Age | Commit message (Expand) | Author |
2013-01-26 | Merge pull request #301 from lordhoto/c++11-playground | Johannes Schickel |
2013-01-24 | OPENGL: Fix linear filtering when the texture size doesn't match the real size | Matthew Hoops |
2013-01-09 | OPENGL: Silence C++11 narrowing warning. | Johannes Schickel |
2012-02-15 | OPENGL: Use C-style casts. | Johannes Schickel |
2012-02-15 | OPENGL: Slight formatting fixes. | Johannes Schickel |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-24 | OPENGL: Prefer single operation texture updates. | Johannes Schickel |
2011-01-08 | OPENGL: Skip empty texture updates. | Jordi Vilalta Prat |
2010-12-03 | OPENGL: Some slight formatting fixes. | Jordi Vilalta Prat |
2010-11-29 | BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs | Max Horn |
2010-11-28 | OPENGL: Modify source files to force recompilation | Max Horn |
2010-07-31 | OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL... | Alejandro Marzini |
2010-07-31 | Add OpenGL dependencies to MinGW configure. | Alejandro Marzini |
2010-07-31 | OPENGL: Fix texture updating. | Alejandro Marzini |
2010-07-30 | OPENGL: Fix crash on Broken Sword 2 when refreshing screen. | Alejandro Marzini |
2010-07-27 | OPENGL: Commenting. | Alejandro Marzini |
2010-07-26 | Formatted spaces. | Alejandro Marzini |
2010-07-24 | OPENGL: Redesign blitting system. Add basics for aspect correction. | Alejandro Marzini |
2010-07-23 | OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. | Alejandro Marzini |
2010-07-22 | OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs. | Alejandro Marzini |
2010-07-20 | Change CHECK_GL_ERROR to not take a 'call statement' as parameter | Max Horn |
2010-07-20 | OPENGL: Implement fullscreen mode. | Alejandro Marzini |
2010-07-19 | OPENGL: Fix issue when GFX changes. | Alejandro Marzini |
2010-07-18 | Fixed rect size when drawing npot textures. Added OpenGL attr for SDL. | Alejandro Marzini |
2010-07-16 | change post-increment to pre-increment in return value of nextHighest2(), as ... | Joost Peters |
2010-07-16 | Added basic screen drawing (only overlay working). | Alejandro Marzini |
2010-07-15 | Optimized nextHigher2. | Alejandro Marzini |
2010-07-15 | Replaced nextHigher2, so CHAR_BIT define is not needed. | Alejandro Marzini |
2010-07-13 | Check if USE_OPENGL is defined for compiling OpenGL code. | Alejandro Marzini |
2010-07-12 | OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C... | Alejandro Marzini |
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini |