Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-07 | BACKENDS: Simplify setGraphicsMode on GPH, Dingux and LinuxMoto | Cameron Cawley | |
2019-02-13 | DINGUX: Fix dinguxsdl graphics backend | gameblabla | |
2018-10-24 | SURFACESDL: Respect filtering setting when performing aspect ratio correction | Thierry Crozat | |
2018-08-18 | DINGUX: Fix initSize() method signature | Eugene Sandulenko | |
2017-12-03 | ALL: Remove obsolete register keyword | Colin Snover | |
The register keyword was deprecated from the C++11 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4193.html#809>, and removed from the C++17 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4340>, so cannot exist in a well-formed C++17 program. It has never done anything in GCC <https://gcc.gnu.org/ml/gcc/2010-05/msg00113.html> and because of the way it is specified in the standard, it is “as meaningful as whitespace” <http://www.drdobbs.com/keywords-that-arent-or-comments-by-anoth/184403859>. The one remaining use of the register keyword is in the DS backend, where it is used to create a local register variable using the non-standard GCC Extended Asm feature. Closes gh-1079. | |||
2017-10-15 | DINGUX: Really constify getFeatureState | Colin Snover | |
2017-10-15 | DINGUX: Fix missing const on hasFeature/getFeatureState implementation | Colin Snover | |
2017-10-15 | DINGUX: Replace usage of old SurfaceSdlGraphicsManager APIs | Colin Snover | |
2017-10-15 | BACKENDS: Fix up graphics manager ports with const & override where appropriate | Colin Snover | |
2017-10-07 | BACKENDS: Remove references to old normal1xScaler transaction property from ↵ | Colin Snover | |
ports | |||
2016-09-13 | SDL: Switch the surface renderer to use small surfaces for OSD drawing | Bastien Bouclet | |
2016-09-03 | DINGUX: Fix OSD performance when OSD is not drawn | Eugene Sandulenko | |
2016-09-03 | DINGUX: Adapt to new OSD changes | Eugene Sandulenko | |
2016-04-10 | GCW0: Enable building with all scalers disabled | Eugene Sandulenko | |
2015-02-16 | SDL: Add basic abstraction class for the SDL window. | Johannes Schickel | |
2015-01-25 | SDL: Refactor WM specific functionality into SdlGraphicsManager. | Johannes Schickel | |
2014-02-18 | DINGUX: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-08-09 | DINGUX: Fix "if" formatting. | Johannes Schickel | |
2012-03-17 | ALL: Make use of defined() for the preprocessor consistent. | Johannes Schickel | |
This does not change the use of defined for some NDS source files, since they seem to be (based on?) third party code. | |||
2011-08-09 | DINGUX: hopefully fix the cursor palette problem | Fabio Battaglia | |
The port wasn't keeping track of the CursorPalette feature correctly. This should fix it for good. | |||
2011-08-09 | DINGUX: fix compilation | Fabio Battaglia | |
2011-08-09 | SDL: Take advantage of SdlGraphicsManager. | Johannes Schickel | |
This gets rid of the hacks, where SdlEventSource added events with custom type numbers to pass SDL_VIDEOEXPOSE and SDL_VIDEORESIZE to the graphics manager. Furthermore it get rids of the uninituitive and hard to trace way of assigning the proper mouse coordinates to mouse related events. Formerly it passed the real screen coordinates through the even dispatching api to the graphics manager (at least hopefully ;-) and let that handle creating a new event with the proper coordinates. Now instead SdlEventSource handles the proper coordinate setup itself. Since this is a behavior change and I can not test all the SDL based small devices ports this commit might break compilation for them and more serve it might also break mouse position behavior. If any of that occurs I am sorry about it. | |||
2011-08-09 | SDL: Let SDL based graphics managers inherit from SdlGraphicsManager. | Johannes Schickel | |
This also adapts port I can not test (not even the compilation). So if this breaks anything I am sorry about it. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-19 | SDL: Replace some SdlGraphicsManager uses with SurfaceSdlGraphicsManager. | Johannes Schickel | |
2011-06-19 | SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵ | Johannes Schickel | |
purpose. Hopefully I catched all uses of the old name in our ports... | |||
2011-06-04 | COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-03 | DINGUX: Change fprintf calls to debug calls | Max Horn | |
2011-04-28 | BACKENDS: Fix compilation for various backends | Ori Avtalion | |
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP | |||
2010-11-29 | SDL: Trying to cleanup the FORBIDDEN_SYMBOL situation | Max Horn | |
svn-id: r54575 | |||
2010-11-29 | BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs | Max Horn | |
svn-id: r54573 | |||
2010-11-28 | SDL: Various more SdlEventSource related fixes | Max Horn | |
svn-id: r54553 | |||
2010-11-28 | DINGUX: More compilation fixes | Max Horn | |
svn-id: r54541 | |||
2010-11-28 | DINGUX: Compilation fixes | Max Horn | |
svn-id: r54533 | |||
2010-11-28 | DINGUX: Attempt to fix the new code for this backend | Max Horn | |
It seems in the gsoc2010-opengl branch, the dingux port was not anymore updated at some point, so some changes that were made in general did not make it till here. This is my attempt to fix at least the most obvious problems, but without being able to compile it, all these changes should be very carefully reviewed. svn-id: r54522 | |||
2010-10-23 | DINGUX: fix compilation for the opengl branch | Fabio Battaglia | |
Moved events related code to backends/events/dinguxsdl/* and move graphics related code to backends/graphics/dinguxsdl/* Subclass OSystem_POSIX instead of OSystem_SDL svn-id: r53730 |