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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-11-28
LINUXMOTO: More compilation fixes
Max Horn
2010-11-28
DINGUX: Correct compilation fix (I hope), remove dead code
Max Horn
2010-11-28
DINGUX: Compilation fixes
Max Horn
2010-11-28
DINGUX: Attempt to fix the new code for this backend
Max Horn
2010-11-28
Merging the gsoc2010-opengl branch
Max Horn
2010-10-23
DINGUX: fix compilation for the opengl branch
Fabio Battaglia
2010-10-13
OPENGL: Cleanup.
Johannes Schickel
2010-10-13
OPENGL: Replace SdlEventManager by SdlEventSource.
Johannes Schickel
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-03
EVENTS: Apply backspace hack to keyrepeat too
Willem Jan Palenstijn
2010-08-12
SDL: Make use of SDL_BACKEND instead of platform specific defines.
Alejandro Marzini
2010-08-01
SYMBIAN platform. Correct building of SDL refacturing for Symbian.
Lars Persson
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-19
SDL: Hack to handle special SDL events.
Alejandro Marzini
2010-07-17
Remove PalmOS port
Max Horn
2010-07-15
Replaced the extra SDL functions added to GraphicsManager with an EventObserv...
Alejandro Marzini
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-07-11
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...
Alejandro Marzini
2010-07-03
Cleanup and documentation.
Alejandro Marzini
2010-07-01
Modularized GP2X backend. Renamed GP2XWIZSdlEventManager to GP2XSdlEventManag...
Alejandro Marzini
2010-06-30
Removed static mapKey function.
Alejandro Marzini
2010-06-30
Modularized GP2XWIZ backend.
Alejandro Marzini
2010-06-29
Renamed Samsung TV SDL Event Manager class and file for constancy, and added ...
Alejandro Marzini
2010-06-29
Modularized Linuxmoto port.
Alejandro Marzini
2010-06-26
Modularized Symbian port.
Alejandro Marzini
2010-06-25
Modularized Samsung TV port.
Alejandro Marzini
2010-06-16
Fixed some disabled code that was with problems after modularization.
Alejandro Marzini
2010-06-13
Added SdlEventManager.
Alejandro Marzini
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-01-10
remove unneeded workaround for #47233
Fabio Battaglia
2010-01-10
Mark the 'fix' in r47231 as a workaround for a probably deeper problem.
Fabio Battaglia
2010-01-10
Check if game engine is already paused before pausing it again to show virtua...
Fabio Battaglia
2009-09-01
Clarified the backspace key workaround: This is not a Mac OS X issue (as the ...
Max Horn
2009-08-16
Introduce a better fix for the Mac OS X backspace problem by adding the worka...
Matthew Hoops
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-25
Add enum which marks global priorites of the EventManager event dispatcher.
Johannes Schickel
2009-07-25
- EventDispatcher is no longer a singleton.
Johannes Schickel
2009-07-25
- Adapt DefaultEventManager to use Common::ArtificialEventSource
Johannes Schickel
2009-07-25
Change DefaultEventManager to use EventDispatcher.
Johannes Schickel
2009-07-25
Made DefaultEventManager a subclass of EventObserver.
Johannes Schickel
2009-07-25
Replaced "_artificialEventQueue" by an EventSource.
Johannes Schickel
2009-07-25
Got rid of EventManger::artificialEventQueue.
Johannes Schickel
2009-07-25
Replace "EventProvider" class of the DefaultEventManager implementation with ...
Johannes Schickel
2009-07-12
I am re-commiting the FORCE_RTL as a temporary solution
Max Lingua
2009-06-08
Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboa...
John Willis
2009-06-06
Implement feature request #1180217: "GUI: Mute option"
Eugene Sandulenko
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-21
Attempt to bring event recoredr to life. Still crashes on exit, though.
Eugene Sandulenko
2009-02-07
Use Ctrl F5 for global main menu, since any single key would conflict with so...
Travis Howell
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