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AgeCommit message (Expand)Author
2016-03-16OPENGL: Support GLES2 contexts.Johannes Schickel
2016-03-16OPENGL: Typo.Johannes Schickel
2016-03-16OPENGL: Simplify orthogonal projection setup.Johannes Schickel
2016-03-16OPENGL: Simplify context type setting.Johannes Schickel
2016-03-16OPENGL: Support RGB555 for OpenGL ES output.Johannes Schickel
2016-03-16OPENGL: Allow runtime specification of OpenGL mode.Johannes Schickel
2016-03-16OPENGL: Remove support for ARGB8888.Johannes Schickel
2016-03-16OPENGL: Rename GLCALL to GL_CALL.Johannes Schickel
2016-03-16OPENGL: Resolve OpenGL functions on run-time.Johannes Schickel
2016-03-16OPENGL: Define GLCALL in opengl-sys.h.Johannes Schickel
2016-03-16OPENGL: Add functionality to query OpenGL functions on runtime.Johannes Schickel
2016-03-16OPENGL: Refactor GL extension handling slightly.Johannes Schickel
2015-12-14OPENGL: Smooth mouse experience when black bars are visible.Johannes Schickel
2015-12-13OPENGL: Limit scissor override to invisible overlay.Johannes Schickel
2015-12-12OPENGL: Implement black borders using scissor test.Johannes Schickel
2015-12-12OPENGL: Only redraw screen when actual changes happened.Johannes Schickel
2015-12-12OPENGL: Refactor screen refresh handling.Johannes Schickel
2015-12-12OPENGL: Fix include guard name.Johannes Schickel
2015-01-07OPENGL: Fix truncation issue resulting in wrong mouse coordinates.Johannes Schickel
2015-01-07OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is v...Johannes Schickel
2014-10-28BACKENDS: Remove trailing whitespaceFilippos Karapetis
2014-08-29BACKENDS: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-02-25OPENGL: Fix building with --disable-16bitTorbjörn Andersson
2014-02-12OPENGL: Always support RGBA8888 (memory layout).Johannes Schickel
2014-02-12OPENGL: Move RGBA8888 (logical layout) to OpenGL specific formats.Johannes Schickel
2014-02-12OPENGL: Use frac_t for cursor scaling.Johannes Schickel
2014-02-12OPENGL: Simplify shake offset application.Johannes Schickel
2014-02-12OPENGL: Use GLfloat for draw cooridnates in Texture.Johannes Schickel
2014-02-12OPENGL: Use signed types for mouse coordinates.Johannes Schickel
2014-02-12OPENGL: Properly use signed types for cursor hotspot.Johannes Schickel
2014-02-11OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha channel.Johannes Schickel
2014-02-11OPENGL: Properly setup full game palette on video mode change if required.Johannes Schickel
2014-02-11OPENGL: Refactor texture instantiation.Johannes Schickel
2014-02-11OPENGL: Rename notifyContextChange to notifyContextCreate.Johannes Schickel
2014-02-11OPENGL: Add notification function about context destruction.Johannes Schickel
2014-02-11OPENGL: Release old texture name before creating a new one.Johannes Schickel
2014-01-23Merge pull request #409 from lordhoto/rttiJohannes Schickel
2014-01-21OPENGL: Properly query for OpenGL errors.Johannes Schickel
2013-11-20OPENGL: Fix texture re-allocation checkWillem Jan Palenstijn
2013-11-17OPENGL: Fix >1Bpp mouse cursors which do not require format conversion.Johannes Schickel
2013-10-24SDL: Let SdlGraphicsManager inherit from GraphicsManager.Johannes Schickel
2013-10-23SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.Johannes Schickel
2013-10-19OPENGL/SDL: Add screenshot support.Johannes Schickel
2013-10-19OPENGL: Limit maximum Surface size to maximum texture size.Johannes Schickel
2013-10-19TIZEN: Adapt to new OpenGL code.Johannes Schickel
2013-10-19OPENGL: Implement dirty rect handling.Johannes Schickel
2013-10-19OPENGL: Add OSD support.Johannes Schickel
2013-10-19SDL: Add a OpenGL SDL backend and hook it into the SDL backend.Johannes Schickel
2013-10-19OPENGL: Add new generic OpenGL (ES) backend.Johannes Schickel
2013-10-05BACKENDS: Remove OpenGL and OpenGL SDL backend.Johannes Schickel