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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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graphics
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dinguxsdl
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dinguxsdl-graphics.h
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Author
2019-08-11
SDL: Move selecting the required ScalerProc into a separate function
Cameron Cawley
2019-04-07
BACKENDS: Simplify setGraphicsMode on GPH, Dingux and LinuxMoto
Cameron Cawley
2019-02-13
DINGUX: Fix dinguxsdl graphics backend
gameblabla
2018-08-18
DINGUX: Fix initSize() method signature
Eugene Sandulenko
2017-10-15
DINGUX: Really constify getFeatureState
Colin Snover
2017-10-15
BACKENDS: Fix up graphics manager ports with const & override where appropriate
Colin Snover
2015-02-16
SDL: Add basic abstraction class for the SDL window.
Johannes Schickel
2014-02-18
DINGUX: Make GPL headers consistent in themselves.
Johannes Schickel
2011-08-09
SDL: Take advantage of SdlGraphicsManager.
Johannes Schickel
2011-08-09
SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.
Johannes Schickel
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-19
SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its pu...
Johannes Schickel
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-11-28
SDL: Various more SdlEventSource related fixes
Max Horn
2010-11-28
DINGUX: More compilation fixes
Max Horn
2010-11-28
DINGUX: Attempt to fix the new code for this backend
Max Horn
2010-10-23
DINGUX: fix compilation for the opengl branch
Fabio Battaglia