Age | Commit message (Expand) | Author |
2016-03-16 | OPENGL: Simplify context type setting. | Johannes Schickel |
2016-03-16 | OPENGL: Support RGB555 for OpenGL ES output. | Johannes Schickel |
2016-03-16 | OPENGL: Allow runtime specification of OpenGL mode. | Johannes Schickel |
2016-03-16 | OPENGL: Remove support for ARGB8888. | Johannes Schickel |
2016-03-16 | OPENGL: Rename GLCALL to GL_CALL. | Johannes Schickel |
2016-03-16 | OPENGL: Resolve OpenGL functions on run-time. | Johannes Schickel |
2016-03-16 | OPENGL: Define GLCALL in opengl-sys.h. | Johannes Schickel |
2016-03-16 | OPENGL: Add functionality to query OpenGL functions on runtime. | Johannes Schickel |
2016-03-16 | OPENGL: Refactor GL extension handling slightly. | Johannes Schickel |
2015-12-14 | OPENGL: Smooth mouse experience when black bars are visible. | Johannes Schickel |
2015-12-13 | OPENGL: Limit scissor override to invisible overlay. | Johannes Schickel |
2015-12-12 | OPENGL: Implement black borders using scissor test. | Johannes Schickel |
2015-12-12 | OPENGL: Only redraw screen when actual changes happened. | Johannes Schickel |
2015-12-12 | OPENGL: Refactor screen refresh handling. | Johannes Schickel |
2015-12-12 | OPENGL: Fix include guard name. | Johannes Schickel |
2015-01-07 | OPENGL: Fix truncation issue resulting in wrong mouse coordinates. | Johannes Schickel |
2015-01-07 | OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is v... | Johannes Schickel |
2014-10-28 | BACKENDS: Remove trailing whitespace | Filippos Karapetis |
2014-08-29 | BACKENDS: Fix some Doxygen comments that seem wrong. | Einar Johan Trøan Sømåen |
2014-02-25 | OPENGL: Fix building with --disable-16bit | Torbjörn Andersson |
2014-02-12 | OPENGL: Always support RGBA8888 (memory layout). | Johannes Schickel |
2014-02-12 | OPENGL: Move RGBA8888 (logical layout) to OpenGL specific formats. | Johannes Schickel |
2014-02-12 | OPENGL: Use frac_t for cursor scaling. | Johannes Schickel |
2014-02-12 | OPENGL: Simplify shake offset application. | Johannes Schickel |
2014-02-12 | OPENGL: Use GLfloat for draw cooridnates in Texture. | Johannes Schickel |
2014-02-12 | OPENGL: Use signed types for mouse coordinates. | Johannes Schickel |
2014-02-12 | OPENGL: Properly use signed types for cursor hotspot. | Johannes Schickel |
2014-02-11 | OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha channel. | Johannes Schickel |
2014-02-11 | OPENGL: Properly setup full game palette on video mode change if required. | Johannes Schickel |
2014-02-11 | OPENGL: Refactor texture instantiation. | Johannes Schickel |
2014-02-11 | OPENGL: Rename notifyContextChange to notifyContextCreate. | Johannes Schickel |
2014-02-11 | OPENGL: Add notification function about context destruction. | Johannes Schickel |
2014-02-11 | OPENGL: Release old texture name before creating a new one. | Johannes Schickel |
2014-01-23 | Merge pull request #409 from lordhoto/rtti | Johannes Schickel |
2014-01-21 | OPENGL: Properly query for OpenGL errors. | Johannes Schickel |
2013-11-20 | OPENGL: Fix texture re-allocation check | Willem Jan Palenstijn |
2013-11-17 | OPENGL: Fix >1Bpp mouse cursors which do not require format conversion. | Johannes Schickel |
2013-10-24 | SDL: Let SdlGraphicsManager inherit from GraphicsManager. | Johannes Schickel |
2013-10-23 | SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL. | Johannes Schickel |
2013-10-19 | OPENGL/SDL: Add screenshot support. | Johannes Schickel |
2013-10-19 | OPENGL: Limit maximum Surface size to maximum texture size. | Johannes Schickel |
2013-10-19 | TIZEN: Adapt to new OpenGL code. | Johannes Schickel |
2013-10-19 | OPENGL: Implement dirty rect handling. | Johannes Schickel |
2013-10-19 | OPENGL: Add OSD support. | Johannes Schickel |
2013-10-19 | SDL: Add a OpenGL SDL backend and hook it into the SDL backend. | Johannes Schickel |
2013-10-19 | OPENGL: Add new generic OpenGL (ES) backend. | Johannes Schickel |
2013-10-05 | BACKENDS: Remove OpenGL and OpenGL SDL backend. | Johannes Schickel |
2013-08-03 | OPENGL: Take advantage of Surface::getPixels. | Johannes Schickel |
2013-08-03 | OPENGL: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel |
2013-07-03 | TIZEN: bada port updated to tizen | Chris Warren-Smith |