r22343
2006-05-02Implemented new InSaveFile methods.Marcus Comstedt
svn-id: r22281
2006-04-02Backends now are also responsile for deiniting properly. In particular, ↵Max Horn
moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different) svn-id: r21559
2006-04-02With this change, backends are now responsible for instantiating their ↵Max Horn
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557
2006-04-02Fully and officially renamed our main function to scummvm_main, thus makingMax Horn
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542
2006-03-15Fix for bug #1449912 (DC: selector.cpp compilation failed)Max Horn
svn-id: r21319
2006-03-14Fixes for the DC backends (see patch #1436898)Max Horn
svn-id: r21292
2006-03-08Adapting plugin.syms to the changes made to the plugin API (matching it with ↵Max Horn
the conent of plugin.exp) svn-id: r21143
2006-02-09$Header$ -> $URL$ + $Id$Marcus Comstedt
svn-id: r20441
2006-02-09Properly initialize _devpoll.Marcus Comstedt
svn-id: r20439
2006-02-07Removed .cvsignore filesMax Horn
svn-id: r20424
2006-01-27fingolfin renamed 'GameSettings::name' to 'GameSettings::gameid'.Marcus Comstedt
svn-id: r20222
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-15Enable MAD support.Marcus Comstedt
svn-id: r19104
2005-10-15Avoid "double-clicks" when the virtual keyboard is activated.Marcus Comstedt
svn-id: r19101
2005-10-15Added support for cursor palettes.Marcus Comstedt
svn-id: r19100
2005-10-15Added some missing functions.Marcus Comstedt
svn-id: r19099
2005-10-13Improved savefile error handling:Marcus Comstedt
* New flush() method in WriteStream class to flush pending I/O, in order to detect any I/O errors * Use of flush() and ioFailed() added to scumm engine save function * Dreamcast backend extended to support the new checks svn-id: r19066
2005-10-10gBitFormat seems to be back in libcommon again... (This underhanded ↵Marcus Comstedt
parameter passing has to go.) svn-id: r19005
2005-08-14Run the detectors on one directory at a time, rather than one file at a time.Marcus Comstedt
svn-id: r18685
2005-08-14Force a single PHDR.Marcus Comstedt
svn-id: r18684
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-27Implemented OSystem_Dreamcast::grabPalette().Marcus Comstedt
svn-id: r18472
2005-06-27Implemented InVMSave::skip().Marcus Comstedt
svn-id: r18471
2005-06-24Changed #include <stdafx.h> to #include <common/stdafx.h>. It shouldTorbjörn Andersson
probably be #include "common/stdafx.h", but I'll let the backend maintainers worry about style. svn-id: r18455
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
svn-id: r18038
2005-05-04Dispense with the filename field of InVMSaves.Marcus Comstedt
svn-id: r17911
2005-05-04Cleanup of the cleanup code. :-)Marcus Comstedt
svn-id: r17910
2005-05-04Split VMSave into InVMSave and OutVMSave.Marcus Comstedt
svn-id: r17909
2005-04-27Slightly more elegant LauncherDialog connector.Marcus Comstedt
svn-id: r17844
2005-04-27Added eos() method.Marcus Comstedt
svn-id: r17843
2005-04-22add a comment regarding an odd hackMax Horn
svn-id: r17758
2005-04-19Replace OSystem::hasAlpha with a feature flagMax Horn
svn-id: r17695
2005-04-11TypoMax Horn
svn-id: r17547
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵Max Horn
for loading and one for saving svn-id: r17517
2005-04-03Added mouse wheel support.Marcus Comstedt
svn-id: r17360
2005-04-03Oops, cleared too large memory region...Marcus Comstedt
svn-id: r17356
2005-04-03Switch overlay mode to ARGB4444.Marcus Comstedt
svn-id: r17355
2005-04-03Added new cursorTargetScale parameter to setMouseCursor().Marcus Comstedt
svn-id: r17352
2005-04-03SaveFile stuff now resides in <common/savefile.h>.Marcus Comstedt
svn-id: r17351
2005-04-02Until there is a proper way of communicating pixel format, declare ugly ↵Marcus Comstedt
global variable... svn-id: r17334