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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
2017-01-12
BACKENDS: Fix Shadowing Compiler Warning for isDirectory symbol.
D G Turner
2016-08-24
CLOUD: Add AbstractFSNode::create() backends stubs
Alexander Tkachev
2014-04-28
Merge pull request #426 from sunmax/master
Eugene Sandulenko
2014-02-18
PS2: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-23
PS2: Made it quieter unless -DLOGORRHEIC is set
Max Lingua
2014-01-18
PS2: modular IRX drivers loading
Max Lingua
2011-11-27
JANITORIAL: Remove extra semicolons.
Christoph Mallon
2011-06-30
ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Ori Avtalion
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-03
BACKENDS: Avoid #including .cpp files
Max Horn
2010-11-16
COMMON: Simplify DECLARE_SINGLETON macro
Max Horn
2010-10-31
PS2: Enable another use of forbidden symbols
Max Horn
2010-03-13
Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
Johannes Schickel
2010-02-27
Added the svn:keywords property to some files missing it.
Jordi Vilalta Prat
2009-11-23
PS2: Add new PS2FileStream class for std I/O.
Max Horn
2009-10-09
PS2: Fix warning, use fully qualified path for backend specific header ps2temp.h
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-06
Oops!
Max Lingua
2009-03-04
- 0.13.x friendly ;-)
Max Lingua
2009-01-23
Renamed FSNode::openForReading / openForWriting to createReadStream / createW...
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-10-02
Renamed FilesystemNode -> FSNode
Max Horn
2008-09-03
Pushed AbstractFilesystemNode::openForReading() / openForWriting() impls out ...
Max Horn
2008-09-03
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type...
Max Horn
2008-08-27
FSNode code: Merged most versions of lastPathComponent() into one new Abstrac...
Max Horn
2008-03-03
Fix compile.
Travis Howell
2008-03-03
the ps2 changes from the 0.11.1 release, plus some bugfixes and cleanup.
Robert Göffringmann
2008-02-24
Don't #include the FS factory implementations in common/system.cpp; rather, r...
Max Horn
2008-02-23
Renamed AbstractFilesystemFactory to FilesystemFactory
Max Horn
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-10-07
Commit of patch #1804861. It implements a static lastPathComponent() function...
David Corrales
2007-09-18
Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil...
Max Horn
2007-08-01
Initial commit of the new BaseFile implementation. It provides a common groun...
David Corrales
2007-07-09
Update the interfaces for the getChildren method to include the hidden flag.
David Corrales
2007-06-04
Added stubs for the exists(), isReadable() and isWritable() methods for all a...
David Corrales
2007-06-04
Added a missing include in non-POSIX factories.
David Corrales
2007-05-31
Merged the fs branch with trunk. r26949:27031
David Corrales
2007-05-31
Removed the now obsolete singleton declaration macro from the FSNode factories.
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-12
Use common/singleton.h in the concrete fs factories.
David Corrales
2007-05-12
Renamed files and minor tweaks. Thanks LordHoto :)
David Corrales
2007-05-03
Use abstract factories to initialize FilesystemNode objects.
David Corrales
2006-07-22
Added FilesystemNode::name method
Max Horn
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-06-07
updated fs implementation
Robert Göffringmann
2006-05-12
Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also chan...
Max Horn
2006-05-03
Changed FilesystemNode::listDir to return a bool indicating its success (or f...
Max Horn
2006-05-03
Got rid of AbstractFilesystemNode::wrap (begone, evil hack)
Max Horn
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