Age | Commit message (Expand) | Author |
2013-07-03 | TIZEN: bada port updated to tizen | Chris Warren-Smith |
2012-02-15 | OPENGL: Make all GLTexture members private. | Johannes Schickel |
2012-02-15 | OPENGL: Unvirtualize all GLTexture methods. | Johannes Schickel |
2011-11-09 | OPENGL: Always set the unpack alignment when refreshing the textures. | Johannes Schickel |
2011-08-21 | BADA: Remove incorrect BADA defined check | Chris Warren-Smith |
2011-08-21 | BADA: Initial BADA port implementation | Chris Warren-Smith |
2011-08-09 | OPENGL: Add include guard to gltexture.h | Johannes Schickel |
2011-08-09 | OPENGL: Added a temporary hack to fix compilation under Windows, after the la... | Filippos Karapetis |
2011-05-31 | BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2010-12-03 | OPENGLES: Fix the projection matrix and the includes. | Jordi Vilalta Prat |
2010-12-02 | OPENGL: Fixed flawed include file logic in gltexture.h, when USE_GLES is defi... | Filippos Karapetis |
2010-12-01 | BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for u... | Filippos Karapetis |
2010-12-01 | BACKENDS: Use SDL_opengl.h instead of the nonstandard glext.h to ensure OpenG... | Filippos Karapetis |
2010-12-01 | Fix mingw compile. | Travis Howell |
2010-12-01 | OpenGL: remove unnecessary glext.h include | Joost Peters |
2010-11-28 | OPENGL: Fix OpenGL on Mac OS X | Max Horn |
2010-07-31 | OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL... | Alejandro Marzini |
2010-07-24 | OPENGL: Redesign blitting system. Add basics for aspect correction. | Alejandro Marzini |
2010-07-23 | OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. | Alejandro Marzini |
2010-07-22 | OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs. | Alejandro Marzini |
2010-07-20 | OPENGL: Implement fullscreen mode. | Alejandro Marzini |
2010-07-12 | OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C... | Alejandro Marzini |
2010-07-11 | Fix compile on Mac OS X. | Matthew Hoops |
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini |